Developers are excited by Google’s announcement that Android will support Vulkan. We explain what Vulkan is, the issues developers face around openGL, & why Mike is a bit skeptical.
Plus market data suggest we’ve reached peak iPad & tablets are not selling. Is it worth creating anything but consumption based apps for tablets? We’ll debate.
Plus some audience submitted topics, Apple’s 30% cut, feedback & more!
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Hoopla
Google's adoption of #Vulkan for Android graphics should ensure that all Linux-based platforms standardize on Vulkan. Yay Google!
— Tim Sweeney (@TimSweeneyEpic) August 10, 2015