bad – Jupiter Broadcasting https://www.jupiterbroadcasting.com Open Source Entertainment, on Demand. Fri, 04 Jan 2019 23:23:53 +0000 en-US hourly 1 https://wordpress.org/?v=5.5.3 https://original.jupiterbroadcasting.net/wp-content/uploads/2019/04/cropped-favicon-32x32.png bad – Jupiter Broadcasting https://www.jupiterbroadcasting.com 32 32 A Good Walled Garden | User Error 56 https://original.jupiterbroadcasting.net/128696/a-good-walled-garden-user-error-56/ Fri, 04 Jan 2019 07:29:21 +0000 https://original.jupiterbroadcasting.net/?p=128696 Show Notes: error.show/56

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Show Notes: error.show/56

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Payola Problems | CR 46 https://original.jupiterbroadcasting.net/36116/payola-problems-cr-46/ Mon, 22 Apr 2013 12:17:28 +0000 https://original.jupiterbroadcasting.net/?p=36116 A leaked email blows the lid off App store payola practices, Mike lays out why this is a major issue that undermines the future of the software industry.

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A leaked email blows the lid off App store payola practices, Mike lays out why this is a major issue that undermines the future of the software industry.

Plus getting in the zone to do your best work, breaking the bad news to your boss or client about their bad code, and the 25% problem.

Thanks to:

Use our code coder295 to get a .COM for $2.95.

 

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— Show Notes —

Feedback

Daniel Gee:

I\’ve heard that if the requirements of a codebase shift more than 25% or so, it becomes faster to start from scratch than to try to update the code. Greg Wilson brought it up in his talk \”What We Actually Know About Software Development, and Why We Believe It\’s True\”. Basically, the most costly part of coding isn\’t the coding, it\’s the nailing down the requirements. Once you have those, starting over is relatively cheap.

Dev World Hoopla

For example, this document shows AppGratis estimates a ~$300,000 buy will land an app in the top five slot in the US version of the App Store.

In most categories, if you either solve a new problem that a lot of people have, or solve an old problem in a new and better way, you can sell a paid app today just as well as you could in 2008. In fact, the market is much bigger now. But, as with any maturing market, you’ll need to do more to get noticed since so many problems have already been solved so well.

The bar is higher, but the market is fine.

Like Arment, I agree that the bar is higher for apps than it was just a few years ago, but I contend that the bar being higher is a problem for the average independent developer. Many of these developers simply do not have the capital required to hire a decent designer and effectively market an app.

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Hollywood Tech Fails | Jupiter@Nite | 9.23.10 https://original.jupiterbroadcasting.net/2869/hollywood-tech-fails-jupiternite-92310/ Thu, 23 Sep 2010 22:30:08 +0000 https://original.jupiterbroadcasting.net/?p=2869 Tonight we’ll share with you some of our favorite blunders in Hollywood technology, and let you laugh along with us.

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Any of us could probably come up with hundred different “So Bad That They’re Awesome” movie scenes that involve technology in some manner. Whether hacking into the CIA database, or bringing down a bank’s firewalls, it always looks so glamorous when it appears on the big screen. In tonight’s J@N, we’ll share with you some of our favorite blunders in Hollywood technology, and let you laugh along with us.

Show Feeds:

Tonight’s Show Notes & Download Below:

Last week was the 15th anniversary of the film “HACKERS” — probably the single most well-known example of Hollywood Tech, it embodied every single stereotype we still see used in movies to this day.

io9’s list of the “10 Goofiest Hacking Scenes”

So very, very common, that they’ve been broken into three separate categories on the popular “TV Tropes” website.
https://tvtropes.org/pmwiki/pmwiki.php/Main/HollywoodHacking
https://tvtropes.org/pmwiki/pmwiki.php/Main/ViewerFriendlyInterface
https://tvtropes.org/pmwiki/pmwiki.php/Main/ExtremeGraphicalRepresentation

… and blogged about thoroughly
https://www.useit.com/alertbox/film-ui-bloopers.html

Enhance” — the art of pulling a fully-detailed image from a single pixel, no matter what the source.
Even more ridiculous…

But sometimes they use REAL hacks! (or… almost…)

Remotely possible that similar ideas sprung from reality:
Early “display” models of the ENIAC (one of the very first general-purpose computers) had a worthless series of blinking lights attached to the circuits that did nothing but flash on and off while the machine worked.  Their sole purpose was to distract onlookers while the computer performed its computations, so that they weren’t staring at an uninteresting hunk of metal.

Uplink: A hacking video game designed to make fun of these Hollywood computer interfaces

Download:

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Jupiter@Nite BETA6: Google Your House & Moonbase Alpha Review https://original.jupiterbroadcasting.net/2268/jupiternite-beta6-google-your-house-moonbase-alpha-review/ Wed, 07 Jul 2010 22:25:29 +0000 https://original.jupiterbroadcasting.net/?p=2268 We've got the inside scope on Google's efforts to get amazing imagery of some public, and not so public places! Plus we review Moonbase Alpha, the new NASA game

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We’ve got the inside scope on Google’s efforts to get amazing imagery of some public, and not so public places! Then we literally tell you why every scientific fact you know, might be wrong!
Plus – We’ve played NASA’s new “MMO” on the moon, and give you the details on what’s coming down the road very soon!

Tonight’s Links:

Actual size of protons could be 4% smaller than previously measured
* This would mean the entire theory of Quantum Electro Dynamics (which several working quantum theories use) is WRONG

Neuroscientists say your brain is hardwired to crave the rollercoaster of romantic fulfillment – and rejection

* Under MRI, the brain shows stimulation in regions associated with pleasure and addiction, when dwelling on feelings of rejection.
* This explains SO MUCH about stupid relationship drama.

WARNING:  3D images can ruin your vision (Especially in developing children)

* The artificial 3D implemented in upcoming TV and video game devices is NOT true 3D.  Your brain sees it that way, but your eyes are not functioning correctly while watching it.
* It’s like staring at one of those Stereogram pictures (look like confetti ’til you cross your eyes and can see the teapot in “3D”)
* Watching a single movie per month won’t hurt you, but prolonged daily exposure to this technology can cause permanent lazy eye effects.
* SEGA’s Virtual device in the 1990s was scrapped for this reason, after Stanford Research Institute states “You cannot give this to kids!”

https://dspace.dsto.defence.gov.au/dspace/handle/1947/4079 — test results from an Australian lab, same as the reports done SRI in the 90s.

REVIEW:  Moon Base Alpha

* Not a full game, just a “proof of concept” — a tech demo, of sorts, meant to show some of the concepts & mechanics behind NASA’s upcoming MMORPG, “Astronaut:  Moon, Mars and Beyond” (no release date published)

* Basically, you walk around and fix up a base on the Moon that’s been hit by an asteroid.
* You perform a number of simple tasks basically consisting of “pick up a tool, click on a thingie, and wait.”
* During these interactions, you can try and complete a mini-game to shave seconds off the wait time.
– Controls during these mini-games are so soupy that I was only able to complete about 10% of them.  Done on purpose?
* The goal:  Repair the base in the fastest time possible, compare your score against other Leaderboards.
* You can cooperate with others to complete the task faster, but the matchmaking service doesn’t seem to work very well (I could find no other matches being played anywhere, had to create my own.  There is an OFFLINE mode if you want to try it solo.)


Related Article:  NASA game may encourage bad space habits
* It’s more fun to just drive around and crash into things in your moon buggy, than it is to complete the mission.
* “Up next:  GTA Moon Base!”

DOWNLOAD:

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