Bioshock – Jupiter Broadcasting https://www.jupiterbroadcasting.com Open Source Entertainment, on Demand. Mon, 08 Dec 2014 01:02:07 +0000 en-US hourly 1 https://wordpress.org/?v=5.5.3 https://original.jupiterbroadcasting.net/wp-content/uploads/2019/04/cropped-favicon-32x32.png Bioshock – Jupiter Broadcasting https://www.jupiterbroadcasting.com 32 32 Lennart’s Linux Revolution | LAS 342 https://original.jupiterbroadcasting.net/73122/lennarts-linux-revolution-las-342/ Sun, 07 Dec 2014 17:02:07 +0000 https://original.jupiterbroadcasting.net/?p=73122 Lennart Poettering shares the surprising origins of systemd, his thoughts on the community reaction & his ideas for a universal Linux software installer. He addresses some common criticism & takes questions from the audience. Plus Brandon Philips the co-found of CoreOS discusses Rocket & Matthew Miller from the Fedora project talks about the upcoming Fedora […]

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Lennart Poettering shares the surprising origins of systemd, his thoughts on the community reaction & his ideas for a universal Linux software installer. He addresses some common criticism & takes questions from the audience.

Plus Brandon Philips the co-found of CoreOS discusses Rocket & Matthew Miller from the Fedora project talks about the upcoming Fedora 21 release…

AND SO MUCH MORE!

All this week on, The Linux Action Show!

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DigitalOcean


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Foo

— Show Notes: —

Lennart Poettering


System76

Brought to you by: System76

systemd

systemd is a suite of basic building blocks for a Linux system. It provides a system and service manager that runs as PID 1 and starts the rest of the system. systemd provides aggressive parallelization capabilities, uses socket and D-Bus activation for starting services, offers on-demand starting of daemons, keeps track of processes using Linux control groups, supports snapshotting and restoring of the system state, maintains mount and automount points and implements an elaborate transactional dependency-based service control logic. systemd supports SysV and LSB init scripts and works as a replacement for sysvinit.

The Biggest Myths of systemd

Since we first proposed systemd for inclusion in the distributions it has been frequently discussed in many forums, mailing lists and conferences. In these discussions one can often hear certain myths about systemd, that are repeated over and over again, but certainly don’t gain any truth by constant repetition. Let’s take the time to debunk a few of them.

NLUUG Najaarsconferentie 2014 about security features in systemd

systemd – Google+

G+ feed is a handy news feed.

Revisiting How We Put Together Linux Systems

In a previous blog story I discussed
Factory Reset, Stateless Systems, Reproducible Systems & Verifiable Systems,
I now want to take the opportunity to explain a bit where we want to
take this with
systemd in the
longer run, and what we want to build out of it. This is going to be a
longer story, so better grab a cold bottle of
Club Mate before you start
reading.

Traditional Linux distributions are built around packaging systems
like RPM or dpkg, and an organization model where upstream developers
and downstream packagers are relatively clearly separated: an upstream
developer writes code, and puts it somewhere online, in a tarball. A
packager than grabs it and turns it into RPMs/DEBs. The user then
grabs these RPMs/DEBs and installs them locally on the system. For a
variety of uses this is a fantastic scheme: users have a large
selection of readily packaged software available, in mostly uniform
packaging, from a single source they can trust. In this scheme the
distribution vets all software it packages, and as long as the user
trusts the distribution all should be good. The distribution takes the
responsibility of ensuring the software is not malicious, of timely
fixing security problems and helping the user if something is wrong.

kdbus · GitHub

Linux kernel D-Bus implementation

V2 Of KDBUS Published For Linux Kernel Review

The second revision to the Linux kernel based D-Bus implementation is now available for review.

Greg Kroah-Hartman on Thursday night posted the “v2” revision of the KDBUS implementation for providing the kernel with a new IPC implementation that resembles the existing user-space D-Bus daemon while adding extra features.

systemd 217 Updated In Debian & Soon Making Its Way To Ubuntu 15.04

systemd 217 brings many features and is currently the latest systemd stable release. Systemd 217 brought its experimental user console daemon, support for job timeouts, logind enhancements, udev updates, KDBUS handling improvements, and a plethora of other work.


— PICKS —

Runs Linux

Nicholas Cage Movie Runs Linux : LinuxActionShow

The new Nicholas Cage movie “Dying of the light” shows a scene where the romanian doctor Iulian Cornel is interrogated in his office, and as you can see from the screenshots he uses Ubuntu with the Ambiance theme.

Desktop App Pick

mkvtoolnix — Matroska tools for Linux/Unix and Windows

MKVToolNix is a set of tools to create, alter and inspect
Matroska files under
Linux, other Unices and Windows. They do for Matroska what the
OGMtools do for the OGM format and then
some.

Help out the network with JB’s Best of 2014

Content needed for the Best of Moments:

  • Episode Title:
  • Link to Episode:
  • Timecode:
  • What was the topic:
  • Your online handle: (IRC, Reddit, Mumble, or maybe even your real name.)
  • Additional Info:

submit the content on the following form, https://goo.gl/forms/pK0zNG4F3i

Weekly Spotlight

prettyping.sh


— NEWS —

CoreOS is building a container runtime, Rocket

We thought Docker would become a simple unit that we can all agree on.

Unfortunately, a simple re-usable component is not how things are playing out. Docker now is building tools for launching cloud servers, systems for clustering, and a wide range of functions: building images, running images, uploading, downloading, and eventually even overlay networking, all compiled into one monolithic binary running primarily as root on your server. The standard container manifesto was removed. We should stop talking about Docker containers, and start talking about the Docker Platform. It is not becoming the simple composable building block we had envisioned.

Fedora 21 Is Coming In Just Two Days With Big Improvements

Fedora 21 is the first release of the Fedora.Next initiative that separates Fedora out into three products: Fedora Cloud, Fedora Server, and Fedora Workstation. These new Fedora “products” are fairly self explanatory and it’s the Fedora 21 Workstation that most users will be after who want Fedora as a desktop operating system.

Fedora 21 is due out in a few days and as such I’ve been busy extensively testing and benchmarking this first Fedora Linux update in a year. To not much surprise given the close package versions to Ubuntu 14.10, Fedora 21 isn’t performing very differently from the Ubuntu Utopic Unicorn.

2K Games Confirms BioShock Infinite On Linux In Early 2015

The folks at 2K Games have confirmed that BioShock Infinite will be released for Linux in early 2015. More details are expected in January.


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Steam Streaming Showcased | LAS s30e07 https://original.jupiterbroadcasting.net/50352/steam-streaming-showcased-las-s30e07/ Sun, 26 Jan 2014 14:38:21 +0000 https://original.jupiterbroadcasting.net/?p=50352 In-Home Streaming hit beta this week and it’s a breakthrough technology that changes the game for desktop Linux forever. And its not just limited to games.

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In-Home Streaming hit beta this week and it’s a breakthrough technology that changes the game for desktop Linux forever. Not just limited to games, Steam’s In-Home streaming can deliver entire applications. We’ll demo the power and possibilities of this new tech.

Plus: The new big feature in the Linux kernel everyones talking about, a roundup of upcoming Linux community events…

AND SO MUCH MORE!

All this week on, The Linux Action Show!

Thanks to:


GoDaddy


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Download:

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RSS Feeds:

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Support the Show:

— Show Notes: —

Steam Streaming Revealed:


System76

Brought to you by: System76

How do you get it?

Requirements

  • A machine powerful enough on the “server” side to play the game, and encode it.
  • A machine on the client side powerful enough to decode whatever the resolution of video is it will be receiving (resolution is set to the servers screen size).
  • About 3MB/s sustained transfer. That might be trickier than you think over Wifi.

Game Streaming

  • Games installed on Windows box show up in my Library

  • Game install status is displayed on the Linux steam client while the Windows box is installing.

  • I was able to stream Dust from Linux to my Windows box.

  • When the game you are streaming is running for the first time on the host Windows box, and the DirectX reds is getting installed, Steam will inform you that the remote system is running first time setups on the remote box.

  • UAC will break this process at this time.

  • Steam In-Home Streaming Beta Demonstration

Non-Steam Application Streaming

In this latest instance, they’ve updated the Steam client beta’s in-home streaming functionality to support “streaming non-Steam games in the Steam library”. That means, whether they’re part of Steam or not, you’ll be able to beam your most powerful games between local area network PCs. Even Minesweeper.

  • You might lose title bars.
  • If you’re tricky enough you can get to the full Windows desktop.
  • Everything is full screen. Loading boxes, new windows, etc.

Notes

Resources


– Picks –

Runs Linux:

Desktop App Pick

bro pages are a highly readable supplement to man pages
bro pages show concise, common-case examples for Unix commands

Weekly Spotlight


— NEWS —

Linux 3.13 is out bringing among other thing the first official release of nftables. nftables is the project that aims to replace the existing {ip,ip6,arp,eb}tables framework aka iptables. nftables version in Linux 3.13 is not yet complete. Some important features are missing and will be introduced in the following Linux versions. It is already usable in most cases but a complete support (read nftables at a better level than iptables) should be available in Linux 3.15.

The SteamOS non-UEFI / legacy BIOS support is derived from the community’s “Ye Olde SteamOSe” distribution fork. With this SteamOS Beta update, dual-boot and custom partitioning are also possible via the SteamOS installer’s “expert install” mode.

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The post Steam Streaming Showcased | LAS s30e07 first appeared on Jupiter Broadcasting.

]]> Rift, 2KGames, Mass Effect | MMOrgue 4 https://original.jupiterbroadcasting.net/9061/rift-2kgames-mass-effect-mmorgue-4/ Sat, 04 Jun 2011 07:33:12 +0000 https://original.jupiterbroadcasting.net/?p=9061 We take an editorial look at the beginning of the life of Trion Worlds’ flagship MMO, Rift. Plus a look at two new MMO franchises.

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This week, we finally get around to taking an editorial look at the beginning of the life of Trion Worlds’ flagship MMO, Rift. How are the initial impressions and population trends for this game? What’s the long-term outlook for this game’s future success?

After that, we’re taking a look at two new franchises that may soon be landing on the MMO landscape, from developers at 2KGames and BioWare. What are we in store for, from these top-name game shops? Tune in to find out, and speculate along with us!

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Show Notes:

First, an update on a previous story…

It was announced this morning that “Perfect World” has penned a deal to purchase Cryptic Studios for $50mil.

  • I’m going to save the majority of my commentary for this week’s episode of STOked, which will film live on Saturday, June 4th @ 11am PDT. Tune in to hear all about it, or catch it after it is published on Tuesday, June 7th.
    • But, I will say that this quote makes me happy: More importantly, Cryptic Studios’ highly reputable development team and its technology platform will further strengthen our well-established R&D capabilities.
      • The emphasis on technology and R&D are what has made Cryptic a studio worth considering a player in the MMO industry as a whole, and it’s nice to see their new owners appreciate that fact.

RIFT

Inevitably… comparisons to WoW

  • Talents = Souls (some even exactly the same, just renamed)
  • Abundance of Kill, Click, Fetch and Deliver quests
  • UI elements (hotbars, extra hotbars)
  • “Whack-a-mole” combat mechanics – slave to cooldowns

Where it doesn’t live up to this:

  • Content (vastly inferior quantity)
  • The argument that “WoW has had 7 years to add content!” does not hold water. You have to compete with what’s on the market, not what was on the market 7 years ago.
  • Many “smaller” features, like guild banks
    • Added a LFG tool within first 2 months… took WoW several years to make one!
  • Balance — “Trion Worlds has thrown up their hands due to the complexity of their soul system.”

Where it breaks the mold:

  • Rift events
    • On one hand, fun change of pace
    • On the other, interrupts otherwise mindless and easy to execute gameplay (grinding)
  • Soul construction, and ease of switching roles while adventuring
    • At a glance, similar to Talents … until you realize the amount of options available to you.
    • Can swap any of your 3 active souls, to any others you have unlocked (within your archetype).
    • Individual souls are capable of doing things you can’t do in WoW: Tanking priests, healing rogues, Warriors with pets, etc.

Population consistency:
https://www.riftstatus.net/graph/Hammerlord/history/7d#!/graph/Briarcliff/history/30d

  • Most popular servers (which by default appear at the top of the list) are seeing growth, while smaller ones are shrinking or going stagnant.
  • Indicates that the trend is overall good for population.
  • Initial 30-day period definitely saw a drop, but not a monstrous one.
  • The response among active players seems to be “good riddance” for most of the folks that left. Community strengthened by it.
  • How many people? Under 1000 per server at “prime time”, but 58 different servers in the US, and another 41 in Europe (whoa!) Avg 500 per = almost 50,000 concurrent
    • Implies a serious lack of content.

Overall…

RIFT is a success, for a very specific type of player.
– Likes WoW’s mechanics, but hates its age and lack of “outside the box” class structure.
– Likes WoW’s interface, but doesn’t want to rely on UI add-ons to customize their experience.
– Likes smaller communities, smaller population servers.
– New to MMOs

The future of RIFT…
Sadly, despite the success it is experiencing right now, I don’t see it remaining a top player in the MMO world after the launch of SWTOR and/or GW2. Even another WOW expansion pack would take a significant bite out of RIFT’s population. It feels to me like a game that a lot of people are playing while they bide their time waiting for something better to come along.

Why? LACK OF INNOVATION.
Almost every single aspect of RIFT has been done elsewhere, first. Admittedly, Trion Worlds has done many of those same things BETTER in RIFT (like active, dynamic events, which we’ve seen since Anarchy Online and Warhammer), but they are still not anything NEW.

2K Games Enters the MMO arena!
https://massively.joystiq.com/2011/05/23/take-two-signs-with-xlgames-to-make-existing-property-into-an-mm/
https://phx.corporate-ir.net/preview/phoenix.zhtml?c=86428&p=irol-newsArticle&ID=1568889

Lineage creator Jake Song (and his company, XLGames) signed into partnership deal with 2K Games to “develop and publish a massively multiplayer online game for the Asian market based upon one of 2K Games’ top-selling franchise.”

Let the speculation begin!

  • Since this is specifically in reference to 2KGames, and not its parent company Take Two Interactive, you can probably rule out IPs that aren’t directly owned by 2K. Including:
    • – GTA
    • – Red Dead Redemption
    • – LA Noire
  • This leaves a fairly short list when you’re talking about “top-selling” franchises:
    • – Bioshock
    • – XCom
    • – Borderlands
    • – Dungeon Siege
    • – Civilization
    • – Pirates!
    • I wanna see an innovative MMO Shooter.
    • The one most likely to get adapted would be Dungeon Siege, imho. Though a part of me would love to see either a Borderlands or Bioshock MMO.
      • I don’t honestly know how popular or appealing any of these IPs would be to a Korean gaming market.

What about XLGames’ “ArcheAge?”

  • Now undergoing its third beta phase, all reviews coming out of the game have been favorable. In fact, I’m honestly hoping to see an English version of the client available some time this year, as many of the sandboxey features of this game have definitely caught my interest.
  • Since this deal is a “partnership” and not a buyout, it’s likely that the future development and support of ArcheAge will not be affected in any way.

BioWare Talks Mass Effect MMO:

I’ll be honest, this is kind of a non-news item at this point, since it’s primarily based off a single quote. There’s not much to go on, but I’ll give you this:

https://www.vg247.com/2011/04/11/bioware-mass-effect-mmo-makes-sense/

“A lot of people say that they want to see an MMO, I think that kind of makes sense for this universe. […] If you get rid of the Reapers and win that, wouldn’t it be amazing to just live on the Citadel or just take a ship to Omega? That makes sense.”

That quote is from Casey Hudson, Executive Producer of the Mass Effect franchise.
Not just “some guy” musing about the future of Mass Effect… he is “the guy” that could make it happen.

That quote is also from more than a month ago, and nothing has been said since…
Bioware is waiting to see how SWTOR does on the market, before moving forward with other online projects.

  • They’re not a small-fry company: They take BIG risks, and expect BIG payoffs.
  • If SWTOR doesn’t show a viable payoff for some reason, we may not see further MMOs from Bioware.

Reasons it could work:

  • Mass Effect has a rich galaxy, filled with political intrigue and TONS of stories to explore.
  • “Magical” technology (Biotics) allows for limitless imagination and flashy gameplay.
  • Psuedo-realistic astronomy would be unique in current space genres, if allowed to explore.
  • Plenty of armor, weapons, ships, etc, already established.

Reasons it could FAIL:

  • If you destroy the Reapers in ME3, why is it worth tooling around in this universe? What are you saving?
  • It would HAVE to be a cover-shooter, to live up to Mass Effect. And developing the maps, cover mechanics, bullet physics, class balance, and everything else… PvP would be a nightmare in this setting.
  • Your crew… people? No, I want well-scripted, well-acted companions that I can get to know, converse with, maybe even romance. If I wanted to talk to people, I wouldn’t be playing video games!
  • You’re not Shepard. This IS the Mass Effect franchise. Without Shepard, is it really ME?

Nintendo recently applied for ESRB ratings on a game titled “Zelda Universe.” No other news. But it’s POSSIBLE that Nintendo is looking to enter the MMO space.
– Interactive website?

NEXT WEEK:

I will be exploring the concept of MMO shooters. Why did PlanetSide not find success? Will SOE fix those mistakes in PlanetSide Next? Will FireFall be the next big thing in online shooters? How could Duke Nukem influence the future of this market?

Download & Comment:

The post Rift, 2KGames, Mass Effect | MMOrgue 4 first appeared on Jupiter Broadcasting.

]]> Best Games of 2010 | LOTSO 23 https://original.jupiterbroadcasting.net/4312/best-games-of-2010-lotso-23/ Fri, 24 Dec 2010 13:57:47 +0000 https://original.jupiterbroadcasting.net/?p=4312 The boys have had their hands on a lot of games this years, so with the year winding down - NOW seems like just the right time to share our favorites, and even a few of the worst!

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The boys have had their hands on a lot of games this years, so with the year winding down – NOW seems like just the right time to share our favorites, and even a few of the worst!

It’s our LOTSO year end wrangle-up!

All that and more on this episode of LOTSO!

Grab one of LOTSO’s feeds to get every release:

Downloads, & Show Notes:

Download:

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