dominion – Jupiter Broadcasting https://www.jupiterbroadcasting.com Open Source Entertainment, on Demand. Mon, 21 Jul 2014 01:51:49 +0000 en-US hourly 1 https://wordpress.org/?v=5.5.3 https://original.jupiterbroadcasting.net/wp-content/uploads/2019/04/cropped-favicon-32x32.png dominion – Jupiter Broadcasting https://www.jupiterbroadcasting.com 32 32 Board Games w/Murphy | FauxShow 185 https://original.jupiterbroadcasting.net/62687/board-games-wmurphy-fauxshow-185/ Sun, 20 Jul 2014 17:51:49 +0000 https://original.jupiterbroadcasting.net/?p=62687 Angela and Murphy talk about board games, resources for finding games & our favorites! Direct Download: HD Download | Mobile Download | MP3 Download | YouTube RSS Feeds: HD Video Feed | Mobile Video Feed | MP3 Audio Feed | Torrent Feed | iTunes Feeds Fill out my Wufoo form! — Show Notes: — Dice […]

The post Board Games w/Murphy | FauxShow 185 first appeared on Jupiter Broadcasting.

]]>

post thumbnail

Angela and Murphy talk about board games, resources for finding games & our favorites!

Direct Download:

HD Download | Mobile Download | MP3 Download | YouTube

RSS Feeds:

HD Video Feed | Mobile Video Feed | MP3 Audio Feed | Torrent Feed | iTunes Feeds

— Show Notes: —

— Mail Sack —

Little_GUFF writes:

Good Morning Angela,
Just thought I’d send a quick update to our summer project…

Part 1 was completed yesterday at 15:07…

Baby Isabel was born, she weighed in at 6’4lb..
Mum and Baby both doing well, and should be home today J

Cheers

Kenny Writes:

Hi Chris & Angela,

I’m weeks behind with everything at the moment but just writing to thank you for your recommendation of Dan Carlin’s Hardcore History podcast some weeks ago.

Epic stuff! When I first went to download an epicsode I thought it was video as the file size was so large. Three hours plus, each one, and absolutely riveting.

I’ve always been interested in the First World War due to the fact that in the house next door, when I was growing up, there lived a gentleman who had served in one of the Highland brigades throughout the whole conflict. Throughout all that time he only suffered a leg wound. He would eloquently regale us with tales of his adventures a long time ago in far off lands, leaving out the more grizzly aspects till we were older.

Thus Dan Carlin’s WWI podcasts were the first I downloaded. They served well on a seven hour road trip up the West Coast of Scotland just recently.

I fit a lot of the Podcast Fanatic criteria you mentioned in that FauxShow except I don’t normally have enough time to keep up with the many podcasts I follow – currently my podcast Queue is sitting at around thirty, lol. Some tidying up will be required soon…

Keep up the good work 🙂

Kenny

August 3rd Awards

HOW/WHERE DO YOU WATCH JB? At your desk? From the couch? In the bathtub? On your phone? TV? Computer?

Send your pic and/or link, IRC nick and explanation to:

Email: angela@jupiterbroadcasting.com

  • See more pics: https://instagram.com/jupiterbroadcasting#
  • Sign up for Jupiter Signal: www.bit.ly/jupitersignal

Mail Sack

Unfilter is on Patreon now! https://www.patreon.com/unfilter

Tech Talk Today is on Patreon now! https://www.patreon.com/jupitersignal

Find FauxShow!

Facebook: https://www.facebook.com/thefauxshow
Twitter: https://www.twitter.com/angerz
G+: https://www.gplus.to/fauxshow
Subscribe to Jupiter Signal: https://www.bit.ly/jupitersignal
Jupiter Radio: https://jblive.info
Affiliates Firefox Extension: https://addons.mozilla.org/en-US/firefox/addon/jupiterbroadcasting/
Affiliates Chrome Extension: https://chrome.google.com/webstore/detail/bjekemhblnilimncanbehhjijdpjgimj
Donations: https://original.jupiterbroadcasting.net/donate
Shows & Shownotes: https://original.jupiterbroadcasting.net/show/fauxshow/

The post Board Games w/Murphy | FauxShow 185 first appeared on Jupiter Broadcasting.

]]>
Smell of Bajor | STOked 111 https://original.jupiterbroadcasting.net/17173/smell-of-bajor-stoked-111/ Mon, 20 Feb 2012 20:21:17 +0000 https://original.jupiterbroadcasting.net/?p=17173 It's a look at the new featured episode "Of Bajor". Does this new mission add more "trek" to the game? Plus the big news of the week!

The post Smell of Bajor | STOked 111 first appeared on Jupiter Broadcasting.

]]>

post thumbnail

Some big news in the world of STO this week, Chris covers that at the top of the show. Then it’s a look at the new featured episode “Of Bajor”. Does this new mission add more “trek” into the game?

Plus: Mav is back with Community feedback, you’ve wrote in to tell us about your latest issues in game, and we address the two major ones we keep hearing about!

Thanks to

GOG.com Get 10% off if you buy 2 or more games like Freespace and Freespace 2.

Direct Download Links

HD Video | Large Video | Mobile Video | MP3 Audio | OGG Audio | YouTube

Subscribe via RSS and iTunes:

[ad#shownotes]

Show Notes:


Bugs That We Would Like Community Feedback For:

De-Teaming bug in STFs. Randomly during the STFs the team is disbanded forcing everyone to re-team. If there are KDF players involved, the FED players cannot invite them and vice versa effectively splitting the team. This seems to happen more frequently if the optional objective has failed.

STF Prototype (MK XII) Loot Problem. Over the course of the last two weeks it has become apparent that these are not dropping at all or the drop rate has been nerfed in some way. We would like to know if the community are seeing the same lack of loot as the Jupiter Force have identified.

The post Smell of Bajor | STOked 111 first appeared on Jupiter Broadcasting.

]]> Second Wave | STOked 110 https://original.jupiterbroadcasting.net/16926/second-wave-stoked-110/ Mon, 13 Feb 2012 22:12:52 +0000 https://original.jupiterbroadcasting.net/?p=16926 Al Rivera, STO's Lead Game Designer joins STOked this week to bust some rumors, chat new ships, console changes, featured episode tech, and much more!

The post Second Wave | STOked 110 first appeared on Jupiter Broadcasting.

]]>

post thumbnail

Al Rivera, STO’s Lead Game Designer joins STOked this week to bust some rumors, chat new ships, console changes, featured episode tech, and much more!

PLUS: Chris gives you his first take on the Second Wave, the first episode of the new “The 2800” featured series.

Direct Download Links

HD Video | Large Video | Mobile Video | MP3 Audio | OGG Audio | YouTube

Subscribe via RSS and iTunes:

[ad#shownotes]

Show Notes:

Second Wave | STOked 110

Al Rivera, STO’s Lead Game Designer joins STOked this week to bust some rumors, chat new ships, console changes, featured episode tech, and much more!

PLUS: Chris gives you his first take on the Second Wave, the first episode of the new “The 2800” featured series.

Topic for next week:

Dan Stahl returns as Executive Producer

The 2800:

Links:

The post Second Wave | STOked 110 first appeared on Jupiter Broadcasting.

]]> Not Our War | STOked Special https://original.jupiterbroadcasting.net/16476/not-our-war-stoked-special/ Mon, 30 Jan 2012 20:45:12 +0000 https://original.jupiterbroadcasting.net/?p=16476 The Foundry Files team is back with a great new mission they think you'll love. Join us for this STOked special edition, with our focus on new mission content!

The post Not Our War | STOked Special first appeared on Jupiter Broadcasting.

]]>

post thumbnail

The Foundry Files team is back with a great new mission they think you’ll love. Join us for this STOked special edition, with our focus on new mission content!

Plus up coming plans for the show, and more!

Direct Download Links

HD Video | Large Video | Mobile Video | MP3 Audio | OGG Audio | YouTube

Subscribe via RSS and iTunes:

[ad#shownotes]

Show Notes:

Intro

  • 326 plays
  • 4.27 stars
  • New Mission ranking high on the top rated currently
  • Debut mission for the author making this a “Hello World” mission of sorts.

Story Murphy Story: 8.43 (5th)

  • Your ship is sent out to investigate an anomaly in the Badlands.
  • Upon discovering this anomaly, you learn it is a temporal anomaly, and low and behold a Cardie freighter is passing through the area, and despite your warnings to them, they continue to fly to it, until they stop right on top of it.
  • The Cardie ship then strangely explodes, and the crew with their captain Duvar launch their escape pods, and are pulled into this anomaly, and as they enter it, the timeline is immediately effected.
  • Being close to the anomaly however, you are unaffected, in the same way the Defiant was in the episode Past Tense, and it’s up to you to travel back in time and fix the timeline. Also, the Enterprise E during First Contact was protected from the changes in the timeline because of them being inside the temporal wake.
  • Upon passing through this temporal vortex into the past, you will engage Dominion ships, and you will shortly find out you are now smack dab in the middle of the Dominion War, specifically when the Federation was losing.
  • After a bunch of space combat against the Dominion, you are rescued by part of the 7th Fleet. The time in history you have come back to is also just before the destruction of the 7th fleet. In a Deep Space 9 episode, this event is only just mentioned by Bashir to Sisko, when he reports only 14 ships out of the 112 ships made it back from the fight. This author is now going to have you experience this event.
  • The main character that you will be hunting down in this mission is Duvar, the Cardassian Freighter captain who is the reason why you’ve traveled back in time. Now that he is in the past during the Dominion War, he sees this as a chance to change events, and prevent the Cardassian and Dominion’s defeat in this war. Duvar just has dialogue that flows nicely, and when talking to this character, he feels like the villain. There is one line that he uses after he tells you he plans on changing the timeline, where he replies saying that what he’s doing is justice. The way he says that makes you feel that he believes what he is doing is right, from his perspective, and that it’s up to him to bring the Cardassian Union back, by making sure they win this war.

Technical Murphy   Tech: 6.93 (7th)

  • Maps – very heavy customisation makes me believe that this new author spent a huge amount of development time crafting the environments. The fleet amassed around the starbase has almost every ship individually named and skinned.
  • Transitions – I found some of the maps to be very underutilised leading to unwarranted zoning when the author could have placed more to do within each map and avoid that zoning.

Ooiue

  • Creativity – the space groups are well chosen and will give a strong fight for most players while better equipped players can breeze through the mission while enjoying the story.

Gameplay Ooiue Gameplay: 7.46 (3rd)

  • Heavy Space Combat
    • Especially when teamed up in a group (to the point where players can actually lag out because there is so much going on with the combat).
    • Battles range from a few ships in a minor skirmish to full fledged fleet action combatants
    • Due to story purposes, the fleet battles are split up into at least 3 zones (flank, rear and centre) where the player has to assist the 7th in engaging the extremely large Dominion force
      • A zoning issue that can be annoying but shows the overall scale of the battle
  • Space Gameplay was all in all straight forward
    • Largly dictated by the Space Combat
    • Standard Reach markers and interactable objects present
      • Some interactions used as triggers for dialogue boxes
    • Nothing really that special
  • Ground Combat was very involved and had its own specialised twists
    • Lots of cover using crates and barriers for the player and NPC’s to take cover behind
      • Makes Ground combat as a whole very strategic and needing the player to adapt tactics around where the NPC groups are placed
      • Because the Dominion forces are using Polaron weapons, healing abilities will suffer majorly, don’t go blundering into the fight expecting to win
  • Ground Gameplay was also straight forward
    • Normal reach markers
    • Interactable objects
    • NPC’s to speak to
    • Nothing special
  • Minor Puzzle during the mission whereupon the player must remember the assigned cargo manifests to the assigned ships
    • Dialogue Based Puzzle
      • Two seperate consoles for the puzzle
        • One for Assigned Manifests
        • The other for the actual dialogue puzzle
      • If an option is selected incorrectly, then the entire puzzle starts again

Summary Murphy Overall:  7.63 (5th)

    • All things considered, this is an excellent debut mission.
    • The author shows amazing attention to detail which can only produce better missions in the future once their technical proficiency is at the same level.
    • Interesting use of a cliffhanger as it stops the player in their tracks just as they are about to get to grips with the bad guy. Some folks will complain about the execution of this technique.
    • New Author Tips – avoid pointless maps, the warp in animation loops and is immersion breaking, beware using customisation to make up for not adding more gameplay to your maps and keep up the level of detail used in the plot as it can sometimes be the difference maker for a mission.


  • FoundryFiles@JupiterForce.net


=====================================================================
Links:
Starbase UGC (https://starbaseugc.com/)

Primetime UGC Episode 1 https://www.youtube.com/watch?v=GEiESFHW_zE

Wiki UGC Tutorials (https://starbaseugc.com/wiki/index.php/Tutorials)

Broadcast UGC (https://starbaseugc.com/index.php/category/broadcastugc/)

The post Not Our War | STOked Special first appeared on Jupiter Broadcasting.

]]> PAX Prime 2011: League of Legends Interview https://original.jupiterbroadcasting.net/11632/pax-prime-2011-league-of-legends-interview/ Thu, 01 Sep 2011 08:33:39 +0000 https://original.jupiterbroadcasting.net/?p=11632 Jeremy interviews LoL:Dominion producer, Mark Norris, to delve into what the unique gameplay mechanics of League of Legends may offer for an MMO gamer.

The post PAX Prime 2011: League of Legends Interview first appeared on Jupiter Broadcasting.

]]>

post thumbnail

Jeremy interviews LoL:Dominion producer, Mark Norris, to delve into what the unique gameplay mechanics of League of Legends may offer for an MMO gamer.

The post PAX Prime 2011: League of Legends Interview first appeared on Jupiter Broadcasting.

]]>