Gear – Jupiter Broadcasting https://www.jupiterbroadcasting.com Open Source Entertainment, on Demand. Thu, 15 Aug 2019 12:13:23 +0000 en-US hourly 1 https://wordpress.org/?v=5.5.3 https://original.jupiterbroadcasting.net/wp-content/uploads/2019/04/cropped-favicon-32x32.png Gear – Jupiter Broadcasting https://www.jupiterbroadcasting.com 32 32 Conference Gear Breakdown | BSD Now 311 https://original.jupiterbroadcasting.net/133587/conference-gear-breakdown-bsd-now-311/ Thu, 15 Aug 2019 06:00:34 +0000 https://original.jupiterbroadcasting.net/?p=133587 Show Notes/Links: https://www.bsdnow.tv/311

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Show Notes/Links: https://www.bsdnow.tv/311

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Is VR Bust? | Tech Talk Today 129 https://original.jupiterbroadcasting.net/76927/is-vr-bust-tech-talk-today-129/ Fri, 06 Feb 2015 11:10:04 +0000 https://original.jupiterbroadcasting.net/?p=76927 The hype around Virtual Reality has been building steadily, hitting a new highs this week after Facebook’s earnings report. We’ll take a look back at the previous VR boom of the early 90s & ask if history is repeating itself. Direct Download: MP3 Audio | OGG Audio | Video | HD Video | Torrent | […]

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The hype around Virtual Reality has been building steadily, hitting a new highs this week after Facebook’s earnings report. We’ll take a look back at the previous VR boom of the early 90s & ask if history is repeating itself.

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Foo

Show Notes:

The World’s Email Encryption Software Relies on One Guy, Who is Going Broke – ProPublica

The man who built the free email encryption software used by whistleblower Edward Snowden, as well as hundreds of thousands of journalists, dissidents and security-minded people around the world, is running out of money to keep his project alive.

Werner Koch wrote the software, known as Gnu Privacy Guard, in 1997, and since then has been almost single-handedly keeping it alive with patches and updates from his home in Erkrath, Germany. Now 53, he is running out of money and patience with being underfunded.


Update, Feb. 5, 2015, 8:10 p.m.: After this article appeared, Werner Koch informed us that last week he was awarded a one-time grant of $60,000 from Linux Foundation’s Core Infrastructure Initiative. Werner told us he only received permission to disclose it after our article published. Meanwhile, since our story was posted, donations flooded Werner’s website donation page and he reached his funding goal of $137,000. In addition, Facebook and the online payment processor Stripe each pledged to donate $50,000 a year to Koch’s project.

Late last year, Keurig announced a new machine, the 2.0, calling it the “future of brewing” and touting its ability to make both small cups and large carafes. But another, less-publicized feature has been getting most of the attention: the brewer’s advanced scanning system that locks out any coffee pods not bearing a special mark. It’s essentially a digital rights management system, but for coffee, and it’s proving to be the brewer’s downfall.

On an _earnings call Wednesday_the company announced that brewer sales fell 12 percent last quarter, the first full quarter for which the 2.0 was on sale. “Quite simply our 2.0 launch got off to a slower start than we planned,” said CEO Brian Kelley. _He said_the company had been too slow to get 2.0-compatible cups onto retail shelves and “confusion among consumers as to whether the 2.0 would still brew all of their favorite brands.”

2 New Samsung Gear VR Ads Introduce VR to the Masses (video)

The ad uses actual content from the Gear VR headset which is a smart choice, though, curiously, no games are featured. Instead, the ad focuses on 360 video—clips from a helicopter over a city, elephants roaming in their natural habitat, a CGI Pacific Rim experience, and a moment from Cirque du Soleil.

What Facebook’s Oculus Rift movies means for ads | The Drum

Facebook is out to prove that virtual reality is more real than its detractors think, erecting an in-house studio to create fully immersive films on its Oculus Rift platform. If the medium is to be widely accepted by advertisers then the social network needs to show how the learnings can convey a more tangible form of the brand experience.

Virtual Reality : Free Download & Streaming : Internet Archive

Virtual reality started out as a science fiction concept in the early 1950s. Now, VR has become a kind of holy grail – lots of promises and claims, few results delivered. This program looks at the state of virtual reality. Demonstrations include the Talking Glove, AutoDesk’s Cyberspace project, the Virtual Hand, GestureGlove, CyberGlove, CyberCAD, Virtus Corporation’s WalkThrough. Also a visit to the Virtual Reality Showcase at the Software Development Conference in Santa Clara, California. Originally broadcast in 1992.

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You Are The Product | Tech Talk Today 91 https://original.jupiterbroadcasting.net/71372/you-are-the-product-tech-talk-today-91/ Thu, 13 Nov 2014 10:28:04 +0000 https://original.jupiterbroadcasting.net/?p=71372 Data Breaches often result in the companies attacked playing the victim & shrugging off responsible network management. Samsung reveals new VR gear, a 3D camera with 16 HD cameras & a bunch of other goodies that promise to bring the virtual world to you. Direct Download: MP3 Audio | OGG Audio | Video | HD […]

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Data Breaches often result in the companies attacked playing the victim & shrugging off responsible network management.

Samsung reveals new VR gear, a 3D camera with 16 HD cameras & a bunch of other goodies that promise to bring the virtual world to you.

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Show Notes:

Samsung unveils Project Beyond, a 3D-capturing camera for Gear VR

Samsung has just unveiled a sneak preview of a new camera called Project Beyond, which is a 3D-capturing 360-degree camera designed to capture videos and stream them on the Gear VR. Pranav Mistry, Samsung’s VP of Research, says that Beyond is a “new kind of camera that gives a new kind of immersive experience.” The camera (which apparently houses 16 full HD cameras) shows a 360-degree panoramic view and captures everything in 3D, collecting a gigapixel of 3D data every second. It promises high-speed connectivity, adaptive stitching, ultra wide-angle optics and stereoscopic depth. And, this isn’t just a concept. It’s actually a fully working device.

Samsung launching Gear VR ‘Innovator Edition’ in early December for $199 | The Verge

You’ll be able to get your hands on Samsung’s Gear VR in early December. Today the company announced that it will launch the Gear VR Innovator Edition — essentially what amounts to developer preview hardware (that’s available to everyone) — next month.

Gear VR: $199 for the headset alone, or $249 with one of Samsung’s Bluetooth gamepads. Add that to the cost of a Note 4 — $700 or more, unsubsidized — and it’s not one of the cheaper VR headsets on the market.

91% of US adults say consumers have lost control over how their personal info is collected and used by companies | Pew Research

Some 43% of adults have heard “a lot” about “the government collecting information about telephone calls, emails, and other online communications as part of efforts to monitor terrorist activity,” and another 44% have heard “a little.” Just 5% of adults in our panel said they have heard “nothing at all” about these programs.

Widespread concern about surveillance by government and businesses


Perhaps most striking is Americans’ lack of confidence that they have control over their personal information. That pervasive concern applies to everyday communications channels and to the collectors of their information—both in the government and in corporations. For example:

The post You Are The Product | Tech Talk Today 91 first appeared on Jupiter Broadcasting.

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Return of CISPA | Tech Talk Today 23 https://original.jupiterbroadcasting.net/61922/return-of-cispa-tech-talk-today-23/ Wed, 09 Jul 2014 09:09:45 +0000 https://original.jupiterbroadcasting.net/?p=61922 A new cybersecurity bill is working its way through the system looks a lot like previous attempts and raises the same privacy concerns, we’ll cover the details. Plus Samsung gets into VR and the Potato Salad Kickstarter that’s already earned $70k USD. Direct Download: MP3 Audio | OGG Audio | Video | HD Video | […]

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A new cybersecurity bill is working its way through the system looks a lot like previous attempts and raises the same privacy concerns, we’ll cover the details.

Plus Samsung gets into VR and the Potato Salad Kickstarter that’s already earned $70k USD.

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Become a Tech Talk Today supporter on Patreon:

Foo

Show Notes:

Senate Panel Passes Cybersecurity Bill Despite NSA Fears

The Cybersecurity Information Sharing Act, advanced in a 12-3 vote, would make it easier for businesses and the government to share information with each other about cyberattacks. Business groups argue that legal barriers are preventing them from getting the information they need to stop hackers.

But the privacy groups are still worried that the legislation could encourage a company such as Google to turn over vast batches of emails or other private data to the government. The information would go first to the Homeland Security Department, but could then be shared with the NSA or other intelligence agencies.

“Instead of reining in NSA surveillance, the bill would facilitate a vast flow of private communications data to the NSA,” the American Civil Liberties Union, the Center for Democracy and Technology, the Electronic Frontier Foundation, and dozens of other privacy groups wrote in a letter to senators last month.

Exclusive: Samsung’s virtual reality headset will be called Gear VR, launch at IFA 2014 | SamMobile

A month ago, Engadget exclusively reported on Samsung’s upcoming VR device, which is being developed in collaboration with Facebook’s Oculus VR. Today, we can confirm that Samsung is indeed working on a virtual reality device, and it’s called the “Gear VR”. Samsung will be announcing the device, alongside the Galaxy Note 4, at IFA 2014.

Instead of making a completely standalone virtual reality headset, Samsung has developed a modular design, which allows the user to dock in a Galaxy device into the Gear VR using USB 3.0. Virtual reality effect is achieved through head tracking, and instead of equipping the headset with sensors, Gear VR makes use of the smartphone’s accelerometer, gyroscope and processing power to track head motion.

You might say that this is exactly like Google’s Cardboard VR headset, which was handed out to I/O 14 attendees, and you would be right! The main concept behind Gear VR is the same. However, the Gear VR is much more comfortable to wear, thanks to the elastic head band and soft padded cushions on each side of the device, and Samsung’s implementation is also much better than that of Google’s Cardboard.

The hardware of the device is being developed by Samsung alone, but the software is being developed in cooperation with Oculus VR

Potato Salad by Zack Danger Brown — Kickstarter

Last week, Zack Brown posted a Kickstarter page titled simply “Potato Salad.”

“I’m making potato salad,” Brown wrote. Then, in case anybody was confused or skeptical or more inclined to support the preparation of a German-style potato salad than a mayo-heavy American version, he clarified: “Basically I’m just making potato salad. I haven’t decided what kind yet.”

His goal: $10.

Manjaro Linux Developers Experience A Mass Exodus

Feedback:

The post Return of CISPA | Tech Talk Today 23 first appeared on Jupiter Broadcasting.

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JB’s BIG 2014 Plans | FauxShow 159 https://original.jupiterbroadcasting.net/49307/jbs-big-2014-plans-fauxshow-159/ Sat, 11 Jan 2014 11:52:24 +0000 https://original.jupiterbroadcasting.net/?p=49307 Angela and Chris reveal their BIG plans to kick off 2014, find out the new and fun ways Jupiter Broadcasting will grow in the new year.

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Angela and Chris reveal their BIG plans to kick off 2014, find out the new and fun ways Jupiter Broadcasting will grow in the new year, and when you can visit the Jupiter Base Station.

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— Show Notes: —

  • Join Faux World: mc.jbgame.tv

Minecraft Contest:

FILL OUT THIS FORM: https://bit.ly/1csU74p

Tshirt update!

  • Shipping costs were refunded to everyone!
  • SEND ME A PIC of you in your SHIRT! angela@jupiterbroadcasting.com

Update on the website!

  • https://original.jupiterbroadcasting.net/

The future of JB Intergalactic Studios:

  • Pictures
  • Expected Time Schedule
  • Lot of work to do on sound, electric, lighting. Know anyone handy in our area?
  • Open to studio guests
  • A place to work, and play with new ideas.
  • Possible new sets, ideas include “living room set” “Howto set” in garage, etc.
  • Back yard big enough for BBQ.

  • Someone wise once said:

“I think that JB is awesome and independent broadcasting on an unmoderated medium is something that is needed and the people that make JB happen are some of the best people i\’ve ever met and i\’m happy i\’ve been able to help out and hope to be able to help out even more in the future.”

Adopting a new family member:

  • rikai, he is a 27 year old redhead with a magnificent beard.
  • www.rekd.net
  • Found us through LAS, then IRC, then came back because of Allan
The power of staff:
  • rikai will be taking on post production and posting duties from Chris.
  • After many years of spending hours after each show, Chris will have that time available.
  • New show concepts are in the works, hopefully with fun on-location tie ins.

Find FauxShow!

Facebook: https://www.facebook.com/thefauxshow
Twitter: https://www.twitter.com/angerz
G+: https://www.gplus.to/fauxshow
Subscribe to Jupiter Signal: https://www.bit.ly/jupitersignal
Jupiter Radio: https://jblive.info
Affiliates Firefox Extension: https://addons.mozilla.org/en-US/firefox/addon/jupiterbroadcasting/
Affiliates Chrome Extension: https://chrome.google.com/webstore/detail/bjekemhblnilimncanbehhjijdpjgimj
Donations: https://original.jupiterbroadcasting.net/donate
Shows & Shownotes: https://original.jupiterbroadcasting.net/show/fauxshow/

The post JB’s BIG 2014 Plans | FauxShow 159 first appeared on Jupiter Broadcasting.

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Gozer: King of PvP | STOked 120 https://original.jupiterbroadcasting.net/18913/gozer-king-of-pvp-stoked-120/ Mon, 23 Apr 2012 20:10:42 +0000 https://original.jupiterbroadcasting.net/?p=18913 Gozer joins us and shares details on STF loot tables and updates, huge changes to PvP, and some Season 6 tidbits!

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Gozer joins us and shares details on STF loot tables and updates, huge changes to PvP, and some Season 6 tidbits!

Plus our thoughts on the new Shuttle Event.

And much more!

Direct Download Links

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Support the Show:

   

Show Notes:

Intro

  • New shuttle mission added to the game with new rewards
  • Season 6 leaks
  • We interview Gozer and try to shake loose a few golden nuggets!

News

  • STO Content Designer Charles Gray working on “Tholian” events like the Defera Invasion
  • Cryptic STO devs confirmed for the Star Trek Las Vegas Convention in August (STNG 25th)
  • Geko interviewed by Priority One:
    • 12 months of ships in the queue before we see any Romulan ships
    • Adding new races does not require approval from CBS
    • Starbases will not be simply “social” zones, there will be “stuff” to do there
  • Season 6 “leaks” from BranFlakes:
    • Current ETA is mid-June
    • Fleet Starbases
    • New ground invasion – Tholians?
    • New 5 person events
    • New 20 person events (kicked off from your starbase)
    • Starbase construction missions
    • Initial PvP overhaul work
    • Updated Foundry toolset
  • New Vault Shuttle Event
    • repeatable mission to get the new Reman ship set
    • accessed via the in-game calendar making it a “gated” piece of content like Defera Ground
    • New Reman set (expansion on the shield we get from Coliseum)
    • New tokens earned for running the mission
      • MK XI (Blue) Deflector / Engine = 3 data logs each (1 data log for each mission completion)
      • MK XI Shield = gained from running Coliseum
      • Total runs for this set are 6 Vaults and 1 Coliseum
      • MK XII (Blue) Deflector / Engine = 10 data logs each + the appropriate MK XI piece
      • Total runs for this set are 36 Vaults and 1 Coliseum
      • MK XII (Purple) = unspecified number of data logs per piece
      • Total runs for this set are based on the two previous levels (42 Vaults, 2 Coliseums) and an unknown number of runs to get data logs for use in the final set
      • Assuming 15 data logs required per piece – 45 Vaults,1 Coliseum + 42 Vaults, 2 Coliseums = 87 Vaults, 3 Coliseums
      • Assuming 20 data logs required per piece – 60 Vaults,1 Coliseum + 42 Vaults, 2 Coliseums = 102 Vaults, 3 Coliseums
      • Assuming 30 data logs required per piece – 90 Vaults,1 Coliseum + 42 Vaults, 2 Coliseums = 132 Vaults, 3 Coliseums

Interview with Dan “Gozer” Griffis

  • STF loots tables explained
  • New updates to the Borg STFs
  • The future of PvP in Star Trek Online

Tactical View – Vault Shuttle Event

  • Unable to capture anything for live play due to the scheduling aspect of this release
  • If you get a chance to play this new content then feel free to email STOked@jupiterbroadcasting.com with your feedback.

The post Gozer: King of PvP | STOked 120 first appeared on Jupiter Broadcasting.

]]> Garage Broadcasting PT1 | In Depth Look https://original.jupiterbroadcasting.net/14811/garage-broadcasting-pt1/ Fri, 09 Dec 2011 19:20:45 +0000 https://original.jupiterbroadcasting.net/?p=14811 Jupiter Broadcasting has an audience reach of millions, over seven hours of produced content a week, and all from a garage studio.

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Jupiter Broadcasting has a reach of millions, over seven hours of content produced a week, and all from a garage studio.

In this episode get a behind the scenes tour of Jupiter Broadcasting\’s HD virtual studio.

Find out how, with a few tricks, Chris can turn around an 1+ hour HD episode in just a matter of hours. It\’s all done live, and on a budget!

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Notes:

Previous Tours:
Behind The Scenes of our HD Studio Part 1
Behind The Scenes of our HD Studio Part 2
Behind The Scenes of our HD Studio Part 3
Behind The Scenes of our HD Studio Part 4

Gear:

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[asa default]B0039QWR5I[/asa]

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Age of Empires / APB | MMOrgue 2 https://original.jupiterbroadcasting.net/8452/age-of-empires-apb-mmorgue-2/ Fri, 20 May 2011 20:41:29 +0000 https://original.jupiterbroadcasting.net/?p=8452 We discuss Age of Empires Online, beta now and brings an entire new subgenre into the wide world of online gaming. Also a look at the once-deceased APB Reloaded

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In this week’s show we’ll be discussing Age of Empires Online, which is set to soon crawl its way out of the womb of beta and bring with it an entire new subgenre into the wide world of online gaming. We’ll also take a look at the once-deceased APB Reloaded, since it is clawing its way out of the fresh dirt of its un-mourned gravesite, and shambling across the MMO landscape in search of brains. I mean … wallets.

But first up, a quick note on RIFT, and an invitation to join the fledgeling community for this show being hosted at www.jupitercolony.com

Direct Download Links:

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Show Notes:

Age of Empires Online

All of the ‘classic’ RTS elements are here, and each individual mission/quest acts almost exactly like a traditional RTS campaign.

Strategy vs. MMO = Persistence

In order to add persistence, AOEO added:

– Gear
Worried that high-end PvP will be less about strategy, and more about gear.

– Talents
Actually a really great idea. I’d love to see something like this implemented into single-player RTSs, where your choice of tech advancements control which missions you can play through.

– Crafting and Materials
A HUGE pain in the ass! Not enough storage space. No explanation for why you might need some and not others. No information on rarity or approximate value.

– Socialization
There are options to trade (which is a necessary part of the Materials economy), visit other kingdoms, team up for elite co-op missions, and PvP. Because this is primarily an RTS game though, means that by-and-large you’re dealing with a Starcraft-type crowd, and not a social gamer scene. Very mercenary and cutthroat.

So, with all these things added, what did it lose from a standard RTS?

Not much…

– No immersive story
Granted the AOE franchise has never been big on story, but seeing a campaign unfold before your eyes has become an expected feature of RTS campaigns. But since most hardcore fans of the genre play these games for randomly-generated challenges and online deathmatches, this isn’t a huge loss.

– Any sense of urgency or loss
Your home kingdom can never come under attack. It is completely safe, and therefore the entire game lacks any feel of true conflict. Getting slaughtered by barbarians? All your villagers get killed off? No biggie – just quit out and try again, and you’ve lost nothing but time.

But really, neither of those are game killers.

The final thing that’s lost when making the jump to the MMO space, is a fundamental shift in progression paradigm of the RTS. You see, in most single-player RTS campaigns, progression is first dictated by tech barriers as you unlock new buildings, units or abilities, and then switches over to being solely about the PLAYER getting better at the game. However, in AOEO, a large portion of that progression has been replaced by gear acquisition and social networking. Meaning that instead of having to become a better player to beat a particular mission, you can instead brute-force your way past it by having better gear upgrades and bringing along a buddy or two to overwhelm your opponents. This is standard MMO faire, but in my opinion, it diminishes one of the core charms of the RTS genre – that only the skilled will survive.

Final Verdict: As a fan of strategy games, I personally tend to play them for specific reasons. They’re a mental challenge to overcome, and not a social one. The shoehorning of multiplayer features (excessive loot, large-scale economic balance, crafting timers, gated content, slow advancement) has caused players of AOEO to have to overcome the game mechanics themself, in order to enjoy it the same as they would a single-player RTS. And while I won’t necessarily call that a bad thing – especially as a fan of social gaming – I frequently get the feeling that I would prefer that they kept their chocolate out of my peanut butter. The additional layer of complexity that an MMO game adds to the established RTS traditions is an interesting change of pace, but it is just that – an addition. This is not a melding of the two game types, it’s an RTS + more. And not all players will enjoy what’s been added.

I haven’t touched yet on the fact that this game is going to be F2P, supported by a cash shop. This is for one simple reason: The cash shop is not yet open in the Beta, so I can’t see what the developers are selling.

They are saying that no game-balance-effecting items will be sold in the shop, and that it will be limited to content. But in the same breath, they’ve mentioned selling “special units” which sound to me like an option that could fundamentally change the balance of the game, especially in PvP.

Until I see the actual items being sold, and the costs, I’ll withhold an official opinion on the matter, but be forewarned that although there is no initial cost to play this game, the addition of a cash shop will ALWAYS mean that the best gaming experience will still cost you money.

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APB Reloaded

REASONS TO HOPE FOR SUCCESS:

1) Customization of Content

APB’s robust character customization tools allowed players to take control of their avatar’s appearance in unprecedented new ways. The sliders and facial morphing are impressive, and the ability to design custom logos, then place them onto your characters’ T-shirts or car hoods, was something no MMO had allowed in the past. Additionally, the game encouraged players to take these customized items and trade them to one another for in-game currency, allowing a substrata of the economy to grow around a single mechanic that has ABSOLUTELY NO EFFECT on gameplay.

The loss of this series of features from the MMO landscape when APB was closed down, was a sad day. So imagine my excitement when I heard the news of APB’s resurrection at the hands of GamersFirst!

2) Future Resurrections

This is the first time that we’ve ever seen a big-budget ‘top shelf’ MMO get a second lease on life after failing to impress fans following a dismal launch. PlanetSide, Matrix Online, Tabula Rasa, Auto Assault… all of these titles could have warranted a similar treatment back in the day, but nobody was willing to take the risk. Could this be the beginning of a new era of second-run MMOs? Could games that begin life as a financial flop, look forward to resurrection at the hands of a new owner? Time will tell if APB’s story of a second coming is a unique situation, but it would be short-sighted to ignore the potential impact that this could have on the MMO industry if APB Reloaded becomes a successful game with a long lifespan and active playerbase.

PRIMARY HURDLES:

1) Cash Shop and a Pay-to-Win atmosphere

I mentioned earlier that there will be a cash shop within APB. This is because GamersFirst is doing away with the previous subscription system, where players would pay per hour of game time, and replacing it with a Free To Play system that is supported by microtransactions. Now, I can already see many of you rolling your eyes at this, and saying things like “nickel and diming” and “pay to win.” Well, let me tell you… your concerns, are my concerns.

You see, when I first met APB, I saw a game ripe for cash shop exploitation, in the form of gating off their massive customization tools into a series of unlockable features driven by microtransactions. Hair packs, tattoo packs, shirt packs, jacket packs, nose packs, beard packs — all of these could’ve ended up on an in-game cash shop, and people would’ve paid thru the nose for a new nose. And it would’ve had absolutely ZERO effect on the game’s PvP-driven game content, doing away with concerns of it becoming a Pay To Win atmosphere.

But no, that’s not the way GamersFirst does things. You see, they are primarily an Eastern Market publisher, and cash shops in Asian MMOs are known for their Pay To Win offerings. Especially in games with PvP. While American and European markets tend to eschew this financial inequality, it’s been embraced by the Eastern markets for years now, and has become a core part of their long-term business models for many different MMOs.

The result, is a cash shop for APB that offers things like Rocket Launchers, Machine Guns with unlimited ammo, and extra-durable vehicles that can take a massive amount of pounding. Yes, you heard me right, in a deathmatch shooter where survival is frequently determined by the quality of the gun you’re toting, you can now spend real-life cash to ensure that your survival is more likely than the enemies’. Pay To Win.

Players unwilling to spend money on goodies like this out of the gate are destined to suffer through a pretty brutal starting process of being nothing but cannon fodder for their more well-equipped teammates, while earning tiny portions of the overall mission bounty, until they can either scrape up a decent weapon or break down and purchase one from the cash shop. So not only will you be at a disadvantage for being new, but you’ll be at an additional disadvantage if you don’t slap down a credit card and start spending.

2) The Gameplay Itself

It’s up to each player to determine if a particular game suits their habits, budgets, and needs. Despite the bleak picture I’ve painted here of a cash-driven power struggle, I actually think that APB is destined for success this time around. The game has a visceral, fast-paced and action-packed feel to it that many gamers are sure to enjoy, and the additional layers of complexity offered by customization and exploration could definitely win over some long-term fans. I will forewarn you though that this game is not standard MMO faire, and instead should be considered more akin to a massive deathmatch shooter with a seamlessly integrated matchmaking system and persistent graphical lobby. You’re not likely to spend time getting to know your fellow players while you’re lobbing grenades at the opponent, or racing the wrong way down a busy street. Or sidewalk. You’ve got a gun to aim, and badguys to kill. The rest is just flavor, and not the main course.

Download:

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