hype – Jupiter Broadcasting https://www.jupiterbroadcasting.com Open Source Entertainment, on Demand. Fri, 12 Oct 2018 16:18:54 +0000 en-US hourly 1 https://wordpress.org/?v=5.5.3 https://original.jupiterbroadcasting.net/wp-content/uploads/2019/04/cropped-favicon-32x32.png hype – Jupiter Broadcasting https://www.jupiterbroadcasting.com 32 32 Understand The Hype | User Error 50 https://original.jupiterbroadcasting.net/127581/understand-the-hype-user-error-50/ Fri, 12 Oct 2018 08:18:54 +0000 https://original.jupiterbroadcasting.net/?p=127581 Show Notes: error.show/50

The post Understand The Hype | User Error 50 first appeared on Jupiter Broadcasting.

]]>

Show Notes: error.show/50

The post Understand The Hype | User Error 50 first appeared on Jupiter Broadcasting.

]]>
Is VR Bust? | Tech Talk Today 129 https://original.jupiterbroadcasting.net/76927/is-vr-bust-tech-talk-today-129/ Fri, 06 Feb 2015 11:10:04 +0000 https://original.jupiterbroadcasting.net/?p=76927 The hype around Virtual Reality has been building steadily, hitting a new highs this week after Facebook’s earnings report. We’ll take a look back at the previous VR boom of the early 90s & ask if history is repeating itself. Direct Download: MP3 Audio | OGG Audio | Video | HD Video | Torrent | […]

The post Is VR Bust? | Tech Talk Today 129 first appeared on Jupiter Broadcasting.

]]>

post thumbnail

The hype around Virtual Reality has been building steadily, hitting a new highs this week after Facebook’s earnings report. We’ll take a look back at the previous VR boom of the early 90s & ask if history is repeating itself.

Direct Download:

MP3 Audio | OGG Audio | Video | HD Video | Torrent | YouTube

RSS Feeds:

MP3 Feed | OGG Feed | iTunes Feed | Video Feed | Video Feed | Torrent Feed

Become a supporter on Patreon

Foo

Show Notes:

The World’s Email Encryption Software Relies on One Guy, Who is Going Broke – ProPublica

The man who built the free email encryption software used by whistleblower Edward Snowden, as well as hundreds of thousands of journalists, dissidents and security-minded people around the world, is running out of money to keep his project alive.

Werner Koch wrote the software, known as Gnu Privacy Guard, in 1997, and since then has been almost single-handedly keeping it alive with patches and updates from his home in Erkrath, Germany. Now 53, he is running out of money and patience with being underfunded.


Update, Feb. 5, 2015, 8:10 p.m.: After this article appeared, Werner Koch informed us that last week he was awarded a one-time grant of $60,000 from Linux Foundation’s Core Infrastructure Initiative. Werner told us he only received permission to disclose it after our article published. Meanwhile, since our story was posted, donations flooded Werner’s website donation page and he reached his funding goal of $137,000. In addition, Facebook and the online payment processor Stripe each pledged to donate $50,000 a year to Koch’s project.

Late last year, Keurig announced a new machine, the 2.0, calling it the “future of brewing” and touting its ability to make both small cups and large carafes. But another, less-publicized feature has been getting most of the attention: the brewer’s advanced scanning system that locks out any coffee pods not bearing a special mark. It’s essentially a digital rights management system, but for coffee, and it’s proving to be the brewer’s downfall.

On an _earnings call Wednesday_the company announced that brewer sales fell 12 percent last quarter, the first full quarter for which the 2.0 was on sale. “Quite simply our 2.0 launch got off to a slower start than we planned,” said CEO Brian Kelley. _He said_the company had been too slow to get 2.0-compatible cups onto retail shelves and “confusion among consumers as to whether the 2.0 would still brew all of their favorite brands.”

2 New Samsung Gear VR Ads Introduce VR to the Masses (video)

The ad uses actual content from the Gear VR headset which is a smart choice, though, curiously, no games are featured. Instead, the ad focuses on 360 video—clips from a helicopter over a city, elephants roaming in their natural habitat, a CGI Pacific Rim experience, and a moment from Cirque du Soleil.

What Facebook’s Oculus Rift movies means for ads | The Drum

Facebook is out to prove that virtual reality is more real than its detractors think, erecting an in-house studio to create fully immersive films on its Oculus Rift platform. If the medium is to be widely accepted by advertisers then the social network needs to show how the learnings can convey a more tangible form of the brand experience.

Virtual Reality : Free Download & Streaming : Internet Archive

Virtual reality started out as a science fiction concept in the early 1950s. Now, VR has become a kind of holy grail – lots of promises and claims, few results delivered. This program looks at the state of virtual reality. Demonstrations include the Talking Glove, AutoDesk’s Cyberspace project, the Virtual Hand, GestureGlove, CyberGlove, CyberCAD, Virtus Corporation’s WalkThrough. Also a visit to the Virtual Reality Showcase at the Software Development Conference in Santa Clara, California. Originally broadcast in 1992.

The post Is VR Bust? | Tech Talk Today 129 first appeared on Jupiter Broadcasting.

]]>
Planetside & Hellgate | MMOrgue 5 https://original.jupiterbroadcasting.net/9317/planetside-hellgate-mmorgue-5/ Sat, 11 Jun 2011 07:13:00 +0000 https://original.jupiterbroadcasting.net/?p=9317 The much-maligned sub-genre of MMO Shooters has been an intense and gorey battlefield since the first of these titles rolled off the production line back in 2001. Since that time, two major titles have come to serve as examples within this archetype: Planetside and Hellgate: London. Unfortunately, these two titles are frequently held up as […]

The post Planetside & Hellgate | MMOrgue 5 first appeared on Jupiter Broadcasting.

]]>

post thumbnail

The much-maligned sub-genre of MMO Shooters has been an intense and gorey battlefield since the first of these titles rolled off the production line back in 2001. Since that time, two major titles have come to serve as examples within this archetype: Planetside and Hellgate: London.

Unfortunately, these two titles are frequently held up as examples of what NOT to do, rather than being revered. In today’s episode, I’ll examine each of their failures and see if I can make a solid case for why each of these titles was considered a flop, despite reinventing a whole genre.

Direct Download Links:

HD Video | Large Video | Mobile Video | MP3 Audio | YouTube

MMOrgue iTunes Feeds: MMOrgue RSS Feeds:
HD Video
iPad & Apple TV Video
iPod Video
MP3 Audio
HD Video RSS
Large Video RSS
Mobile Video RSS
MP3 Audio RSS

Show Notes:

E3 is underway, and despite the incredible announcements that’ve so far been made by the big players at their flashy press conferences, very little has come out on the MMO front. Despite this apparent lack of MMO-themed information, I’ll be keeping a close watch on the continued coverage of the event over the next few days and hope to dedicate next week’s episode to a recap of the festivities.

But instead of looking forward to those announcements, today’s episode is going to look BACK on a specific facet of the MMO world that has had a rocky history. Despite FPS ruling the single-player, console, and multiplayer markets to a certain degree, they’ve never found solid footing in the land of MMOs. In order to understand why, today’s episode is going to dig into the meat of two specific MMO shooters:

Planetside, which is long past its days of glory, and gearing up for a sequel at the hands of SOE.

Each of these titles, and many of their unnamed brethren, suffered from many of the same flaws that have plagued the MMOFPS subgenre since its inception in 2001, with the launch of World War II Online. And because of these faults and failures of the past, this type of game has never made a name for itself in the MMO landscape.

However, developers around the world have not yet given up hope on the concept of the MMO shooter. So today’s show is going to review the major faults and faux paus of these two noteworthy titles, and lay out my opinions on what future developers need to do to find success in this area, where others have failed.

PLANETSIDE / NEXT

  • Released in 2003.
  • Balance issues and population imbalances led to widespread loss of subscriptions.
  • By 2009, all 6 original servers had been slowly merged into a single world.
  • Early gameplay also suffered from stability issues, and frequent network lag.

The GOOD:
– Thorough tutorials
– Interesting advancement system with many unique choices to make.
– Instant action is a great feature in a PvP-focused game.

The BAD:
– The ONLY thing to do, is fight over bases against other factions. Very 1-dimensional.
– No reason to defend, except for the love of battle. Nothing gained by claiming territory, except safe passage to another territory.
– Landscapes are all featureless and bland.
– A single battle over a single base can last HOURS, and success can be determined by attrition instead of actual skill or strategy.
– Vehicles are way overpowered compared to infantry unit types.
– Steep learning curve, and the amount of information to absorb may turn players off that just want to shoot enemies (typical fans of shooter games).
– No solo viability. Squad or Die.

Subscription fee may have been the nail in the coffin. In a world of FREE FPS games, why pay for one?

SOE shuts down The Agency
Also confirmed delay of NEXT due to switching development to a new Engine.

HELLGATE

Disclaimer: Barely an MMO.

Hellgate Relaunch!

  • US/EU shut down in 2009, continued actively in Eastern markets by Hanbitsoft.
  • In late 2010, Hanbitsoft obtained the rights to international distribution.
  • Currently undergoing the final phases of Closed Beta.

Why did it fail?

  • Boring gameplay mechanics (hold down the trigger while you spin/move) and lackluster abilities.
  • Massive engine stability issues. The game was rarely playable for more than an hour without crashing.
  • No narrative. With so many Diablo 2 devs on board, more was expected of the story.
  • Incongruity of mechanics and incomplete implementation. (Turret-based shooting gallery, improper scaling)
  • No Social Tools: LFG, Guild Support
    • This was DEATH to a game that launched at the dawn of “Web 2.0” when MySpace and similar sites were connecting people in new and exciting ways.
  • Subscription models … game was compared to Half-Life, Guild Wars and Diablo II (all free) and yet charged $10/mo for a subscription.
    • Box cost got you a stripped down version of the game, had to pay monthly to play multiplayer but the social tools SUCKed, leaving people on both ends of the subscription model feeling gypped.
    • Then there was the Lifetimer/Founder fiasco, when the game shut down…
      • $150 = 15 months. Game was only active for 10 months before the shut down was announced (which actually happened 5 months later.)

General commentary:

  • Another relaunch/resurrection from an Eastern company, of a failed Western title (APB)
    • This trend could represent more than just hope for gamers – it could come to be seen as a bail-out for investors and publishers of upcoming MMOs.
      • Not finding the success you wanted/needed at launch? Pawn the game off to a company that cranks out F2P relaunches, and try and recoup some of your costs.
  • This game is an excellent example of Hype Gone Bad.
    • The developers, many of whom had worked on Diablo and Diablo II, compared the game to Half-Life, Diablo II and Guild Wars at different times.
      • All of these games were defining titles of their individual genres.
        • The buggy, incomplete and LAZY release of Hellgate was a devastating disappointment.

Why the relaunch might find modest success:

  • Leech off the hype for Diablo III
  • Under-represented subgenre (FPS Action RPG)
  • Very low system requirements
  • Free to play!

SUMMARY:

In examining these two flopped FPS, we see a number of similarities…

1 – Subscription models don’t match the playerbase.

  • Fans of shooters can get their online jollies playing a billion different FPS games with no subscription costs. Charging for access puts you at a significant disadvantage.
  • MMO players want a game with more substance than is typically offered in a FPS. With customization of both abilities and avatars.
    • In other words, you’re charging the wrong amount, to the wrong audience.

2 – Social tools added as an afterthought.

  • When you’re creating an online environment, your ability to have players play together must be considered one of your most important gameplay mechanics.
    • Instant matchmaking, auto-grouping, and easy social hotkeys must take the place of conversation-based grouping, when your gameplay is fast-paced and action-centric. (In a word, more FPS-like)
  • Both of the above games seem to make the assumption that their players would talk to eachother and form bonds through conversation and interaction.
    • This is a disconnect with the type of player that would typically play these games.
      • They don’t want to talk, they want to shoot.
  • Seamless voice chat integration will make future MMOFPS games more likely to succeed on this point.

3 – Poor/shoddy implementation of features, rushed development schedules.

  • To be fair, this is becoming more of a common problem in the MMO industry in general, and is not unique to shooters.
    • Given the track record that these “incomplete” launches have, it boggles my mind that it continues to happen on such a regular basis.
  • However, on that note, I’m starting to see more and more release and beta windows get pushed back and delayed, across the industry.
    • As much as this upsets me as a player, it also potentially means more developers giving more care and attention to the product they will have ready at time of launch.

FIREFALL
Firefall avoids industry-only conventions (E3), wants to talk to gamers

Cinematic Trailer (made by Blur)
Gameplay Trailer
10 minutes of gameplay footage
6 minutes over-the-shoulder PVP from PAX East 2011

Release Date: “before the end of 2011”
Official Game Site

E3 Videos from Machinima:
https://www.youtube.com/show?p=dqBjY9Gxj1I&tracker=show0

Download & Comment:

The post Planetside & Hellgate | MMOrgue 5 first appeared on Jupiter Broadcasting.

]]> LizaMoon Attacks! | J@N | 4.5.11 https://original.jupiterbroadcasting.net/6816/lizamoon-attacks-jn-4511/ Tue, 05 Apr 2011 21:16:03 +0000 https://original.jupiterbroadcasting.net/?p=6816 Find out the real facts behind LizaMoon, our tips to clean up your infected PC, and what to spot to detect if you’ve been infected.

The post LizaMoon Attacks! | J@N | 4.5.11 first appeared on Jupiter Broadcasting.

]]>

post thumbnail

Find out the real facts behind LizaMoon, our tips to clean up your infected PC, and what to spot to detect if you’ve been infected.

We’ll take a look at the epic fail the Internet experienced over the weekend when one of the more prominent information back-ends was under attack.

Plus is the infection is as wide spread as reported? Or is it a case of bad tech reporting?

Thanks to:

FreshBooks.com for their sponsorship of tonight’s show!

Show Feeds:

[ad#shownotes]

Show Notes:

Download:

The post LizaMoon Attacks! | J@N | 4.5.11 first appeared on Jupiter Broadcasting.

]]>
Attack of the Sensational Media! | Jupiter@Nite | 8.10.10 https://original.jupiterbroadcasting.net/2586/attack-of-the-sensational-media-jupiternite-81010/ Tue, 10 Aug 2010 22:24:15 +0000 https://original.jupiterbroadcasting.net/?p=2586 Tonight we rant against the modern sensational media, with examples of the damage it has done recently, and how we feel about the direction this is all heading in the end.

The post Attack of the Sensational Media! | Jupiter@Nite | 8.10.10 first appeared on Jupiter Broadcasting.

]]>

post thumbnail

Tonight we rant against the modern sensational media, with examples of the damage it has done recently, and how we feel about the direction this is all heading in the end.

We’ll also share anecdotes about media blunders and failures of the past (that we are doomed to see repeat), and maybe give you a few tips on spotting these attention-grabs before they’re allowed to sway your opinion.

Show Feeds:

Tonight’s Show Notes & Download Below:

TODAY:

 

Media Coverage is primarily circulating around the death of Ted Stevens (made famous on the internet for his “series of tubes” speech), rather than the major economic news coming from the Federal Reserve that might finally put the US economy on the right track toward recovery in the housing market.

 

Why?

  1. Ted Stevens had a long life filled with turmoil, political backstabbing, taking huge amounts of money from special interests, etc.  It’s DRAMA.  It’s NEWS.
  2. Ted Stevens lost his re-election in 2008, after being charged with 9 felonies regarding hiding monetary gifts from special interests.  He should no longer be a major public figure – his story is over.
  3. Economic news is depressing, and this move by the Federal Reserve has had only negative impacts on the immediate economy, dropping the value of the US Dollar and having no tangible results to the end consumer.

 

LAST WEEK:

 

Google and Verizon meet to talk about Net Neutrality.  Early ‘leaks’ and ‘reports’ indicate that this could be to END Net Neutrality.  The New York Times runs an article speaking out in an alarmist fashion that Google & Verizon are finalizing a deal to introduce ‘pay tiers’ into existing internet service, resulting in premium packages for big sites like YouTube and Amazon that would throttle bandwidth for sites unable to contract these premium rates.  Ultimately this would crush competition on the internet, as the small sites would have their ability to compete crippled by network traffic throttling.

Gizmodo then runs an EVEN MORE alarmist article based on the NYTimes article, making it sound like a call for an internet rebellion.  As more and more information came out throughout the day, they updated the story, but refused to change their militaristic stance against the Google/Verizon talks.

 

Fast forward to yesterday, when Google & Verizon unveiled the results of these closed-door talks they’d been having, which was a proposal for the FCC staunchly in favor of net neutrality (on most fronts).  How did everyone get the story so wrong, and choose to just roll with it?  

 

To quote one commentor on Giz:  “If you have to update your news story 10 times, you probably shouldn’t have posted it to begin with.”

 

OTHER EXAMPLES:

 

Missing White Woman Syndrome (aka MWWS)

  1. 2002:  
  1. Laci Peterson
  2. Meanwhile, a pregnant black woman named disappeared from Philadelphia at around the same time and attracted no national attention.
  3. The has also commented on the phenomenon by saying ""

 

 

Flight Attendant loses temper, cusses out passenger on loud speaker, steals a beer, activates emergency slide to exit the vehicle.

While a funny anecdote for “quitting your job” this guy deserves none of the hero status being given to him by news affiliates.  He broke several laws, including Federal regulations, in addition to being a cranky drama queen.  Why are we rewarding him with press coverage and interviews!?

 

BP Buying Google Search Results?

More Links Here

This is non-news.  BP spent a bundle on advertising — something anyone else can conceivably do — as a response to a major PR blunder.  Why was this spun as a corporate espionage tactic, or Big Brother controlling the flow of information?

 

eFuse fiasco — the article that started the whole spiel.  A FALSE issue by the way – check out our review of the DroidX for a more accurate representation of the eFuse capabilities and intent.

 

Wanky Balls Festival

Story:  This news article was entirely taken from a Wikipedia article that was edited in such a way as to give false information.  And not fact-checked.  Resulting in a published article about Wanky Balls.  Media fail.

Download:

The post Attack of the Sensational Media! | Jupiter@Nite | 8.10.10 first appeared on Jupiter Broadcasting.

]]>