Kickstarter – Jupiter Broadcasting https://www.jupiterbroadcasting.com Open Source Entertainment, on Demand. Thu, 03 May 2018 23:13:23 +0000 en-US hourly 1 https://wordpress.org/?v=5.5.3 https://original.jupiterbroadcasting.net/wp-content/uploads/2019/04/cropped-favicon-32x32.png Kickstarter – Jupiter Broadcasting https://www.jupiterbroadcasting.com 32 32 Tech Talk Today 275 https://original.jupiterbroadcasting.net/124606/tech-talk-today-275/ Thu, 03 May 2018 15:13:23 +0000 https://original.jupiterbroadcasting.net/?p=124606 Show Notes: techtalk.today/275

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Tech Talk Today 272 https://original.jupiterbroadcasting.net/124262/tech-talk-today-272/ Thu, 19 Apr 2018 13:35:43 +0000 https://original.jupiterbroadcasting.net/?p=124262 Show Notes: techtalk.today/272

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Show Notes: techtalk.today/272

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Google – Conspiracy Fighter | T3 267 https://original.jupiterbroadcasting.net/123287/google-conspiracy-fighter-t3-267/ Fri, 16 Mar 2018 13:14:10 +0000 https://original.jupiterbroadcasting.net/?p=123287 LINKS: Coder Radio 300 Shirt and Hoodie Coder Coasters Coder Radio 300 Poster Google to Weed Out Cryptocurrency Ads | Online Advertising | TechNewsWorld — The ban includes, but is not limited to, initial coin offerings, cryptocurrency exchanges, cryptocurrency wallets and cryptocurrency trading advice. YouTube didn’t tell Wikipedia about its plans for Wikipedia – The […]

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Google Gets Pushy | TTT 254 https://original.jupiterbroadcasting.net/101591/google-gets-pushy-ttt-254/ Mon, 01 Aug 2016 16:32:54 +0000 https://original.jupiterbroadcasting.net/?p=101591 A lot is happening in the world of Google this week & some of the new changes are big improvements for it’s users. Plus the new MacBook killer by Xiaomi that might really be killer & Washington State is suing Comcast. Plus a really neat Kickstarter of the week, local streaming to a Chromecast & […]

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A lot is happening in the world of Google this week & some of the new changes are big improvements for it’s users. Plus the new MacBook killer by Xiaomi that might really be killer & Washington State is suing Comcast.

Plus a really neat Kickstarter of the week, local streaming to a Chromecast & more!

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Kickstarter of the week:

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Farming out Yahoo! | TTT 253 https://original.jupiterbroadcasting.net/101447/farming-out-yahoo-ttt-253/ Mon, 25 Jul 2016 16:02:54 +0000 https://original.jupiterbroadcasting.net/?p=101447 Yahoo might be turning into the next AOL, Cyanogen Inc switches to Apps, 3D printing finger prints to login, GPU power on demand & the farming Robot that can heal your garden shame. Plus Chris gets serious about sleep tech & our Kickstarter of the week! Direct Download: MP3 Audio | OGG Audio | Video […]

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Yahoo might be turning into the next AOL, Cyanogen Inc switches to Apps, 3D printing finger prints to login, GPU power on demand & the farming Robot that can heal your garden shame.

Plus Chris gets serious about sleep tech & our Kickstarter of the week!

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DropBox Rootkit | TTT 246 https://original.jupiterbroadcasting.net/100091/dropbox-rootkit-ttt-246/ Mon, 30 May 2016 16:34:33 +0000 https://original.jupiterbroadcasting.net/?p=100091 Robots serving burgers might a lot closer than we thought, Alexa in the browser fails & the Surface Book nightmare no one is talking about. Then why Dropbox wants in your kernel real bad, Samsung goes full crazy & the Apollo you’ll want to put in your ear. Direct Download: MP3 Audio | OGG Audio […]

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Robots serving burgers might a lot closer than we thought, Alexa in the browser fails & the Surface Book nightmare no one is talking about.

Then why Dropbox wants in your kernel real bad, Samsung goes full crazy & the Apollo you’ll want to put in your ear.

Direct Download:

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Show Notes:

Links

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Queso the Mondays | TTT 243 https://original.jupiterbroadcasting.net/99596/queso-the-mondays-ttt-243/ Mon, 09 May 2016 17:06:48 +0000 https://original.jupiterbroadcasting.net/?p=99596 Drones dropping blood, HTC’s dropping profits & Microsoft’s dropping ASUS rigs. Plus the end to the latest Bitcoin saga, the FBI labeling TOR users & a Kickstarter you won’t believe! Direct Download: MP3 Audio | OGG Audio | Video | HD Video | Torrent | YouTube RSS Feeds: MP3 Feed | OGG Feed | iTunes […]

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Drones dropping blood, HTC’s dropping profits & Microsoft’s dropping ASUS rigs.

Plus the end to the latest Bitcoin saga, the FBI labeling TOR users & a Kickstarter you won’t believe!

Direct Download:

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Show Notes:

KICKSTARTER OF THE WEEEAAAAK:

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Go Go Gaming AI | TTT 236 https://original.jupiterbroadcasting.net/97646/go-go-gaming-ai-ttt-236/ Tue, 15 Mar 2016 10:47:33 +0000 https://original.jupiterbroadcasting.net/?p=97646 AlphaGo beats Lee Se-dol again to win the Go series. We discuss why slowing down AlphaGo and making it think more like a human, might have won the match. Windows 7 users start getting auto upgraded to 10, the incredible images that reveal bacteria motor parts & of course our Kickstarter of the week! Direct […]

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AlphaGo beats Lee Se-dol again to win the Go series. We discuss why slowing down AlphaGo and making it think more like a human, might have won the match.

Windows 7 users start getting auto upgraded to 10, the incredible images that reveal bacteria motor parts & of course our Kickstarter of the week!

Direct Download:

MP3 Audio | OGG Audio | Video | HD Video | Torrent | YouTube

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Episode Links

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Tech Conveniences Today | TTT 232 https://original.jupiterbroadcasting.net/93581/tech-conveniences-today-ttt-232/ Tue, 09 Feb 2016 11:54:41 +0000 https://original.jupiterbroadcasting.net/?p=93581 Amazon takes on Unity, Kickstarter has some big news, Super Bowl stream stats impress, the hot $19 Billion that might be wasted on “cyber security” & more! Direct Download: MP3 Audio | OGG Audio | Video | HD Video | Torrent | YouTube RSS Feeds: MP3 Feed | OGG Feed | iTunes Feed | Video […]

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Amazon takes on Unity, Kickstarter has some big news, Super Bowl stream stats impress, the hot $19 Billion that might be wasted on “cyber security” & more!

Direct Download:

MP3 Audio | OGG Audio | Video | HD Video | Torrent | YouTube

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Patreon

Show Notes:

— Episode Links —

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Live Long and Floppy | TTT 228 https://original.jupiterbroadcasting.net/92336/live-long-and-floppy-ttt-228/ Tue, 05 Jan 2016 11:23:40 +0000 https://original.jupiterbroadcasting.net/?p=92336 We cover the breaking news out of CES, Ford’s new found love for the Amazon Echo, the first big LastPass release after LogmeIn & how Star Trek creator Gene Roddenberry’s words were freed from old floppy disks. Plus our Kickstarter of the week & more! Direct Download: MP3 Audio | OGG Audio | Video | […]

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We cover the breaking news out of CES, Ford’s new found love for the Amazon Echo, the first big LastPass release after LogmeIn & how Star Trek creator Gene Roddenberry’s words were freed from old floppy disks.

Plus our Kickstarter of the week & more!

Direct Download:

MP3 Audio | OGG Audio | Video | HD Video | Torrent | YouTube

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MP3 Feed | OGG Feed | iTunes Feed | Video Feed | Video Feed | Torrent Feed

Become a supporter on Patreon

Patreon

Show Notes:

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Suffering in the Start Menu | TTT 219 https://original.jupiterbroadcasting.net/89336/suffering-in-the-start-menu-ttt-219/ Fri, 16 Oct 2015 10:31:52 +0000 https://original.jupiterbroadcasting.net/?p=89336 A Windows 10 upgrade is automatically installing on some Windows 7, 8 systems & ads in the Start Menu started showing up this week. We discuss. Plus the most disruptive technology in the last 100 years is probably not what you’re thinking, Intel, Microsoft, HP, Dell & Lenovo form supergroup to save the PC & […]

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A Windows 10 upgrade is automatically installing on some Windows 7, 8 systems & ads in the Start Menu started showing up this week. We discuss.

Plus the most disruptive technology in the last 100 years is probably not what you’re thinking, Intel, Microsoft, HP, Dell & Lenovo form supergroup to save the PC & it’s terrible.

Then it’s our Kickstarter of the week, a new breed of computing!

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Foo

Show Notes:

— Episode Links —

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Space Goods | FauxShow 225 https://original.jupiterbroadcasting.net/89301/space-goods-fauxshow-225/ Fri, 16 Oct 2015 08:49:32 +0000 https://original.jupiterbroadcasting.net/?p=89301 Angela and Chris discuss all sorts of space goods that might be cool to have as well as a couple up and coming projects that are really breaking ground for space utilization to keep us all connected. Direct Download: HD Video | Mobile Video | MP3 Audio | YouTube RSS Feeds: HD Video Feed | […]

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Angela and Chris discuss all sorts of space goods that might be cool to have as well as a couple up and coming projects that are really breaking ground for space utilization to keep us all connected.

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Main Topic:

Email angela@jupiterbroadcasting.com your computer based PORN SKIT! Yes, write your own potentially horribly geeky porn skit and email it in. Send in a pic and/or link and IRC nick.

WTR

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Keyboardio | WTR 44 https://original.jupiterbroadcasting.net/89136/keyboardio-wtr-44/ Wed, 14 Oct 2015 08:03:39 +0000 https://original.jupiterbroadcasting.net/?p=89136 Kaia is the CEO cofounder of keyboardio – premium ergonomic keyboard using open source and open hardware! Direct Download: MP3 Audio | OGG Audio | Video | HD Video | YouTube RSS Feeds: MP3 Feed | OGG Feed | iTunes Feed | Video Feed Become a supporter on Patreon: Show Notes: Keyboardio: heirloom-grade keyboards for […]

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Kaia is the CEO cofounder of keyboardio – premium ergonomic keyboard using open source and open hardware!

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Show Notes:

Transcription:

ANGELA: This is Women’s Tech Radio.
PAIGE: A show on the Jupiter Broadcasting Network, interviewing interesting women in technology. Exploring their roles and how they’re successful in technology careers. I’m Paige.
ANGELA: And I’m Angela.
PAIGE: So, Angela, today we’re interviewing Kaia, she is from Keyboardio, which is a badass software company that is trying to reinvent the way that we use keyboards, and we talked to her about the Kickstarter process, the open hardware process, the open software process, and how she got involved in all that, so it’s a really fascinating interview.
ANGELA: And before we get into that, I just want to mention that you can support Women’s Tech Radio and the Jupiter Broadcasting Network by going to Patreon.com/today. That is a general bucket of Jupiter Broadcasting support. We have a bunch of other shows, but specifically if you go there and you donate, it is also contributing to Women’s Tech Radio.
PAIGE: And we get started by asking Kaia what she’s up to in tech today.
KAIA: I am Kaia Dekker and I’m currently the co-founder and CEO of a company called Keyboardio. We make premium ergonomic keyboards that are also open hardware, so they’re super hackable. We give you the firmware source, we give you schematics for the electronics, and still are selling it fully assembled as a finished product, but at the same time, it’s also open hardware. So if you want to open it up and hack it, you can.
PAIGE: So, an open hardware keyboard. How did you get there?
KAIA: My co-founder who is also my husband had really bad wrists and cubital tunnel, like a repetitive stress injury from typing too much. He professionally had been a programmer for most of his life, and had tried out something like 20 or 30 different ergonomic keyboards, and none of them were really working for him. So he started out as sort of a hobby project trying to build his own that would be tailored specifically to him and have a working keyboard that wouldn’t make his wrists hurt too much. And he started sort of spending more time on this and I was just getting out of business school and was trying to kind of what I wanted to do next. I knew I didn’t want to go back to the companies that I had worked at before, but hey, we may be able to spin this into a business! And keyboards in particular were really interesting to me, mostly from a blank slate design perspective where it’s this thing that most of us are using for eight hours plus almost every day that we literally have our hands on every day. It’s a very intimate, long lasting relationship with an object, but it’s not something that had seen a lot of design or really thought put into the design. Innovation, the basic keyboard design, it’s based on what a typewriter looked like in the nineteenth century which was based on how you could build something in the nineteenth century. The technology has come a lot farther, the understanding of what makes for good design has come a lot farther, and there is no reason not to make something that would be better. So I was really attracted to the idea of being able to rethink this tool that we use all the time and what would it be like if you were to start over a little bit. We ended up with something, it’s a little weird, a little different. So the materials are different. We have an enclosure made out of wood as opposed to plastic or aluminum. The shape is really different. It’s based around originally research on different hand shapes and what keys people can reach easily, and iterated probably two dozen times before we ended up where we are today. It’s fully programmable, so it’s trying to be a little bit smarter as a piece of hardware as opposed to just sort of a dumb input device.
ANGELA: Right, and specifically one of the first things I pick up when I see your keyboard is that it’s the left and the right hand are separated. They’re broken in the middle if that makes sense. And we’ve seen Microsoft put out a keyboard like that, but what they did was they took a standard keyboard and just broke it in half essentially and moved it at an angle, whereas yours, the actual keys are placed differently with more focus on thumb work than any other keyboard that I’ve seen.
KAIA: Yeah, so we’ve put the keys in columns because that’s the way, if you look at your hands and sort of bend your fingers, they move in a column. They don’t move in a sort of strange diagonal method, the staggered layout of a traditional keyboard. And we’ve actually somewhat subtly arched them to follow the actual arch that your fingers make. It takes a bit of retraining to follow an ergonomic layout, but once you do, it just feels a lot more natural, which makes sense. It’s building something designed around how your hands work as opposed to just following the sort of cargo culting the same thing that we’ve done for a very long time.
ANGELA: Now, I have a question. It is reprogrammable, but when I was taking typing classes back in seventh and eighth grade, I learned some history about keyboards, and that is that they used to be in alphabetical order, and this may or may not be accurate.
PAIGE: It’s accurate.
ANGELA: Okay. And that it was scrambled onto the keyboard because people were too fast. They learned it, they knew the prediction of where the letters would be based on the alphabet was too fast, so they scrambled them up to slow people down because the technology couldn’t keep up. Well, I think technology can keep up now, and I am wondering have you, well, because it’s reprogrammable, I think anybody can change how the letters are, but have you done any specific keyboards with it in alphabetical order instead of scrambled?
KAIA: Yeah, so there are a lot of stories. It’s actually really fascinating the history of why people stuck with QWERTY when it isn’t a particularly good design. I still type QWERTY because I’ve been typing it for decades, and for me, learning a new layout wasn’t going to be enough faster, enough more efficient. For me the limiting factor isn’t usually how fast I can type, it’s how fast my brain goes. And so, until I learn how to think faster, I’m not going to worry too much about optimizing for speed. Definitely, some of the people we’ve had beta testing are people who used vorac or other alternative key layouts. There’s actually a very fascinating group of people who have a community online where they will basically track all of their key presses and then feed it into a program to figure out their own personal custom layout that minimizes finger movement. So you can have your own thing that’s completely different from anyone else’s. Otherwise, QWERTY is pretty standard. Vorac is pretty common, and then there is something sort of similar to vorac but based on a more recent and bigger purpose of data to figure out where to put the keys called culmac and that’s actually built into Mac OS and other things as well, so it’s pretty popular. Not as popular as vorac, and of course, not nearly as popular as qwerty, but those three plus one other alternative are built into the firmware by default, and then if you want to change what any particular key does, you are able to do that as well.
ANGELA: Now, if I go to keyboard.ao, there is a lot of information on here, and it shows the keyboard, but I’m wondering, what I don’t see is, and/or, are you planning to put out a ten key?
KAIA: We’ve thought about it. Right now we are just about to ink a contract for manufacturing our first product, the model one, which is what’s called a 60 percent keyboard. It doesn’t have a separate tenkey pad, and I think once we’ve got that produced, or a little further down the line, we’re going to really kind of look at the product road map and figure out what comes next. Right now we’re a small company and we don’t quite have the resources.
ANGELA: Honestly, if the keyboard were better and more functional, easier to reach the numbers, maybe ten key, maybe it would eliminate that need which I think is what Paige was kind of snobbily implying with her–you didn’t even comment, but you said you and your tenkeys or whatever.
PAIGE: I have a lot of friends that I’ve gotten into this argument, because I have friends who won’t buy laptops that don’t have tenkeys.
ANGELA: Well, you could always get a USB tenkey.
PAIGE: How often do you actually use a ten key?
ANGELA: That’s the thing, if your work is in numbers, it is very handy.
PAIGE: If you’re an accountant or something.
ANGELA: Well, even some things I do, I would really prefer a ten key, so I was just curious.
KAIA: We do have a numlock mode that turns kind of the right hand side into basically a ten key, which is definitely, I’m the one that gets stuck doing all of the accounting, and I switched to that for doing that. It’s easier.
PAIGE: That actually makes even more sense than a separate tenkey.
ANGELA: Yes, it does, you’re right.
PAIGE: So, you’ve been kind of on this journey. What was it like to go from kind of a business background kind of into this crazy tech world? You dove in deep. This is hardware, software, open source on both side, it’s a pretty complex crazy project.
KAIA: Yeah, I’ve never been one for just sticking my toe in. I’m kind of a jump all the way in kind of girl. I’d always been interested in tech. I went to a technology magnet focused high school and then I went to MIT which has a very strong engineering culture and a lot of people building things for fun on the weekends and in the evenings, and I’ve always followed that and been interested in that. I ended up sort of in business almost somewhat accidentally. I had been a physics major and undergrad and thought that I’d been sort of pushed that way by teachers and so on, and I thought okay, this is what I’ll do as a career. And then I sort of realized junior year that I didn’t have, one the type of mind that works really well doing physics research, and two, I didn’t really have the temperament to live an academic type of life. You need to be a type of person who can work by themselves and be very driven and work in a very hardworking, but in many ways, a very slow paced environment. That just wasn’t, I realized by that time, that wasn’t the kind of environment where I did my best work or where I was happiest. I preferred working with other people, like things that are much more fast paced, even if you’re working on something that’s not as fundamental as understanding new things about the universe, I’m just happier when I’m working on fast paced things with a lot of different people to bounce ideas off of and to learn from. So I kind of pivoted I guess into doing then technology investment banking which has paid very well, but I sort of left as soon as I got my first bonus check, and I did managing consulting for a while, and then software marketing, then ended up doing this. It’s interesting. There is definitely things that you get used to when you’re working for large companies or on behalf of very large companies that just don’t apply in the startup world where you have to learn to get by with a lot fewer resources when you’re a startup, and there’s no one a lot of times where you can go out and find the person in such and such department who knows about something because you are the such and such department.
PAIGE: You’re every department.
KAIA: Yeah, but it’s been great. We relocated to the San Francisco Bay Area which has been amazing just in terms of there is a community of hardware startups out here, and anything from you need to borrow a part last minute or getting someone to take a second look at your boards and trying to figure out why they’re not working or getting advice on how to choose a manufacturer, whether or not paying for a sourcing agent is worth it. Anything from the business end to a big architectural type decisions to just day to day prototyping help, like it’s been so amazing to be around so many really talented, really interesting people working on hardware. It’s really been amazing.
PAIGE: That’s really neat that the community would still play such a role. You would think hardware is so much more of a, I don’t know, a set thing, that there’s more like set ways to do it, but I think it’s just as mutable as software.
KAIA: It’s much more so now than it was 20 years ago or even five or ten years ago and I think it’s still shaking out a little bit. Historically, at least, hardware was something that took huge investment and had very low returns and was something that you could only do if you were a big company or had a lot of money. The prototyping phase of things has gotten so much easier with it being very accessible to have rapid prototyping technologies like 3D printing or laser cutters and CNC mills and so on being much more accessible due to things like tech shop or Hackerspaces where they have these machines available and let people from the community access them, to things like Arduino or teensy or other microcontrollers or environments where the first embedded programming is done for you, so you don’t really have to start from scratch, you can hook together things and do a quick prototype without having to put in quite as much of an investment as you used to. And things like Digikey or Adafruit where being able to access, I need ten of a part is very easy and affordable now, and you don’t have to buy an entire real component to get it, you can find pretty much any component you want and order it in pretty much any quantity that you want. So the prototyping phase is a lot easier.
PAIGE: Yeah, it’s like we’re finally catching up with hardware where we’ve been with software for a long time. Like we’re building these hardware frameworks almost that kind of piece together in a way that makes things fast, easy, and accessible. I’ve seen so many things around Portland or other places where it’s like hey, come over and work on Arduino’s for the day, and just seeing like little kids up to big adults playing with hardware for the first time is really fascinating.
KAIA: Yeah, it’s amazing. That’s one of the reasons we wanted to make our product open source was that getting people, like the moment, whenever you have a programming language that you’re learning and you get Hello World to work, and when it’s like your first time programming anything, it’s a really magical feeling that like I got the computer to do this thing, and when you do it in hardware, when you get a light pattern to flash up or do things like that, it’s even more magical. It’s a tangible piece of the world that you are controlling through the code that you’re writing and it’s a really, really awesome feeling.
PAIGE: Yeah, I totally agree. This winter I played with my Raspberry Pie and some relays for the first time and made some lights light up and it was like as inspiring as Hello World is. This was even more like woah!
KAIA: Yeah, and I think the question for hardware is like the prototyping phase, we’re finally catching up, and it’s getting from your first working prototype into production which is obviously not something that every project wants, but if you’re trying to build a company and build products, you do eventually have to make the change away from 3D printing and hooking things together with cables and Arduino and so on. You have to make a fundamental shift in the technologies you’re using to move to even small scale mass production, and that’s something where there is a bunch of different people trying to figure out how to make it easier and make it better. But it’s still just very complicated that there is, not only do you have all of these systems where the changes you make to your electrical layout are going to make your actual physical hardware layout change, and that involves, you might need to get mechanical engineering skill and electrical engineering skill and industrial design type of skill all involved just to make what seems like it should be a really small change, which I mean, that’s a hard problem. And then figuring out what does that do when you take it into production, how does that change things, and very small changes can make very big changes and very big costs down the line.
PAIGE: Your margin for error is very small.
KAIA: Yeah, and it’s something from software where I think people have gotten so used to Agile or other sort of sprints to make quick changes in small increments and keep building on that, and it’s not something that transfers over to hardware necessarily as well, which is frustrating to someone who likes being able to fool around and try different things and realizing that there is much more kind of top down planning you have to do is not necessarily how people have trained to do it.
PAIGE: Yeah, you have to give a pivot for polish.
KAIA: Yeah that’s a great way of putting it.
PAIGE: So, in that vein, you guys ran an amazingly successful Kickstarter, originally reaching for $120,000.00 goal, you hit $650. What was that like to go through? What are some of the challenges you’ve had afterwards or during? Can you talk to us a little bit about that?
KAIA: Sure. It was an amazing experience in Kickstarter. Especially as the person who ends up being in charge of the business stuff, there is always the primary question in my mind, and before we did the Kickstarter was like I think there is a market for this. We’ve got a bunch of people on our mailing list, people seem to think it’s really interesting, but does anyone actually want this? You don’t really trust that people will want a product until they put in their credit card number. So that was great and sort of took this thing that I’ve been worrying about for months and sort of just eliminated it really quickly. It’s like yeah, there are a lot of people who kind of get what we’re trying to do and see why we’re trying to do it that way. And yeah, the whole Kickstarter experience was really cool. We did a cross country road trip from Boston where we used to live to San Francisco and stopped at Makerspaces just about every day and did little meet ups talking about here is how you could build your own keyboard with the materials and tools that are in this Makerspace, and letting people put their hands on our product. It’s a somewhat weird and different product, and so being able to put your hands on it, actually see it, actually try it out is the time when a lot of people sort of get it for the first time, and it was also kind of a great way, like Kickstarter, or any crowdfunding is a lot of work where you have people writing you every day and you have to manage are you doing ads, and there is all this stuff you have to kind of manage and being able to have something that we were doing every day that took the focus away from–its hyper focused on this campaign, and let us look and see what people were doing at different Makerspaces was really cool. We were lucky that it was sort of something that was on grand for us that we are open hardware, we did come out of kind of a hobby maker type of place, but honestly, it’s always so cool to see like what people are making and what people are doing and talk to people who do cool things and put cool things together.
ANGELA: How big is your team? Is it just you and your husband and some 1099?
KAIA: Yeah, we’ve floated up and down. We don’t have quite enough work in any one discipline to have another full time person coming on, but we have had in the past full time contractors from–currently we have a friend of mine who is working on EE, and she is, I don’t know, it will be a couple of weeks contract probably. We’re pretty close to being done with the electrical, and we’ve had people helping out with industrial design and mechanical as well at different points in the past, so I think peak size would be like five people and sometimes it’s just the two of us.
PAIGE: This is fascinating, a very cool story. I don’t know, I was wondering, so you said there is kind of embedded software for this. Do you guys actually run an embedded processor in the keyboard? Like is there something it’s actually running on like Arduino, Lennox, or whatever?
KAIA: The chip is an Apple chip. It’s an 18 mega 30T4, which is the same thing that’s in an Arduino Leonardo, so it’s not technically an Arduino because we’re not buying a board from Arduino, but we’re what we call Arduino at heart where essentially what we’ve done is take the Arduino and squish it onto our own board and made a couple of little changes, but it’s compatible with the Arduino developer environment. So right now I can just pull up the Arduino ID, use it to make changes to the firmware and use that to flash the keyboard which is cool. When we were trying to decide which architecture to use, we had actually originally been using something else and ended up switching over to this branch of Arduino because you just, you’re going to have to have some kind of processor anyway, like why not pick one that has this huge ecosystem of other people writing code and making devices that are compatible with it.
PAIGE: That makes total sense. Making that approachable is huge. So just one final question for you before we get out of here. Oh, I have two actually. First, I would love to know what you work in day to day for tools. I love to know other people’s stacks like what kind of tools are you using. You mentioned the Arduino IDE. Is there anything else that kind of keeps you going day to day? Especially I’m always interested in the business stack because I don’t touch that most of the time.
KAIA: We do sort of a mix of ad hoc tools and otherwise available tools. I would say the most important tool that we use is slack, which I’m sure you hear a lot is great for communication both within our team, with investors and contractors.
PAIGE: I think that might have actually been one of the first–you might be the first person to bring slack up on the show.
KAIA: Okay. It’s a great tool. I’m happy to evangelize about it. it’s a team communication tool, and it’s an example of really good design where it sort of sets the norms for communication being friendly and kind of fun, but also very easy to–it’s designed by the team that had made flikr back in the day, or a lot of the same team anyway, and it’s really software sort of made with love.
PAIGE: It’s a fantastic tool. I’m in slack every day, and I agree. I think it’s interesting because in my mind, like as a super old nerd, it’s like IRC with user friendliness. But super useful.
KAIA: We use hackpad for a lot of other things that don’t quite fit into slack in terms of communication, so daily to do lists, we’ve tried out probably most of the tools that are out there like Trello and so on for keeping track of thing and product management type tools, and every time we sort of just end up reverting back to Excel or Google Sheets in terms of they don’t add enough–the complexity that they add doesn’t add enough value to be worth it. And then some of the more mundane things like for payroll and accounting and stuff, I use Zero and Zenpayroll and all these SAS providers which are great and definitely much easier to use than some of the things that I had been using even a couple of years ago.
PAIGE: That’s a neat stack. I like that–slack is very cool. I definitely encourage people to check that out. I actually just signed up for the, there is a, I’m pretty sure it’s just Women in Tech Slack. It’s an invite only, but you can apply for an invitation and then you get invited and the community has been really great so far. They are very friendly and there is a lot of resource sharing and just general helping each other out which has been really cool. And my last question, before we ramble on any more is, looking at the future of kind of what’s happening in technology–be it hardware or software–what gets you the most excited?
KAIA: I think the thing that excites me the most is the fact that there are companies out there that are taking things that we already have technologies for and really applying a lot of thought and design to them. I mean, slack is an example of that where Hipchat had been around there for a long time, IRC has been around for decades, but they aren’t adding a lot of new functionality, they’re just taking a user experience that hadn’t been very good and transforming it into something that’s awesome.
ANGELA: Sounds like Apple.
PAIGE: A lot of people make that argument for things like Airbnb. Really originally it was Craig’s List, but ten percent better.
ANGELA: And focused.
PAIGE: And focused, yeah, and Uber. Uber is just a cab service.
KAIA: Yeah, and that’s a trend, as a user I completely appreciate and it’s starting to come into more enterprise tools as well. We just put in a preorder for a Glowforge which is a laser cutter which is something that is a great tool to have, but traditionally it costs $10,000.00 and you’ve ended up spending about a third to a half of your time with it trying to fix problems with different issues with it, and they’re coming out with a laser cutter at a lower price point that is also supported by software that takes away a lot of the pain points of using this tool. This is something that is a prototyping tool, it’s not used by consumers for the most part, but they’re still taking that philosophy and applying it to that. I think people’s expectations in terms of design have come up a lot, and that’s an amazing thing.
ANGELA: Thank you for listening to this episode of Women’s Tech Radio. Remember you can go to JupiterBroadcasting.com for the show notes as well as a full transcription, and you can find us on Twitter @heywtr.
PAIGE: We’d love to hear what you think about the show. If you’d like to tell us, you can use the contact form on the website or email us at wtr@jupiterbroadcasting.com. You can also follow us on Twitter @heywtr. Thanks for listening.

Transcribed by Carrie Cotter | Transcription@cotterville.net

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Dislike the Like Button | TTT 213 https://original.jupiterbroadcasting.net/87891/dislike-the-like-button-ttt-213/ Fri, 18 Sep 2015 11:28:07 +0000 https://original.jupiterbroadcasting.net/?p=87891 A Google leak suggests a new Chromecast & two new Nexus devices are just around the corner. Facebook is turning up the tracking & the big statement Microsoft is making with their $75 million donation. Plus an illuminating Kickstarter of the week! Direct Download: MP3 Audio | OGG Audio | Video | HD Video | […]

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A Google leak suggests a new Chromecast & two new Nexus devices are just around the corner. Facebook is turning up the tracking & the big statement Microsoft is making with their $75 million donation.

Plus an illuminating Kickstarter of the week!

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Pixel Perfect | WTR 36 https://original.jupiterbroadcasting.net/85512/pixel-perfect-wtr-36/ Wed, 22 Jul 2015 06:31:17 +0000 https://original.jupiterbroadcasting.net/?p=85512 Tiffany is a UX front end developer and makes things look pretty! She hates photoshop and the term “Pixel Perfect” though so don’t get her confused with being a designer! Direct Download: MP3 Audio | OGG Audio | Video | HD Video | YouTube RSS Feeds: MP3 Feed | OGG Feed | iTunes Feed | […]

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Tiffany is a UX front end developer and makes things look pretty! She hates photoshop and the term “Pixel Perfect” though so don’t get her confused with being a designer!

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Transcription:

ANGELA: This is Women’s Tech Radio.
PAIGE: A show on the Jupiter Broadcasting Network, interviewing interesting women in technology. Exploring their roles and how they’re successful in technology careers. I’m Paige.
ANGELA: And I’m Angela.
PAIGE: So, Angela, today we’re joined by Tiffany. She is a UX developer and she goes into the differences between developer and designer, front end and back end, and all this really interesting industry industry kind of separation that has happened over the years and why it’s important. And we also get into a fantastic conversation about board games.
ANGELA: And before we get into the interview, if you’re interesting in supporting this show, if you’re listening to it week after week and you’re finding this content really awesome, which we do — we have a really good time every time we record and we always get something new from every single episode. It’s really awesome. You can go over to patreaon.com/today and that supports the whole network, but also, specifically Womens’ Tech Radio. And you can donate as little as $3,00 a month or whatever you’re comfortable with. And it’s a monthly basis, automatically comes out.
PAIGE: Yep. And we get started with our interview today by asking Tiffany what she’s up to these days.
TIFFANY: Right now, in the tech field, well I primarily identify as a UX developer. So, as i tell people that don’t really know what that mean, I make things look pretty. So, I prefer, and really more of a front end developer but I spend a lot of time on design teams and whatnot. So I actually also have a design eye. Some people mistake me for a designer. I hate PhotoShop, I hate design. But yeah. And right now I’m actually freelance and I’ve been freelance since November. I’m doing a whole bunch of hodgepodge jobs including some YouTube channel stuff, so day-to-day for me is just really random, because it just really depends on what contracts I have going and if I’m filing anything for YouTube or anything like that. My everyday is not a typical day.
ANGELA: Well, that’s awesome. I like that.
TIFFANY: It is. Yeah. It’s also really confusing.
ANGELA: Yeah. Especially when you don’t get Google SMS anymore.
TIFFANY: Yeah. Darn you Google. My life was made by that. Made or break.
ANGELA: Yeah. I guess you’ll have to maybe research another calendar app something; right?
TIFFANY: Yeah. Something like that.
ANGELA: Or write something to-
PAIGE: Yeah, so for our folks, because this going to go in the future. Google just turned of SMS alerts for calendaring, which I think I lame, because i used the crap out of the feature.
TIFFANY: Uh-huh.
PAIGE: But, we’ll figure it out. So, what is, if you don’t identify as a designer, what do you think is the difference between a UX developer and a designer?
TIFFANY: A UX developer is somebody who when they look at a screen and they look at — essentially, like what need to be done, they think about it in terms of code. Like, they think, oh I need to do this. I need to adjust this padding, this margin, etcetera, etcetera. UX developer is more of a, it’s the designer side. And then a designer, specifically a UX designer is usually, um, their partner in crime, if you’re lucky enough to have a UX designer and a UX developer. And they think of things in terms of actual pixels and the modification of actual PhotoSHop files and stuff like that. So, they don’t really code. So they’re dealing mostly in various visual software editing tools to get mock ups or interaction designs, which is a big one. And UX developers work with them to have those designs come to life, and also, UX developers, because they work so closely and always really have an eye for that kind of stuff, UX developers also are really awesome because we usually have an idea of what a goodish sense of design or interaction would be. And we focus primarily on user interaction when we code things, not always necessarily what’s the best way to code something from like an efficiency standpoint of your code, which gets some really good UX developers can write super efficient super awesome code that is also very user interactive and great for the user. But it’s like this, it’s like the unicorn balance effect of that kind of stuff.
PAIGE: So, like any other developer, you’re probably not an efficiency expert unless you’re an efficiency expert?
TIFFANY: Yeah. But I am a front end developer expert. So, I — like, it’s really, there is a phrase that we use, and people have kind of stopped using it in resumes and interviews, but it’s pixel perfect. And I feel that most UX developers, while we hate the term pixel perfect, it’s true. I can look at mocks, I can look at mock ups or specs or I can just look at a webpage and I can be like, oh, that’s four pixels, it needs to be two pixels. Or something like that. Or, oh, that’s five pixels and it needs to be six pixels. So it’s just like, usually we’re very visual and UX developers, all the ones I”ve met, really do actually want to be pixel perfect. Which, I hate that phrase, but it’s true.
ANGELA: That’s too bad, because I think that would make a great title for the episode. I feel like I need to ask you if that’s okay.
TIFFANY: Yeah, no. That’s fine. You can do that.
ANGELA: Okay. Maybe I’ll put it in the description. Like, even though hates the term, find out what pixel perfect is.
TIFFANY: The only reason I hate it is because, for years there when people realized that front end developers existed and needed to be a thing, so there was this transition seven years ago in the industry. I loved and worked out in Silicon Valley and there was this transition where they started realizing that having a software engineer does not necessarily mean that they can do every — they’re not full stack. You have front end software engineers and you have back end software engineers. Especially as more companies started developing products that were web based, like web apps and that kind of stuff, because the technology space between being good at making the front end of a web app is very different from being good at making the back end of a web app, because there’s just so many languages and concepts involved. And efficiency for both ends of those scale. And so, a lot of companies started posted job listings and one of the requirements was attention to detail, pixel perfect. And it just became this buzz word in the industry and if you were talking with somebody and they were like yeah I’m pixel perfect, like 90 percent of the time they weren’t and it was just really frustrating, because it was a buzzword and everybody used.
ANGELA: Right. And it just kind of became vague, it sounds like.
TIFFANY: Yeah. There’s this great — have you seen the nailed it meme?
ANGELA: Yes. With the, was it with the kid, little baby fist?
TIFFANY: Well, no, so the one — there was one that went around with Cookie Monster cupcakes.
PAIGE: Yes, with the bad, the Pinterest fails.
TIFFANY: Yes. So, and it’s a thing-
ANGELA: Oh, right.
TIFFANY: Yeah, yeah, yeah, where there’s like really beautiful something crafty and then somebody tries to make it and it’s like this horrible version..
ANGELA: Yes.
PAIGE: Nailed it.
TIFFANY: We started doing that in the company that I worked at. The large mega corp that I’ve (unintelligible).
ANGELA: Sure.
TIFFANY: We started doing that to developers. Like, we would do the nailed it where we would have the mock up and then we would have like what they made. And we would do, like nailed it.
PAIGE: That’s awesome.
ANGELA: That’s great. I just did a Pinterest fail on Monday with my kids. It was some sort of a flour and salt dough mix and then you put pebbles in it to make a design and my butterfly did not look like a butterfly and none of them look good. The pebbles were too big and it cracked. It was just bad.
PAIGE: Yeah, Pinterest, it’s like a whole other rabbit hole of doom.
ANGELA: I know. Well, I didn’t go to — I don’t go to Pinterest. I make a point not to, because I’ll get sucked in. My friend did. It was a play date.
PAIGE: So youre friend is attempting to make you a Pinterest addict?
ANGELA: We jointly failed. No, I just let her do it. That’s funny though. That is great. Now, did that, was that good for comradery and — I’m sure it kind of framed the culture, but it wasn’t making fun of people that worked there was it?
TIFFANY: No, it wasn’t. It just started making fun of software development. It was-
ANGELA: Okay.
TIFFANY: Specifically we were on — I was on a design team and we fought tooth and nail to get some front end developers hired, because at the time I was on the design team and I was the rapid prototyper. So they would mock up some crazy ideas and then it was my job to just quickly make something that looked and they could click around. So there was a lot of fake Javascript connecting to empty calls. Lots of static text just being loaded in to pretend it was a database. But I was there rapid prototype maker and we really struggled. We’re like, our — my rapid markups of their stuff, proof of concepts would look like the specs and then the actual product when it went over to enginnering always looked really bad. So my boss made those nailed it meme jokes for a presentation with the higher ups who convinced them finally to hire front end engineers.
ANGELA: Nice.
PAIGE: Okay. The fact that you got memes in a corporate presentation in attempt to actually get headcount, that’s impressive.
TIFFANY: Yeah. And after that they started hiring people who specialized in front end development. That really made a big difference in the product. I think that’s — it’s starting to become more common. So when I went to college in 2005, when I started looking for degree programs, there was nothing that I could find that focused on UX front end development. Everything in computer science was computer science hardcore. There was nothing that specialized in front end and web or anything like that. I think there was one program in some random college on the east coast, and I had never even heard of the college. But now if you went and look for those kind of programs they’re popping up everywhere, because there’s such a demand for those positions.
PAIGE: I mean, even Stanford now has a full track for web and iOS. It’s crazy. That’s good. So where do you make the division between front end design, back end. I mean, I know where I do, but.
TIFFANY: Usually I make the division where anything becomes visual on the screen. So, if anybody — if you’re putting something on the screen, you’re dealing with front end design. Especially with the MVC model. So, model, view, and controller. You can really separate frontend and backend, because you work with backend team really closely to make sure that you’re making the correct connections in the middle area, and then you can focus primarily on the view. And if you need to go into the middle area, you can. But there’s definitely a lot of overlap between that area. That’s where the most code conflict happen, on check in. But I really make the divide. It it modifies a data structure that will eventually appear on the screen in some way, shape, or form, there’s an argument that that could be front end. But if it puts anything on the screen, it’s definitely front end development, in my opinion.
PAIGE: I would agree with that. That’s very cool. So you’re freelancing now. How did you get into freelancing? What are you struggles in freelancing? I’ve definitely met a lot of people who are kind of like not quite happy in a job or they feel like they’d like to try doing their own thing. What are some of the ups and downs for you, since you just started?
TIFFANY: Well, my case is — I don’t — it’s probably something that lot of people can relate to. I graduated from college in 2008 and I had a job before I graduated. I actually graduated early so that I could go and work at this job. And I almost burnt out. I was super close to burning out after three and a half years at this giant corporation, that shall not be named. I had a friend that worked at another larger corporation, not giant, but large, that also shall not be named. He was like, you should come work for us. It’s super awesome. I changed companies and I worked there. It was really awesome for a while and then that large company started to grow into a mega corp, like a very large company and it had a lot of growing pains and they had a lot of headcount reduction either through layoffs or people just leaving because they didn’t like the transition from small to large, or from large to extra large. And so in the three and a half — I was also there for three and a half years, that’s basically my boiling point. In the three and a half years that I was there, I was hired when there was 9,000 — or no, there was like 8,500 employees when I was hired.
ANGELA: Wow.
TIFFANY: When I quit three and a half years later, there was over 20,000 employees and we had a piece of software in the company that somebody made that told you how long you had been — it compared how long you had been at the company with everybody else and according to that script that somebody wrote, I had bene at the company more than 98 percent of the rest of the employees.
ANGELA: Wow. So big turnover.
TIFFANY: Massive turnover and massive influx of new people, which meant that there was just constant turmoil. I was, in my last year of evaluation, the last full calendar year that I was there and I had the employee evaluation thing, I had five different managers.
PAIGE: What?
TIFFANY: And so I was like — and I was in charge of a very large code base and I was working with people in Bulgaria (unintelligible) and so I burned out. I crashed out. They were transitioning, when i was there from FLex to HTML5 and so I was in this weird straddle between Flex and HTML5 and I kept telling myself when they first announced they were going to transition that I would stick around long enough to get my resume padded to be able to add the H5 technology officially and then I would quit. And two years later my fiance was like, when I met you you were talking about how you were going to quit soon and that was a year ago.
PAIGE: And you were like, little did you know, it was a year before that as well.
TIFFANY: Yes, exactly. So I decided, I looked at my finances and I discussed it with my partner and we decided that for my mental stability it would be best if I just quit. So I quit my job and I had a friend that was looking for some design work and web work and basically an everything person at his — he’s trying to kickstart a product, a home automation system and so he needed somebody to do that. So I lucked out in that I quit and then immediately had a contract that could pay all my bills for six months. ANd that contract actually came to an end in May and so now I’m looking for work elsewhere, more contracts elsewhere and I kind of — it’s funny because I kind of just keep like — I have a friend that is very involved in a lot of tech networks in Portland, and she’s probably one of the reasons we moved here, but she keeps throwing things over the fence at me and so I just keep accidently getting these jobs. Where she’s like, oh hey this is this thing and you should do it, and I’m like okay. So I feel really lucky in that regard. I haven’t had to actively search for some stuff. But I also am living very-
ANGELA: Frugal?
TIFFANY: Yes. My fiance is doing most of the — we’re basically on like a 1.5 income household right now. So, but we’re both fine with that because we own all the fancy technology gadgets we need and use so we don’t need to buy anything new. And Portland is significantly cheaper than the Bay area.
PAIGE: Oh my goodness, right?
TIFFANY: Yeah, so it’s actually kind of funny. Because if we had continued to live in the Bay area I would have had to get another job that was like an actual tech job because the cost of living is just so high. And that was part of the reason we moved to Portland was so that I didn’t have to get a traditional 9:00 to 5:00 tech job, because I’ve worked for three mega corps at this point. Well, two mega corps and a large company that was becoming a mega corp, and I just can’t do it anymore.
ANGELA: What was one of your favorite contracts that you’ve done since you left your most recent mega corp job?
TIFFANY: It actually wasn’t tech involved really at all. It was in — I do some video editing. I very much am into the board gaming community. And when I say that I don’t mean like just playing board games, I also review board games. I play test board games for designers. I”m friends with a lot of people at publishing companies, that kind of stuff. And also, I’m pretty, I’m not active on Kickstarter but I’m aware of the Kickstarter tabletop world and I usually know somebody that — I have two friends right now that are running Kickstarters on tabletop. So I had a contract from a friend where he wanted me to do his Kickstarter videos. And so part of that involved going to PAX South in Texas in January.
ANGELA: Oh darn.
TIFFANY: Yeah. Gosh darn. That was a fun contract because the game that he was making was about — it’s basically you’re doing a mini role playing as the Goonies. You’re four siblings and you’re going on this crazy adventure. And so it’s a coop and it’s storytelling and there’s actual numbers and stats that you can lose even if you can tell the best story in the world. So it was a lot of fun because I would go and my job was to film people playing it and people would just have such a blast telling these stories about how they were running around in the mysterious forest and throwing dung at trolls, and all this other fun stuff. But it was a blast. And then editing all of that footage was also a lot of fun into a video. So that was my most fun contract, but it’s not tech related.
PAIGE: Totally fine. I think that that’s one of the beauties of doing — you know, it kind of is tech related. Video is still technology. But being a freelancer, being a contractor is you kind of get some of that freedom to pick and choose projects to be involved in a lot of things. To be a jack of all trades.
TIFFANY: Yeah. I have a friend — I decided to paint. I brought my fiance in a copy of Imperial Assault, which is a Star Wars dungeon crawling game. And I decided stupidly while he was out of town one weekend I would surprise him and paint all of the miniatures in this game.
PAIGE: Oh wow.
TIFFANY: And there’s about — yeah, there’s about 40 miniatures. And they’re like super detailed Star Wars, like Storm Troopers and Darth Vader and ATSDs and the heroes like Han Solo, and Chewbacca, and Luke and all that. And it was stupid and insane, but at the end of it I was able to tell the internet, I was able to tweet about it, because I didn’t tweet while I was going it, because it was a surprise. One of my friends online was like, hey actually can I pay you to paint my set?
ANGELA: Oh my gosh.
TIFFANY: Yeah, so it’s the weird funny thing where it was just like, because I’m freelancing I can just basically do whatever.
PAIGE: You can say, yeah that’s a project I’d like to do.
TIFFANY: Yeah. I can get money for painting miniatures. Which is hilarious to me and a lot of fun, but also makes my carpal tunnel way worse.
PAIGE: Yeah. Righit? Miniature painting is the worse thing for that. Okay, so it sounds like you are super into board games. You review board games? Do you have a YouTube channel or something?
TIFFANY: Yeah. I review board games and my YouTube channel is TheOneTAR. I also am on Twitter as TheOneTAR. I’m very active on Twitter. Most recently, if you go to my channel, most recently I was doing an unpacking series where when we moved we packed all our board games up and then somebody on Twitter was like you should make videos when you unpack them. And so I was like, okay. And then I did. And so I have 24 episodes of me just unpacking a box.
PAIGE: It’s like, re-
ANGELA: Wow.
PAIGE: Re-unboxings.
TIFFANY: Yeah. But people are apparently really into them, because they just want to know what’s in the box.
PAIGE: Yeah.
ANGELA: So what is in the box, usually?
TIFFANY: All of my board games.
ANGELA: Oh, okay.
PAIGE: So they want to see your collection, really.
ANGELA: Right. Okay. So do you pack the box or is it-
TIFFANY: I did pack the box.
PAIGE: Because they moved.
TIFFANY: This was when we moved.
ANGELA: Oh. Oh, okay. I got it. I thought you were like — well I wasn’t sure if you were buying new board games and be like oh what could be in here? Or if you were like putting stuff in there for the show.
TIFFANY: Nope.
ANGELA: Okay, so it’s a result of moving. Got it. That’s great.
TIFFANY: Yeah.
PAIGE: Okay. So I”m a bit of a board game player myself. I’m not huge. I don’t have a YouTube channel, but I’m always interested in co op board games because I find that it’s the best way for me to get people who aren’t board game people to play with me. And a lot of my friends for some reason aren’t board game people. So what should I play?
TIFFANY: Well, what have you played?
PAIGE: Um Pandemic, Zombie Panic, Castle Panic, Forbidden Island, and Forbidden Desert.
TIFFANY: Okay. So if you feel like you’re ready for a level up on your co op experience and you want to go — if you like the zombie stuff there’s a game that’s really popular right now, it’s called Dead of Winter. It’s produced by Plaid Hat games and it’s designed by John Gilmore and Isaac Vegas, I think is his last name. But you are survivors. Every player — it’s kind of this weird — the theme is kind of weird but there’s — the zombie apocalypse has happened so there’s zombies everywhere. And it’s the middle of winter, hence the name of the game. Every player controls a group of survivors and you’re trying to work together to make sure there’s enough food stocked in your little base and also to make sure that no zombies break into the base. And you also can send your survivors out into the town at the various locations to look for things like food or fuel or that kind of stuff. So it’s co op in that regard. And in addition to that, everybody has a secret objective that they are working for. So, for example, your secret objective might be at the end of the game you want there to be five med kits in the base, right? And so those are secrets. So you’re all working together but you’re also trying to accomplish your goal and sometimes you trying to accomplish our secret goal might hinder the survival of the whole group. Because you’re like well my goad needs more med kids, but we actually need more food. Which do I play.
PAIGE: So it’s like coop with secret personal goals?
TIFFANY: Yeah, exactly. And if you want to take it a step up, you can include the saboteur when you deal out the secret goals.
PAIGE: Oh yeah.
TIFFANY: And the sabitor’s secret goal is to accomplish his secret goal and also ensure that the rest of the players don’t win. So it’s usually something like you kill so many survivors and also you get this much food and then you run away. Like that’s your secret goal or something like that. So it’s — the game has a lot — there’s so many components in the game and it can be really overwhelming when you open it up, but there’s a really good teaching series online by Rodney Smith called Watch it Played.
PAIGE: I love those.
TIFFANY: Yeah. He does a really good Watch it Played of how to play it and he also does a game with his son Luke, I believe.
ANGELA: That’s awesome.
TIFFANY: So that’s definitely a level up on your coop.
PAIGE: Very cool. Thank you so much for that recommendation. This has been a fantastic chat. We should totally get together and play some board games.
TIFFANY: Oh, yes.
PAIGE: Maybe we’ll have you back on to talk some more about how all of that ties together and you can tell us how your freelancing is going and we’ll definitely follow along. Oh, and if people want to follow you on Twitter, it’s TheOneTAR?
TIFFANY: That’s right. And it’s spelled out, so T-A-R or, sorry, The and then one is spelled out.
ANGELA: Thank you for listening to this episode of Women’s Tech Radio. Remember, you can contact us by emailing wtr@jupiterbroadcasting.com. There’s a contact form at JupiterBroadcasting.com where you can drop down to Women’s Tech Radio to contact us. Or you can on Twitter. Our handle is heywtr.
PAIGE: You can also find us on iTunes. If you have a minute leave a review and you can check out the show notes at JupiterBroadcasting.com on our page and it will also incluide the transcripts if you have some people who might be interested in the show, but don’t have the time to listen to us, but are fast readers. Thanks so much.

Transcribed by Carrie Cotter | Transcription@cotterville.net

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Remember Your Pluto | TTT 196 https://original.jupiterbroadcasting.net/85037/remember-your-pluto-ttt-196/ Fri, 10 Jul 2015 10:13:37 +0000 https://original.jupiterbroadcasting.net/?p=85037 More details about the massive government breach show 21.5 million people impacted, Pluto’s big weekend is coming up & we share the historic goodies already beamed home. Plus our Kickstarter of the week & more! Direct Download: MP3 Audio | OGG Audio | Video | HD Video | Torrent | YouTube RSS Feeds: MP3 Feed […]

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More details about the massive government breach show 21.5 million people impacted, Pluto’s big weekend is coming up & we share the historic goodies already beamed home.

Plus our Kickstarter of the week & more!

Direct Download:

MP3 Audio | OGG Audio | Video | HD Video | Torrent | YouTube

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MP3 Feed | OGG Feed | iTunes Feed | Video Feed | Video Feed | Torrent Feed

Become a supporter on Patreon

Foo

Show Notes:

— Episode Links —

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Holo Promises | Tech Talk Today 189 https://original.jupiterbroadcasting.net/84247/holo-promises-tech-talk-today-189/ Thu, 25 Jun 2015 09:36:54 +0000 https://original.jupiterbroadcasting.net/?p=84247 Batman gets pulled for the PC, a homemade gadget that can read the radio waves emitted by your laptop & the ultimate solution to the ultimate house troll. Then it’s our kickstarter of the week & much more! Direct Download: MP3 Audio | OGG Audio | Video | HD Video | Torrent | YouTube RSS […]

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Batman gets pulled for the PC, a homemade gadget that can read the radio waves emitted by your laptop & the ultimate solution to the ultimate house troll.

Then it’s our kickstarter of the week & much more!

Direct Download:

MP3 Audio | OGG Audio | Video | HD Video | Torrent | YouTube

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MP3 Feed | OGG Feed | iTunes Feed | Video Feed | Video Feed | Torrent Feed

Become a supporter on Patreon

Foo

Show Notes:

— Episode Links —

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Stupid Million Dollar Ideas | FauxShow 215 https://original.jupiterbroadcasting.net/82677/stupid-million-dollar-ideas-fauxshow-215/ Sun, 24 May 2015 19:19:03 +0000 https://original.jupiterbroadcasting.net/?p=82677 Angela and Chris go through five stupid ideas that became million dollar businesses mostly for gag gifting! They’ve had first hand experience with 4 of the 5… How about you? Direct Download: HD Video | Mobile Video | MP3 Audio | YouTube RSS Feeds: HD Video Feed | Mobile Video Feed | MP3 Audio Feed […]

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Angela and Chris go through five stupid ideas that became million dollar businesses mostly for gag gifting! They’ve had first hand experience with 4 of the 5… How about you?

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Show Notes

Main Topic:

WTR

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Windows 10 Bureaucrat Edition | Tech Talk Today 171 https://original.jupiterbroadcasting.net/82092/windows-10-bureaucrat-edition-tech-talk-today-171/ Thu, 14 May 2015 10:33:38 +0000 https://original.jupiterbroadcasting.net/?p=82092 Microsoft announces seven version of Windows 10, Google updates Fit with more features & Wolfram claims they can identify any picture, so we put it to the test! Plus Bill Nye the Science guy is also the Planetary Guy. We discuss his ambitious new Kickstarter. Direct Download: MP3 Audio | OGG Audio | Video | […]

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Microsoft announces seven version of Windows 10, Google updates Fit with more features & Wolfram claims they can identify any picture, so we put it to the test!

Plus Bill Nye the Science guy is also the Planetary Guy. We discuss his ambitious new Kickstarter.

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Foo

Show Notes:

Wolfram has created a website that will identify any image you throw at it | The Verge

“It won’t always get it right, but most of the time I think it does remarkably well,” Wolfram writes. “And to me what’s particularly fascinating is that when it does get something wrong, the mistakes it makes mostly seem remarkably human.” In some brief testing, that’s a pretty fair assessment. I plugged in things like Yosemite National Park’s Half Dome and was told it was “elevation,” while a photo of a gecko was identified as a “night lizard.” Remarkably though, it identified a picture of a cow as “black angus,” and two cups of ice cream as “frozen yogurt.” Close enough.

Official Android Blog: Google Fit: Make every step count

Google Fit now estimates distance and calories burned. Simply update your profile to include gender, height and weight and we’ll let you know how far you’ve gone and estimated calories you’ve burned off throughout the day and during your workouts.

Introducing Windows 10 Editions

As in the past, we will offer different Windows editions that are tailored for various device families and uses. These different editions address specific needs of our various customers, from consumers to small businesses to the largest enterprises.

US Government Gets Impatient, Wants Cars to Talk To Each Other Now

In the future every car will talk with other cars on the road through vehicle-to-vehicle communications (V2V). But the government doesn’t think that tech is coming soon enough. The US Department of Transportation announced yesterday that it will accelerate efforts to mandate V2V on American roads.

As The Verge notes, the NTSHA already has plans to deliver a proposal for regulations and standards for V2V technology by 2016. But the USDOT wants them sooner.

LightSail: A Revolutionary Solar Sailing Spacecraft by Bill Nye, CEO, The Planetary Society — Kickstarter

Unlimited free energy from the sun will provide CubeSat propulsion and revolutionize access to space for low-cost citizen projects.

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Krita Developer Interview | LAS 364 https://original.jupiterbroadcasting.net/81807/krita-developer-interview-las-364/ Sun, 10 May 2015 16:50:48 +0000 https://original.jupiterbroadcasting.net/?p=81807 We get the opportunity to talk to the Krita project. Can professional graphic design be done on Linux? What it will take to get the project to the next level? We find out! Plus a crazy member of our audience takes CentOS desktop challenge & we check in. CryEngine to support Linux, Firefox OS in […]

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We get the opportunity to talk to the Krita project. Can professional graphic design be done on Linux? What it will take to get the project to the next level? We find out!

Plus a crazy member of our audience takes CentOS desktop challenge & we check in. CryEngine to support Linux, Firefox OS in Africa, Snappy packages, Python 3 in Ubuntu by Default & more!

Thanks to:


DigitalOcean


Ting

Direct Download:

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— Show Notes: —

Krita Lead Developer Interview


System76

Brought to you by: System76

Krita | Digital Painting. Creative Freedom.

Krita is a FREE digital painting and illustration application.

Krita offers CMYK support, HDR painting, perspective grids, dockers, filters, painting assistants, and many other features you would expect. Check out the gallery to see what other artists have done with Krita

Krita: free paint app – let’s make it faster than Photoshop! — Kickstarter

Krita is the free and open source digital painting program used by artists all over the world. Help make Krita even faster and better!


— PICKS —

Runs Linux

Ubuntu Powered Drone

It seems world is slowly and steadily moving towards Linux powered devices. After Linux was used to power destroyers for US Navy, now Erle Robotics has used Ubuntu to power a drone.
Erle Robotics, a Spanish company, has been at the forefront of using Linux in devices and had introduced the Erle-Copter drone powered by Ubuntu Snappy Core back in February 2015, has launched the world’s first Ubuntu powered Drone on 3rd May.

Desktop App Pick

Fort Password Manager

Fort allows you to store passwords and other sensitive information. Today it’s important not to use the same password on multiple places. Passwords should also be more than 8 characters long and contain mixed case letters, numbers and special characters. Of course it’s impossible to remember such passwords. That’s where Fort comes in. All you have to do is to remember one password, the Fort master key. Fort will remember rest of your passwords.

Weekly Spotlight

Centos 7 on the Desktop

https://slexy.org/view/s21VYbhCQh

Last night I started a challenge. A good friend of mine said to me “I doubt you could use CentOS 7 on your desktop for a month.” After thinking about it, I realised I probably could. So I accepted his challenge. Mind you this was at 10:30 at night. Maybe tiredness played a role in my decision, but I am going to document my experience with CentOS 7 on my desktop for the next month.

Jupiter Broadcasting Meetup

Our Past Picks

These are the weekly picks provided by the Jupiter Broadcasting podcast, the Linux Action Show.

This site includes a separate picks lists for the “Runs Linux”, Desktop Apps, Spotlight Picks, Android Picks, and Distro Picks.


— NEWS —

CryEngine to Support Linux

Let’s talk about the pengui… elephant in the room If you read the above paragraph, it might not come as a major surprise to you, but we are proud to announce that we will add an Open GL implementation and support for running your EaaS games on Linux with one of our next updates. For now, Linux support will be limited to the game launcher, and the Sandbox editor will still require Microsoft Windows. And of course, Linux support will be subject to the same developer-friendly terms as on Windows: Your monthly subscription fee will allow you to sell your games for Linux in addition to Windows, with no additional fees or royalties required.

A massive change for Ubuntu package management is on the horizon

Snappy Personal is slotted to take the place of Desktop Next. If you’ve been following Ubuntu, you know that Next is the iteration of Ubuntu that will feature Unity 8 and Mir, which will power desktops, phones, and tablets. Snappy Personal will be the desktop image that will install Ubuntu 15.10 (if it arrives in time for that release) that’s built with said Unity 8 and Mir.

Ubuntu Plans for Python 3 by Default

Within the Ubuntu world, by Ubuntu 16.04 LTS next April they want Python 3 by default and potentially to only have Python 3.5. In upstream Debian for their 9.0 Stretch release they are also hoping for no Python2 by default, albeit the Stretch release is much further out.

Orange Launches First Firefox OS Smartphones in Africa

We are happy to share that the first Firefox OS smartphones went on sale in Senegal and Madagascar this week. This follows an announcement from Mozilla and Orange at Mobile World Congress 2015 that Firefox OS smartphones would be available in markets across Africa and the Middle East later this year.

CHIP – The World’s First Nine Dollar Computer by Next Thing Co. — Kickstarter

C.H.I.P. is a computer. It’s tiny and easy to use.

C.H.I.P. does computer things. Work in LibreOffice and save your documents to C.H.I.P.’s onboard storage. Surf the web and check your email over wifi. Play games with a bluetooth controller. With dozens of applications and tools preinstalled, C.H.I.P. is ready to do computer things the moment you power it on.

C.H.I.P. is a computer for students, teachers, grandparents, children, artists, makers, hackers, and inventors. Everyone really. C.H.I.P. is a great way to add a computer to your life and the perfect way to power your computer based projects.

Star Trek Comes To Linux, Star Trek 25th Anniversary & Star Trek Judgement Rites On GOG

GOG have now added two classic Star Trek games to their collection with Star Trek 25th Anniversary and Star Trek Judgement Rites.


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