Minecraft – Jupiter Broadcasting https://www.jupiterbroadcasting.com Open Source Entertainment, on Demand. Wed, 29 Jun 2022 12:40:35 +0000 en-US hourly 1 https://wordpress.org/?v=5.5.3 https://original.jupiterbroadcasting.net/wp-content/uploads/2019/04/cropped-favicon-32x32.png Minecraft – Jupiter Broadcasting https://www.jupiterbroadcasting.com 32 32 Drunken Copilot | Coder Radio 472 https://original.jupiterbroadcasting.net/149047/drunken-copilot-coder-radio-472/ Wed, 29 Jun 2022 04:30:00 +0000 https://original.jupiterbroadcasting.net/?p=149047 Show Notes: coder.show/472

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Brent’s Betrayal | LINUX Unplugged 445 https://original.jupiterbroadcasting.net/147652/brents-betrayal-linux-unplugged-445/ Sun, 13 Feb 2022 17:45:00 +0000 https://original.jupiterbroadcasting.net/?p=147652 Show Notes: linuxunplugged.com/445

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Linux Action News 219 https://original.jupiterbroadcasting.net/146967/linux-action-news-219/ Sun, 12 Dec 2021 19:00:00 +0000 https://original.jupiterbroadcasting.net/?p=146967 Show Notes: linuxactionnews.com/219

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The Waybig Machine | LINUX Unplugged 395 https://original.jupiterbroadcasting.net/144382/the-waybig-machine-linux-unplugged-395/ Tue, 02 Mar 2021 18:00:00 +0000 https://original.jupiterbroadcasting.net/?p=144382 Show Notes: linuxunplugged.com/395

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Tempted But the Truth is Discovered | LINUX Unplugged 394 https://original.jupiterbroadcasting.net/144307/tempted-but-the-truth-is-discovered-linux-unplugged-394/ Tue, 23 Feb 2021 19:45:00 +0000 https://original.jupiterbroadcasting.net/?p=144307 Show Notes: linuxunplugged.com/394

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Grindr Findr | TTT 245 https://original.jupiterbroadcasting.net/99926/grindr-findr-ttt-245/ Mon, 23 May 2016 15:29:34 +0000 https://original.jupiterbroadcasting.net/?p=99926 Microsoft’s Windows 10 push leaves grandma on her iPad, Project Ara from Google scales back while the Fairphone pushes on, the Razr is making a comeback & tracking down Grindr users physical location is way easier than you might have thought. Plus our Kickstarter of the week, some great news for a fan project & […]

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Microsoft’s Windows 10 push leaves grandma on her iPad, Project Ara from Google scales back while the Fairphone pushes on, the Razr is making a comeback & tracking down Grindr users physical location is way easier than you might have thought.

Plus our Kickstarter of the week, some great news for a fan project & more!

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Go Go Gaming AI | TTT 236 https://original.jupiterbroadcasting.net/97646/go-go-gaming-ai-ttt-236/ Tue, 15 Mar 2016 10:47:33 +0000 https://original.jupiterbroadcasting.net/?p=97646 AlphaGo beats Lee Se-dol again to win the Go series. We discuss why slowing down AlphaGo and making it think more like a human, might have won the match. Windows 7 users start getting auto upgraded to 10, the incredible images that reveal bacteria motor parts & of course our Kickstarter of the week! Direct […]

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AlphaGo beats Lee Se-dol again to win the Go series. We discuss why slowing down AlphaGo and making it think more like a human, might have won the match.

Windows 7 users start getting auto upgraded to 10, the incredible images that reveal bacteria motor parts & of course our Kickstarter of the week!

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Sharing with Intent | WTR 45 https://original.jupiterbroadcasting.net/89461/sharing-with-intent-wtr-45/ Wed, 21 Oct 2015 14:40:26 +0000 https://original.jupiterbroadcasting.net/?p=89461 Angela is the Operations Manager of “ALL THE THINGS” at Jupiter Broadcasting but also a mother of three. She discusses her journey in tech as well as her kids’. Direct Download: MP3 Audio | OGG Audio | Video | HD Video | YouTube RSS Feeds: MP3 Feed | OGG Feed | iTunes Feed | Video […]

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Angela is the Operations Manager of “ALL THE THINGS” at Jupiter Broadcasting but also a mother of three. She discusses her journey in tech as well as her kids’.

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Transcription:

ANGELA: This is Women’s Tech Radio.
PAIGE: A show on the Jupiter Broadcasting Network, interviewing interesting women in technology. Exploring their roles and how they’re successful in technology careers. I’m Paige.
ANGELA: And I’m Angela.
PAIGE: So, today, everybody, we put Angela on the hotseat, ask her a whole bunch of questions about Jupiter Broadcasting, about being a mom, about how technology has improved her life or changed her life, and a lot about sharing and connecting with other people. It’s a really good interview.
ANGELA: Well, I have to agree, if I say so myself. But, before we get into this interview about me, I’d like to mention that you can support the network and Women’s Tech Radio by going to Patreon.com/today. That is the Jupiter Broadcasting bucket. The main bucket where you can support pretty much any show on the network. And when you go there, specifically, you are supporting Women’s Tech Radio. Patreon.com//today.
PAIGE: And we get started with today’s interview by just chitchatting with Angela.
So, Angela, thank you for joining us on Women’s Tech Radio. It’s really fun to finally put you on the mic since you put me on the mic a while ago.
ANGELA: i know, like two months ago, at least.
PAIGE: Yeah, much longer, actually.
ANGELA: Really?
PAIGE: Yeah, it’s been quite a time.
ANGELA: Wow, time flies.
PAIGE: It does.
ANGELA: Oh my gosh, is it going to be a year in November?
PAIGE: I don’t know. We need-
ANGELA: I think we started in November.
PAIGE: We need what, eight more episodes after this to do 52.
ANGELA: Well, that’s if you count by episodes. But I mean, like time.
PAIGE: Well, yeah, time. It’s about November, yeah. That’s crazy.
ANGELA: Wow. Yay.
PAIGE: I love it. So, what people want to know, what I want to know, is kind of like what this journey has been like for you. And I think that we’ve heard some about how you got started in tech. How you, through the different interviews, and I guess I would like to know some of your story of like what it’s been like to really be immersed in tech, especially in this broadcasting end of things. Where we’re in this age of no gatekeepers, you know, you can just put things out on the interwebs, like we do with this show. What has that done to your life? How has it been interesting? How has it be, like kind of coming from a semi-technical background into this media that’s so richly technical on both sides; where the topics of Jupiter Broadcasting are technical and the work itself is technical. Talk to me about that.
ANGELA: Okay. So I think from that, I would like to talk about I have always been one that has wanted to help others and educate others, and that is kind of the foundation of anything I do. And the technology that has developed over the last 10 years just magnificently supports it. It just is. It’s completely natural and even in middle school when we first started using technology, you know, I have the LiveJournal account. You know, I was dabbling in the small parts of the internet, but then, well being with somebody that always wanted the latest technology really helped, you know. I started on a Mac and I really, for some reason, I guess it could have been anything. Actually, you know what, i didn’t start on a Mac, but once I started on a Mac, I guess is what I mean. I feel like it really opened up my opportunities. I started using Soundtrack. That was specifically the thing that I moved to Mac for.
PAIGE: So, for people who don’t know, what’s Soundtrack?
ANGELA: Soundtrack is recording and music compilation software and it, it was like some crazy amount of money, like $300 or $400 at the time. This would have been like 2002. I was writing songs and I was using software that ran on Linux before switching to Soundtrack. But when I went into that Apple store and they had Soundtrack on demo, I grabbed a couple tracks and I put something together and it was amazing. And then a couple weeks later I bought it and I tried it. And I assembled those same tracks and now I have a song that I made. It was really cool. So I am a very creative person and that is another way that the creativity and the educational or desire to educate aspect really do goh hand in hand. I was a mommy blogger. That’s kind of been on hiatus for a little while. I do the Fauxshow, which is really a show that is whatever I want to talk about, but I always to grab things that–like if I told you that I was going to do a show on a certain topic, you might be like eh, yeah. But once you were there, you would be interested in it, because it would be a lot of different sources. And whether they be right or not, that’s debatable, but it’s not a real show, you know.
PAIGE: Yeah, right. It’s a fake show, a faux show.
ANGELA: Yeah, so in terms of Jupiter Broadcasting, I was a lot of the backend behind the scene operational side. You know, the accounting, the, you know, all that behind the scenes stuff. But once we put up the green screen in our third bay garage and started doing show there, I started getting more interested in the chat room and would hang out after Jupiter At Night. And that’s kind of where the Fauxshow started. I started just talking to the audience and the audience talked back and it gave them a personal touch and also involvement. And I really think that it solidified a whole new community aspect of Jupiter Broadcasting. And just from there, I just started getting to know the community and being more active in the IRC, which automatically got me more involved with the technology stuff and then now here I am doing Women’s Tech Radio.
PAIGE: Right. Awesome. Yeah, I mean, I”ve always been really impressed by your ability to share across a lot of different platforms.
ANGELA: I think people would call me an oversharer.
PAIGE: Yeah. Well, I don’t know. I think that you have a great way, like in person you connect with people really well, and I get to witness that. But I think that you, and I feel like that’s kind of a feature for me as well. But you also have this awesome way of bridging that to a digital audience. Like to people, like, even before I met you, I kind of felt like I knew you, because I had seen the Fauxshow and I had seen your Twitter. I had been following you on Google+ for a couple years. And then I showed up and I met you and I’m like, this is totally the Angela that I expect. You have a great ability to bring yourself across. How do you do that? Is that natural?
ANGELA: I guess it must be.
PAIGE: Yeah.
ANGELA: Yeah.
PAIGE: Does it just like occur to you, hey this is a moment that I should share or do you have to actively think about it?
ANGELA: Well, a lot of things, when I, when I make the decision to share something, it’s because I think that it will, likely it will help somebody else. That’s why I started MomVault, my mommy blog. Because there are things–it’s kind of like, it’s not that I want to share the hard sides of parenting or anything, because there’s a lot of harder articles in there, like getting allergy testing and cosmetic surgery for Dylan and things that people don’t want to relive or share or whatever, but there are so many moms and dads out there that kind of rely on knowing that they aren’t the only person that has to hold down their son while their ear is sewn back on.
PAIGE: I mean, it’s it’s the reason we do this show.
ANGELA: Yeah.
PAIGE: It’s just to know that you’re not alone.
ANGELA: Yeah.
PAIGE: That this is possible. You can get through it. You’re not alone.
ANGELA: Yeah.
PAIGE: I think that’s a really important, that’s a really fascinating way. I’ve always struggled with sharing. Some of my friends have been like, you really shout tweet, and I’m like, I don’t know how to tweet. Well, I know physically how to tweet.
ANGELA: No, she doesn’t. I know her in person, she doesn’t.
PAIGE: It’s so true. I’ve had people, I’m as bad with Facebook too. Somebody was like, you need to change your profile picture on Facebook. It’s been there for a long time.
ANGELA: I was going to tell you that earlier.
PAIGE: Oh man, okay.
ANGELA: Oh my gosh.
PAIGE: I have to sit down and really, really dig around every time, because I just don’t do it. I’m just not a natural sharer. But I think, thinking about it as helping people, I like that.
ANGELA: Yeah, and I feel that due to my creativity and my directness, bluntness-
PAIGE: I like directness, that works.
ANGELA: And conciseness, or being concise, my articles aren’t, there’s not a lot of fluff and I’m not trying to make money. You know, like on MomVault, but it just, I just can, I don’t know. I do like helping people and I know that MomVault has helped a lot of people. I think Fauxshow has helped a lot of people.
PAIGE: Yeah. I think even your Instagram is helpful. I love seeing your Instagram stuff. It kind of, I’ll be like rolling along and then I’ll see this, you’re, they’re always so positive. You just have so much positivity in your photography.
ANGELA: Well, I try. There’s some negatives, but yeah.
PAIGE: Okay. Well they are by in large.
ANGELA: Yeah. The thing is, this is weird to say, but in the past somebody has asked me, oh my gosh, that’s a great picture, what camera did you use? And I kind of laugh. It’s not the camera, it’s the person.
PAIGE: Yeah.
ANGELA: It’s me. Like, yes, it took a good picture, but I framed it. I worked with the depth. I worked with the colors and the lighting and figured out how to capture the moment. And I choose only to share those pictures, because I do take a lot more pictures than I share.
PAIGE: Yeah, well.
ANGELA: As would anybody. I don’t keep all those pictures. You know, there’s a lot of photo 101 things that I think I could probably do a whole show about.
PAIGE: Could you do a Fauxshow about it?
ANGELA: Probably. I have done quite a few Fauxshows about the photos, but anybody can take pictures of their kids. But what really–who cares about my kids? You know? Like who cares. There are people that care and they care because of the thought and the time and effort behind the picture.
PAIGE: Yeah, you put intention into it.
ANGELA: Yeah.
PAIGE: Yeah.
ANGELA: And it’s not just, oh here they’re smiling again.
PAIGE: You made me care about a snail the other day. You had this picture of a snail and I was like, that is totally true.
ANGELA: Right. It was about the little things in life.
PAIGE: Yeah.
ANGELA: Yeah. And I just– I didn’t step on him on the way to or from the bus stop. On the way to the bus stop I thought, I’m going to take a picture of that snail on the way back. And I did. I got down on the sidewalk and I took a picture of the snail. I took one where it had just the pavement as the background, and then I took another one, because I was like, oh the sun is shining over there. Maybe I can get a glow on the snail. So I took two pictures and I chose that second one that you ended up seeing on Instagram.com/MomVault.
PAIGE: Nice plug.
ANGELA: I know, right? So, I think everything I do has meaning and I hope that it would help other people in any way. I know that there are a lot of viewers, listeners of Jupiter Broadcasting that see my pictures on G+, Twitter, Instagram, or Facebook that, not rely on it, but it’s very, very welcome.
PAIGE: It’s a value add to my day.
ANGELA: Yeah. Unlike maybe other people in their life that add pictures that don’t necessarily have the charm, the quality, or the focus. Which, I’m not trying to put people down, at all. I”m just-
PAIGE: No, you have a skill for that. It’s definitely there. And the intention, it means a lot. Like art without intention is just craft.
ANGELA: Yes. Yes.
PAIGE: I think.
ANGELA: Yes.
PAIGE: I think that’s the big differentiator between craft and art. Craft is something you can do; art is something with intention.
ANGELA: Yes.
PAIGE: And I realize that may be a really over simplification and some of my art major friends are going to be upset with me for saying that.
ANGELA: Right.
PAIGE: But that’s my take. And I love that about your work. It’s part of working with you. You always intention, which is great.
ANGELA: And attention to detail. That’s for sure.
PAIGE: Yeah. Yeah. Which is a nice add to me.
ANGELA: But I really like the social networking. I love the fact that people from around the world watch my show or listen or see my pictures and comment on it.
PAIGE: Yeah. The way technology has changed that is mind blowing.
ANGELA: Uh-huh.
PAIGE: I just can’t even really actually wrap my head around that.
ANGELA: Yeah. And honestly, it took me so long to get on instagram, and I was such a snob about it. I’m like, man, who wants all their pictures to be square. And now, like even though my phone has the square option, I still them full, but I, I’m like, okay, will that fit in a square.
PAIGE: You eye is automatically looking for a square.
ANGELA: Yeah, it kind of changes, it kind of changes how I take pictures.
PAIGE: I am going to call you out on something thought.
ANGELA: Okay.
PAIGE: You’ve got to fix the video thing. The portrait video has got to go, man.
ANGELA: Oh, that wasn’t me.
PAIGE: That wasn’t you? Okay. Good.
ANGELA: Yeah, that was, that was Jenny, yeah.
PAIGE: Okay. Good.
ANGELA: But yes, I am guilty of that though. And I am guilty of taking more portraits than landscape. I need to do more landscape.
PAIGE: Yeah. I’m a landscape junky, but that’s because I grew up–when I worked as a photographer for a while I was doing landscape photography and architecture photography, so it’s always landscape, especially for architecture.
ANGELA: Is landscape for landscape?
PAIGE: I know, shocking. Shocking.
ANGELA: It’s a lot easier to frame something square using portrait, to me. Even though, regardless, either way you know that-
PAIGE: How do you–so do you like still apply photography basics, like two thirds to square? Does that work?
ANGELA: I don’t know.
PAIGE: Do you know the two-thirds rule?
ANGELA: I don’t think so.
PAIGE: Oh, awesome.
ANGELA: I know, right?
PAIGE: The rule of thirds. So the idea is that if you break things up into three sections; one section, two sections, three sections. I’m using hand gestures which is super helpful for the radio. But that the, if you break a rectangle into three sections the focus of your photography should land on the separation between either section one and two or section two and three.
ANGELA: Oh, no. No. I don’t, I don’t use that. But, I’m not–okay, so a lot of people think a good picture is a centered picture.
PAIGE: No, that’s exactly what that’s fighting against.
ANGELA: No, I know. I know. And I do that. I do do centered sometimes. But there was a picture recently of Abby with a quote, and I intentionally had her off to the side so that I could put the quote there. So I don’t necessarily follow that rule, but I don’t stick to centering.
PAIGE: It’s internal, yeah.
ANGELA: Yes, correct.
PAIGE: Cool.
ANGELA: I have variety.
PAIGE: I believe that. I’ve seen it. So, a little talk, big switch here. I”m going to use some insider info. You’ve got three kids.
ANGELA: Oh man, now everybody knows.
PAIGE: No, that’s not the insider info.
ANGELA: Oh.
PAIGE: I know that they all use computers.
ANGELA: Yes.
PAIGE: And what do you think, like as a mom, how do you approach that? There’s a lot of information out there about-
ANGELA: Yes.
PAIGE: It’s good, it’s bad. How do you–and I know that because we’ve just talked about the fact that you’re always acting with intention, how do you do that intentionally with your kids.
ANGELA: Okay. That is a great question, Paige. So i–my first born is a son and I imagined him holding a mouse and keyboard at like a year.
PAIGE: Yeah, well with the house that he’s growing up in, right?
ANGELA: Right.
PAIGE: Yeah.
ANGELA: But was actually not until his fifth birthday, right? No, sixth birthday, just before his sixth birthday that I introduced him to the keyboard and mouse.
PAIGE: Oh wow.
ANGELA: On my computer.
PAIGE: So before that, was he still using tablets or something?
ANGELA: Yes. He was using iPads, yes.
PAIGE: Okay.
ANGELA: And he understands them freakishly well. All three of my kids do. But there was a little bit if a curveball with Dylan with the keyboard and mouse, but Minecraft is a good motivation.
PAIGE: He’s determined because of Minecraft. It’s a good motivator.
ANGELA: Yes. Yes. Perfect.
PAIGE: Had he done Minecraft, so jumping in, had he done it on the iPad first?
ANGELA: Yes. Pocket edition.
PAIGE: Okay.
ANGELA: Yeah. And I honestly cannot do it on the iPad, because it’s weird.
PAIGE: I haven’t tried.
ANGELA: You have to use both hands. Which, I know, it sounds like a really–it’s just so weird on a touch screen.
PAIGE: You’re old now.
ANGELA: I know. Yeah, he reminds me of that every day when he’s like, oh mom ,did you know about this in Minecraft. I’m like, yeah, I’m been playing Minecraft for four years, but no, I never knew that. Or that’s new. That’s an update since I’ve played. Just all three of the kids have done really well with learning on Ipads. Once Dylan started on his laptop, Abby expressed interest as well. And I wanted them to be able to play Minecraft together. So she actually started just after she turned four, or I guess, yeah, ish. She is four right now and she is playing Minecraft on the computer. I made it fun. I did L and R for left and right on her mouse. I did different stickers so she could learn WASD. And then also added stickers for esc and one other one that I can’t remember. But basically, it made it a lot easier for her to learn it.
PAIGE: Wow.
ANGELA: Yeah.
PAIGE: Full disclosure. I was hanging out with Abby and she was obsessed and asking all night last night if she could show me how to play Minecraft.
ANGELA: I know, yeah.
PAIGE: Which is hilarious, because she would actually have to show me how to play Minecraft, because I have not ever played. Well, I played for literally five minutes on a Raspberry Pie once, because it’s the one thing they include on the Raspberry Pie.
ANGELA: Oh, that’s funny.
PAIGE: Yeah, that’s it. At some point she will have to teach me how to play Minecraft.
ANGELA: Well, I ran into an issue where her iPad can no longer play Minecraft, because the OS is no longer updatabalbe.
PAIGE: Is iit a 2 or?
ANGELA: Yes. And I accidently did a Minecraft update just broke it. So she plays on her computer now. But that freed up her iPad so that Bella could play on it. And so there’s educational games on there. Learning her ABCs, learning how to count, just learning the whole touchscreen interface. And I rely on that heavily.
PAIGE: How old is Bella?
ANGELA: She’s two. She just turned two. I rely on that heavily in the morning when she gets up between 4:30 and 6:00. I leave the iPad on the beanbag in my room and she comes in on her own and sits down and plays it.
PAIGE: I’m really impressed. I have a nephew, he’s three, and he loves the iPad. It’s definitely a reward for him. It’s very careful, like when he can use the iPad and when he can’t. Especially because he’s a bit jack smash, so he likes to smash things. So, the iPad, of course, being a very expensive piece–and he hates the case–like we got one of the kid case things and that was good when he was two, but now it’s no, he won’t touch that one. He has to have the real iPad. But the amount that he has learned on the iPad is really impressive. I think the educational games have really stepped up their game from when I first looked at them. Do you think it’s like–do you worry about them spending too much time on these devices?
ANGELA: Yes and no. There’s something that I have done very right, and I can’t pinpoint what it is. But I can say that my kids have a really good balance of outdoor play, social play. And by social play I just mean like when we’re at parks they play with other kids. When we’re at the children’s museum they play with other kids. We’ve done a lot of play dates. I literally at one point would drive the kids to the park, let them out, let them play for two minutes, and then say okay let’s get in the car. Just to get them used to it. Because parks are fun and they want to stay there, but I needed them to get over the, I want to stay here. Why can’t-
PAIGE: This is going to sound terrible, especially to all the moms out there, but you worked on recall with your kids.
ANGELA: Yeah.
PAIGE: Yeah, that’s what we call it with dogs.
ANGELA: Okay. Yeah.
PAIGE: They’ll come when you call.
ANGELA: Same thing with technology.
PAIGE: Oh, okay.
ANGELA: They don’t freak out when I say no to TV. They don’t freak out when I turn off the TV.
PAIGE: I have noticed that.
ANGELA: Yeah, they know that it will still be there tomorrow or later, or whatever and that I’m redirecting them, or that I’m redirecting them to something that could be equally or more fun. Or feed themselves.
PAIGE: So did you do the same sort of thing where you kind of set small time limits for a while so they got used to that or was it just kind of more natural on that?
ANGELA: It was very organic. There’s never really been a time limit. There was a slight concern when Dylan developed a tick where he was squinting his eyes a lot and I thought, oh gosh, maybe it’s because he’s sitting too close to his iPad.
PAIGE: Yeah.
ANGELA: So I did limit it for two days as a temporary thing, but then he just got over it.
PAIGE: Okay.
ANGELA: I have never really done hard fast, but if in a pinch and I need to get work done and they can be–the older kids can be playing Minecraft and Bella can be on the iPad, yeah, we’ll do it.
PAIGE: And do you guys use the parental features on the iPad-
ANGELA: Yes.
PAIGE: Where you can lock down certain apps?
ANGELA: Absolutely. I also use it on Abby’s computer, though I recently had to take it off, because Minecraft runs a lot of websites in the background.
PAIGE: Huh.
ANGELA: Yeah, I don’t know what that is about, but every five seconds it was popping up with a parental control. You can’t access this website. Allow once or always. And then I’d have to type in my password. Then it would happen again next time. So it was really–in fact, I guess OS 10 switched away from using, well I don’t know if it was OS 10 of Mojang, but the Minecraft launcher no longer uses Java and so when I got the new launcher it couldn’t fully download the executable, because the websites websites were blocked.
PAIGE: Interesting.
ANGELA: I couldn’t figure out why the launcher wasn’t working and so I signed out and then, or signed in as an administrator.
PAIGE: I have to say, for as big a market as kids are, I used to work professionally as an in-home technician and I would go places. And one of the most requested things was parental setups, because it’s so confusing. It’s so not supported by so many things.
ANGELA: Have you looked in OS 10 parental controls? It’s fantastic.
PAIGE: No, they’re really good, but they’re complicated for non-technical people.
ANGELA: Well, maybe.
PAIGE: Maybe.
ANGELA: Because the default is, you can strap down, no websites for these educational ones, and they’re actually meant for kids. It’s perfect.
PAIGE: Right.
ANGELA: Then you can add websites that are okay. Which, obviously, there are a lot of websites so you would run into the constantly being limited.
PAIGE: Yeah.
ANGELA: But it has only allow the computer to be signed in during these times and after an hour, that was all very user friendly.
PAIGE: Oh, okay.
ANGELA: I haven’t used it yet, because Abby doesn’t really need it. They play Minecraft every once in awhile, but I was so impressed with that when I saw it. It would be, you could set it by day.
PAIGE: I actually used a parental control account when I first started working remotely to limit myself to only my work sites.
ANGELA: Ah, good for you.
PAIGE: Because I was having focus problems.
ANGELA: An you locked your phone, right?
PAIGE: I would log in-
ANGELA: You locked your phone away.
PAIGE: Well, at the time the phone was not great for that sort of thing. It was tiny. It was like iPhone 3 or whatever so it was a tiny, tiny screen. Not cool like they are now, but it’s really cool. So, you’ve kind of had this journey. You’re a mom, you’re working in a small business, it’s all in tech. Have you found that it just kind of flow together with your life? Do you feel like having a career that is technology based and kind of some of the, the freedom that we get because of that has worked well with being a mom? Has it been bad, because you can kind of–because you can work anywhere, do you work more? Like-
ANGELA: Right. Well, that is a very loaded question, because it’s not like working for a company remote, right? Like a different company.
PAIGE: Right.
ANGELA: When you work for yourself there, it’s really hard to limit yourself to 8:00 to 5:00 or whatever. I think it’s definitely been a struggle, because I had to adjust my perspective and expectations of working while having three kids. You know, getting mad at them because I can’t get a task done is just–it’s just not okay.
PAIGE: That’s just bad for everybody.
ANGELA: Yeah, and so, and because of that I decided that I needed solid blocks of time where I could focus and so about two years ago I hired a nanny that would come into the house a couple days a week, give me that ability to focus, and then the kids–I mean, I wasn’t neglecting the kids, but obviously, I can’t focus on them and the company at the same time.
PAIGE: Yeah, I mean, it’s not neglect. You’re setting up quality time for both, because it means that when your’e with the kids-
ANGELA: Exactly.
PAIGE: You’re with the kids. And when you’re with the company you’re with the company.
ANGELA: Right. Yes. Yeah. So it’s definitely a struggle and adjustment and I think it just varies, really from person to person and situation to situation, but you just have to–I’m of the mind–and this happened really early on when Dylan was an infant, or almost almost a year old, that really they are my life. They are the priority. They are the focus. And they will pretty much always come first.
PAIGE: Yeah.
ANGELA: And that’s pretty well, I think, relayed in, in my photography.
PAIGE: Yeah, i think in the way that you share.
ANGELA: Yeah.
PAIGE: Also in the way that you kind of–the way you move through life it’s very obvious that your kids are that level of importance to you. But it seems so healthy. I’ve very impressed by that.
ANGELA: Yeah.
PAIGE: I’m not going to lie. You really impress me as a mom and as a not mom. That’s kind of hard to do, because I don’t know a lot about momming.
ANGELA: Sure.
PAIGE: Is that a word? Momming.
ANGELA: Yeah, coined right here, Women’s Tech Radio.
PAIGE: There you go. I think mothering is the appropriate term.
ANGELA: Mothering, yep.
PAIGE: Yes. Which sounds like, I don’t know.
ANGELA: Don’t add an S, it’s not smothering.
PAIGE: Oh, that’s terrible. I love it. You’re so funny.
ANGELA: I know. No.
PAIGE: So what has been the hardest part about tech for you? Because I know we’ve talked some and you’ve been–like some of interviews that we’ve done-
ANGELA: Yes. Right.
PAIGE: You kind of get this glassy look where you’re like, I wish I understood. And it’s not just a glassy look. It’s like a look of, I wish I understood more of what you guys were talking about.
ANGELA: Yeah, well, you know, the inferior complex or whatever.
PAIGE: Imposter Syndrome?
ANGELA: That is exactly what I meant, yes. That definitely happens, but not like–I feel like if I just, if I just learned a little bit it would give me enough in to have a better perspective, but because I haven’t been able to take a class or a course or learn one language or any kind of programing or whatever. I know a little bit of HTML, but I just, yeah. I feel like if I learned one language it would help me kind of better understand other languages.
PAIGE: Yeah.
ANGELA: And other things.
PAIGE: Honestly, it’s the fundamentals help you, it’s vocabulary.
ANGELA: Exactly.
PAIGE: Most of learning programming is vocabulary.
ANGELA: Yes. Yes.
PAIGE: At the beginning at least. I mean later on there’s all sorts of other things.
ANGELA: Right. Right. And I haven’t exactly had the time to focus or–I’d really like to do Linux Academy.
PAIGE: Yeah.
ANGELA: Or some other kind of-
PAIGE: Codecademy or whatever.
ANGELA: Yeah. To get to learn stuff. But I don’t know. I mean, I don’t know, because I don’t know it. I don’t know if that’s a direction. I know that I like database. But I don’t know if I could do that on a daily basis. You know? Or if that would my passion or career. Right now, I’m pretty satisfied with the business operational side of things.
PAIGE: ANd you are very good at it.
ANGELA: And social networking. But I’m not opposed to learning more.
PAIGE: You know, I don’t even think necessarily I’m going to look at you and say, well you should be a programer, it’s an excellent career. Well, of course it’s an excellent career. I like it. I love it. But I think that, you know, I’m not quite on the everybody should learn to code train. I think anybody who has interest should try it. You know, like anything else. How do you know if you like ice cream if you don’t try it.
ANGELA: Right.
PAIGE: Trust me, you’ll probably like ice cream.
ANGELA: Right. Unless you’re my kids and you ask if it can be warm. Yeah.
PAIGE: Wow.
ANGELA: Yeah.
PAIGE: That’s a thing. So do they like bread pudding?
ANGELA: I’ve never fed them bread pudding.
PAIGE: It’s like warm ice cream. You should try.
ANGELA: Gross.
PAIGE: It’s an English thing.
ANGELA: Okay.
PAIGE: I’m super English. It happens. Well, I think that I would totally be happy to commit to, we should do a lesson on air.
ANGELA: I think so too.
PAIGE: Okay. We’ll look up some stuff. We’ll talk about some options. We could either do a stack talk where we talk about what actually makes all the stuff function or we could talk about a specific language or maybe both.
ANGELA: Now, keep in mind that I’m very, very direct. So, and I’m going to ask stupid questions.
PAIGE: There is no stupid questions.
ANGELA: Well, okay. I’m going to ask questions that will probably make you giggle.
PAIGE: You’d be surprised. I’ve taught hundreds of beginners at this point.
ANGELA: Okay. Okay.
PAIGE: So, I’m not worried about it.
ANGELA: Okay.
PAIGE: Yeah, I think that, as long as people are asking questions it means they’re engaging.
ANGELA: Right.
PAIGE: If you sit there and don’t ask question, that’s when I’m like, are you stupid or something son?
ANGELA: Wow.
PAIGE: Yeah, no, not quite.
ANGELA: Judgement.
PAIGE: Yeah, super judge. No, you know, I’m going to call you out. You should engage. Ask questions. Anybody who is out there trying to learn to code, don’t feel like it’s a stupid question. At some point somebody had to figure it out. And, you know, maybe you’re working with one of the savants who started coding when they were six, but the likelihood of that is rare.
ANGELA: Right.
PAIGE: I remember, I spent almost six months trying to just understand the very, very basic concept of object oriented programing. Just understanding what it was. I just couldn’t even get my head around like waht is this? Not even just how to do it. That was a whole separate journey. It was like, I don’t get it. I don’t get it. And it look going to four or five different meetups, asking a whole bunch of questions, finally finding a book that kind of filled in those gaps. If I hadn’t asked those questions, I’d still be stuck. And they felt like, of course they felt like dumb questions. I was years into my programming journey and I don’t get this really fundamental concept, like what the heck.
ANGELA: Yeah. I took an environmental class in college where I was the only person to ever ask questions.
PAIGE: Oh my goodness, that’s terrible.
ANGELA: Yeah.
PAIGE: I hope the rest of the class failed.
ANGELA: Well, I don’t know, but nobody really had very high grades. But I was complemented by other students about how I was able to ask questions regardless, you know, just because I wanted to know.
PAIGE: If you’ve got a question, especially if you’re sitting in a room full of people, likelihood is someone else has that same question.
ANGELA: I know.
PAIGE: And they’re just not willing to ask it.
ANGELA: Yep.
PAIGE: Yep. And it sucks. I’m totally that person. I step up and I ask questions, because I know that I can. I know that people need it, but I hope other people will do it too. The pivotal question, what are you the most excited about about technology?
ANGELA: I knew. I knew you were going to say that.
PAIGE: Well, then I’m going to ask you the stack question too, so.
ANGELA: Uh, I don’t know what that is.
PAIGE: That’s okay.
ANGELA: Okay. So, um, I don’t know anybody at st-, no that’s slack. Okay. Technology. I am really excited about user experience. Essentially one of the interviews that we did today. The Cornbread app has my mind blow. I really hope that we see more companies that provide something that creates an almost all inclusive personal touch experience built on a community. I’m really like the community oriented everything. That is just so cool to me.
PAIGE: What I said, technology for connection, not consumption.
ANGELA: Yes. Yes. Exactly. We can all be on the internet for hours consuming, but, well, I was going to say what is the value, but there is value in that. But I really like the connection.
PAIGE: Yeah. I do think that we’ve–you know, and I rail against this and a lot of my friends know I’m fairly anti-Facebook and even Twitter, I’m much more picky about things. Because I think that there’s a lot of this mindlessness that goes on now.
ANGELA: Yeah.
PAIGE: You know, it’s the same with where TV is or was. You know, at the same time, you can just kind of sit there and you aren’t getting anything out of it except distraction.
ANGELA: Right.
PAIGE: And distraction and escape can be really valuable. Like I don’t deny that. I definitely have my moments where I’m like, I’m just going to go look at Facebook for half an hour, because I just need to zone out. But that’s what I’m doing, I’m zoning out. I’m not adding to myself. I’m not adding to my community. And I think that being able to separate that and find the ways where we are providing value to ourselves and to each other is really important. I think that tech is, we’re on the verge of some of those breakthroughs again.
ANGELA: Yeah.
PAIGE: Like with Cornbread.
ANGELA: Also, i did a recent–well, I guess it’s probably been over a year now, but I did a Fauxshow on the Buy Nothing pay groups. The Buy Nothing groups on Facebook. It’s so amazing. In our city it was split into five different groups, because we’re big enough. And I am getting to know all of my neighbors. And so I posted on the Buy Nothing, where you can either give stuff away or accept things. You know, ask, hey I need this. I had put, you know, I am looking for anything owl related for my daughter’s birthday. She’s going to be two soon. You know, this was like in July. And one gal, she had an owl shirt that I could wear. And it was perfect. IT was one size too big, but, which is actually flattering, because, you know, so it was good. and it was black, which is perfect, with silver, and I love silver. It was just so perfect. And then as I was picking it up and meeting her she said, oh, do you have a cake being made yet? And I was like, well no. And she said, let me do her cake. And, you know, honestly the skeptic in me was like, I don’t know. I mean, I could see her living condition. It wasn’t horrible, but I’m like, I don’t know if I really want her, like can she ever make a cake. Is this one of those people that thinks they can do something.
PAIGE: You just never know.
ANGELA: But I’m not going to burst the bubble. I was like, yeah, sure.
PAIGE: Good. Yeah, step out in faith.
ANGELA: I’ll pick up and maybe, maybe it will go in the garbage and maybe it will be amazing. It was amazing. I was amazing.
PAIGE: I think it’s really, it’s sad awesome to me that we have to go out-
ANGELA: Yeah, I know.
PAIGE: We essentially have to send things into space and let them come back to connect us to the people right next to us. So, it’s sad and awesome. It’s like, oh man, I wish I could just go knock on my neighbor’s door, but at the same time-
ANGELA: Yeah, but we used to have to use horses.
PAIGE: Yeah. Yeah.
ANGELA: It’s not much different.
PAIGE: No, it’s not. And we’re definitely-
ANGELA: Like, there’s even more connectivity than back then.
PAIGE: Yeah. I agree with you. I love, as excited as I am about like wearables and internet of things and all these other interesting parts and smart homes, and some day I will build Jarvis. This is on my to-do list. The fact that I can start to use technology to connect with the people who are physically around me is so valuable to me. And especially someone who, I work remotely. I work by myself. Without things like meetup, I would be a really miserable person.
ANGELA: Yeah.
PAIGE: Meetup.com has changed my life.
ANGELA: Yeah, and really, the IRC changed my life. I’m like, wow there’s a whole community out there. There’s a lot of people. I don’t know. It really opens up possibilities. And then, since she made that cake–and she didn’t make it. She actually didn’t make it. She has a friend that works at a local grocery store that made it. She has since, she bought Bella and owl sweatshirt.
PAIGE: Aww.
ANGELA: Yeah, and it was so crazy. Yeah, I mean, it was just so cool that people can be so selfless. And that’s what I like to do. I like to give away things to the community. But I also buy, I also sell. I also use the buy/sell pages, which are also awesome.
PAIGE: No, there’s still value there. Like, I’m getting something cheaper than it would be in the store, for sure.
ANGELA: Right. Or getting rid of something.
PAIGE: Yeah, both sides of it are important. Yeah. I had this kind of pivotal experience, which I say a lot, but I traveled for two years in an RV all across the US and I loved it. It was really fascinating. But the thing that really impressed me, because I kind of always believed this, but didn’t really have proof, but people are good people. I think by in large anywhere you go, people want to do good things. We all, I think we’re wired for it. We get a lot of value out of providing for others. Out of helping out. It’s biogeochemical at this point.
ANGELA: Yeah.
PAIGE: You know, we get dopamine when we do good things for people.
ANGELA: Right. Yeah.
PAIGE: It’s legit. I don’t know if I believed it until I did this journey and it was, like I really do. Like random things, like you know coming up to Chris at OSCON for the first time and being like, hey. And then meeting you guys. And you’re like, yeah, let’s do this thing. There’s no–we’re not getting anything.
ANGELA: This thing being Women’s Tech Radio.
PAIGE: Women’s Tech Radio, yeah. We’re not–I don’t sound like Women’s Tech Radio is paying my bills or making me a fortune or anything-
ANGELA: Right.
PAIGE: I want to give back to the community and you wanted to too. And getting together and doing that is even more valuable.
ANGELA: Yep.
PAIGE: So, very cool. And I love that technology gives us space to do that.
ANGELA: Uh-huh. What’s your stack?
PAIGE: Okay. Stack question. So what are the tools that you use on a daily basis?
ANGELA: Oh, right. Yes.
PAIGE: What’s your stack is what we developers call it.
ANGELA: Whew, okay.
PAIGE: You got all like, flustered, possibly.
ANGELA: Yes. Here I go. Here I go. Um, wow. Okay. There’s a lot. So, Telegram for internal communication. We use Freshbooks for invoicing. Quickbooks for accounting. I use Google Docs. I use Excel. I use Pixelmator to do promotional artwork.
PAIGE: I love Pixelmator.
ANGELA: I use 99Designs, which I know isn’t an app you can go get.
PAIGE: No, it’s still something in your stack.
ANGELA: Yeah. I use 99Designs, in fact, one person in particular has designed all of our logo refresh that I started back in 2013, I think, ‘14. Yeah, the end of 2013. Let’s see, what else?
PAIGE: Instagram.
ANGELA: Yeah. Patreon, Instagram, Twitter, G+, Facebook, all of those. I’m trying to think. Reddit.
PAIGE: You really are like a social maven.
ANGELA: Yeah. I do a lot of social things here. Let me pull up my thing.
PAIGE: You mom frequent tabs?
ANGELA: Or just my Jupiter Broadcasting dropdown. So, I guess more Jupiter Broadcasting related, we have a lot of different subscriptions. A lot of people think I just start up a podcast. No, there’s a lot of backend subscriptions. We use Scale Engine. I’m not sure if BlipTV is still running. I don’t think it is. But we use Archive.org, Libsyn. There’s, we used to use Roku TV.
PAIGE: You guys use Dropbox too, right?
ANGELA: We definitely use Dropbox at the, where you have to pay a buttload now.
PAIGE: Yeah.
ANGELA: Yeah.
PAIGE: I pay for Dropbox, even personally.
ANGELA: Yeah.
PAIGE: It’s so good.
ANGELA: And we also rebranded email. And, of course, Colloquy for IRC.
PAIGE: Oh yeah.
ANGELA: I use Colloquy.. And sometimes LimeChat, but eh.
PAIGE: Yeah. I think the really impressive part about this stack is, like, barring a couple standouts, most of that is web apps.
ANGELA: Yes.
PAIGE: You can run almost your entire business from the browser.
ANGELA: Yes.
PAIGE: That’s very cool.
ANGELA: It is cool. It is.
PAIGE: That is a huge change in the world. If you think about business in the past couple years. It’s really been even in the past five years that can be true.
ANGELA: Yeah. I do very much dislike Google Docs.
PAIGE: Yeah.
ANGELA: A lot.
PAIGE: It’s getting better.
ANGELA: Specifically spreadsheets.
PAIGE: Google Sheets is weird, because they went with their formula setup instead of using Excel so a lot of people have trouble translating.
ANGELA: Yeah.
PAIGE: And then some of the major features that you’re used to in Excel-
ANGELA: Yeah.
PAIGE: Aren’t there or are really hidden.
ANGELA: Yes.
PAIGE: And I think Google Docs is going to have the same experience that Microsoft had going from Office 2003 to Office 2007, which the thing was that they did this interview where they were like, okay people want in the next version of office. And they did hundreds and hundreds of interviews and 99 percent of the request were features that were already in Office.
ANGELA: Yes. Right.
PAIGE: And they were just, people didn’t know how to get to them.
ANGELA: Sure.
PAIGE: So that’s why we had the huge facelift between 2003 and 2007.
ANGELA: Yeah. Well, the thing is, the reason why I use Google Sheets is because you just can’t beat accessing it anywhere online.
PAIGE: Yeah. And the share.
ANGELA: Yeah. And sharing is very easy. Yes. Right. Yeah, I do not like–I had a bad experience using Dropbox and people editing, multiple people editing the same doc. It just does not work. The collaboration was not there. I’m sure there’s collaboration tools out there that would be better, but I haven’t used them.
PAIGE: Yeah, well, I don’t know. i really think that, honestly, as picky as I am, Google kind of has the market on the collaboration. Although, EverNote is picking up.
ANGELA: I haven’t used it yet.
PAIGE: I love it. It’s my second brain.
ANGELA: Yeah.
PAIGE: Maybe it’s my first brain at this point.
ANGELA: And, and of course we use Bitly.
PAIGE: Bitly, yep.
ANGELA: Yeah, to shorten links.
PAIGE: Very cool.
ANGELA: Oh, and some Markdown. Markdown browser add-ons.
PAIGE: Yeah. I’m still trying to get my head around the Markdown thing.
ANGELA: Yeah?
PAIGE: Yeah.
ANGELA: I did a Fauxshow on it.
PAIGE: Really? Oh, I should check that one out.
ANGELA: I did.
PAIGE: I will admit, I don’t watch all of them.
ANGELA: But, honestly, I’ve pretty much forgotten everything. I just use the add-ons now. It’s so easy. I’ll show you after the show.
PAIGE: Cool.
ANGELA: It’s really cool.
PAIGE: Yeah, at this point I just write things and then edit it later. I just write in plain text and then make it fancy later.
ANGELA: Uh-huh. Okay.
PAIGE: We’ll figure it out. Well, this has been super fun. We’ll have to do some more later.
ANGELA: Uh-huh.
PAIGE: If you guys have questions for either of us, feel free to send them in. We are always listening to you on Twitter and we’re always interested in new guests that you’re like to hear about. Cool.
ANGELA: Yeah. Thanks for listening to this episode of Women’s Tech Radio.

Transcribed by Carrie Cotter | Transcription@cotterville.net

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Sarcastic Parents | FauxShow 221 https://original.jupiterbroadcasting.net/85882/sarcastic-parents-fauxshow-221/ Fri, 31 Jul 2015 10:59:29 +0000 https://original.jupiterbroadcasting.net/?p=85882 Angela and Chris go through some sarcastic but so very true parenting motivational posters & follow up with a Fisher Family Update! Direct Download: HD Video | Mobile Video | MP3 Audio | YouTube RSS Feeds: HD Video Feed | Mobile Video Feed | MP3 Audio Feed | Torrent Feed | iTunes Feed Fill out […]

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Angela and Chris go through some sarcastic but so very true parenting motivational posters & follow up with a Fisher Family Update!

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Email angela@jupiterbroadcasting.com your computer based PORN SKIT! Yes, write your own potentially horribly geeky porn skit and email it in. Send in a pic and/or link and IRC nick.

WTR

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LostPass | Tech Talk Today 183 https://original.jupiterbroadcasting.net/83752/lostpass-tech-talk-today-183/ Tue, 16 Jun 2015 11:05:56 +0000 https://original.jupiterbroadcasting.net/?p=83752 LastPass discloses it’s been compromised, we discuss the scope of the hack & what our best and worst options are moving forward. Plus a recap of the most interesting things from E3 so far & more! Direct Download: MP3 Audio | OGG Audio | Video | HD Video | Torrent | YouTube RSS Feeds: MP3 […]

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LastPass discloses it’s been compromised, we discuss the scope of the hack & what our best and worst options are moving forward.

Plus a recap of the most interesting things from E3 so far & more!

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Foo

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My Faux Craft | FauxShow 216 https://original.jupiterbroadcasting.net/83377/my-faux-craft-fauxshow-216/ Sun, 07 Jun 2015 20:24:36 +0000 https://original.jupiterbroadcasting.net/?p=83377 Angela and Chase discuss getting a beginner on Minecraft, some advanced ways to find your lost home & other awesome aspects of Minecraft! Direct Download: HD Video | Mobile Video | MP3 Audio | YouTube RSS Feeds: HD Video Feed | Mobile Video Feed | MP3 Audio Feed | Torrent Feed | iTunes Feed Fill […]

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Angela and Chase discuss getting a beginner on Minecraft, some advanced ways to find your lost home & other awesome aspects of Minecraft!

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Email angela@jupiterbroadcasting.com your SUMMER PROJECT! Include your IRC nick, your project description and an image of some kind or a link to a video!

WTR

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Don’t Do It Alone | WTR 29 https://original.jupiterbroadcasting.net/83162/dont-do-it-alone-wtr-29/ Wed, 03 Jun 2015 07:31:50 +0000 https://original.jupiterbroadcasting.net/?p=83162 Moira is the President and CEO of Galvanize Labs, an edutech startup that brings together learning through gaming! Direct Download: MP3 Audio | OGG Audio | Video | HD Video | YouTube RSS Feeds: MP3 Feed | OGG Feed | iTunes Feed | Video Feed Become a supporter on Patreon: Show Notes: Taken Charge Game […]

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Moira is the President and CEO of Galvanize Labs, an edutech startup that brings together learning through gaming!

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Transcription:

ANGELA: This is Women’s Tech Radio.
PAIGE: A show on the Jupiter Broadcasting Network interviewing interesting women in technology. Exploring their roles and how they are successful in technology. I’m Paige.
ANGELA: And I”m Angela.
PAIGE: Angela, today we interviewed a good friend of mine, Moira Hardek, and she is the CEO and President, sole founder, of Galvanized Labs, and they’re a edutech startup. She kind of gives us the lowdown on what that means, and what that looks like, and kind of how she’s using her experiencing in gaming to bring technology and education together.
ANGELA: And into gaming, because it’s technology and education in games.
PAIGE: Yeah, its’ crazy. It’s like this awesome hybrid mashup that she goes on to kind of explain what that means. It’s a really neat interview, I think.
ANGELA: And before we get into the interview, I’d like to mention Digital Ocean. If you go to digitalocen.com and use the promo code heywtr, you can save on simple cloud hosting, dedicated to offering the most intuative and easy way to spin up a cloud server. You can create a cloud server in 55 seconds, and pricing plans start at only $5.00 a month. That’s 512 megabytes of RAM, 20 gigabytes SSD, One CPU, and one terabyte transfer. Digital Ocean has date center locations in New York, San Francisco, Singapore, Amsterdam, and London. The interface is incredibly simple, intuitive. The control panel is awesome. It will help you design exactly what you need, which empowers users to replicate on large scales with the company’s straightforward API. Check out digitialocen.com by using promo code heywtr.
PAIGE: And we got started with our interview today by asking Moira to explain her role in technology.
MOIRA: I’m the President and CEO of Galvanize Labs. We are a hybrid tech company at the moment. What we’re working on is ed tech, so educational gaming and technology education. My role is a little bit of everything. In startups, in small companies, it’s kind of everything from the business side to the tech side, the design side. I get to do a little bit of everything, which is probably really good for me. It keeps me excited. It keeps me interested, and it’s certainly never boring,. It’s kind of broad, but also really exciting.
PAIGE: What is a hybrid technology company?
MOIRA: I like to think of it as a hybrid, because we’re focusing on education and we have such a strong emphasis and validating the educational side of what we’re doing. Not just throwing out the term of, hey this is an educational product. We really want to be accredited and validate that educational status. So, we’re kind of half an educational company and the other half of it is a gaming studio. Everything to do within the game is all in house. Nothing is third party. Nothing is purchased. We do everything inside. So, everything from soundtracks to all the digital assets, to the game design, to the voices is all in house. That’s where I kind of feel the hybrid is. It’s great educational emphasis and then this fun game studio.
PAIGE: Has it been a challenge to kind of combine those two worlds? I mean, you don’t typically think of education and gaming at all.
MOIRA: It has been really interesting, because I just don’t think it’s been done in this way before. You really do have these two totally separate industries of gaming, which is so much more classically identified as entertainment. You know, I think of, game releases now are almost like movie release weekends and billion dollar release weekends. It’s entertainment and it’s really what it does so well. Education is obviously kind of almost the flip side of that. Not to say that education isn’t fascinating, but you certainly don’t see, you know, a billion dollar education weekend. And so, as far as how the money flows and how the tech works, it’s entirely different. So, when you try to put educational gaming together, you don’t see gaming classically as an industry really turning its considerable talent towards the education industry, because it just doesn’t have the same type of return. That leaves education a little bit off on an island, that although gaming is a really powerful tool that can be utilized within education, they really don’t get to use the great talant of the gaming industry. And so, that leaves educators to kind of self-educate when it comes to gaming. So, gaming inside of education, or edugaming, which that’s always a great term, has been a little bit lackluster, because it doesn’t bring this entertainment quality. Kids today, I mean, I like to call them the 3DS generation. They’re the first one, if you give them a crappy game, they’re going to tell you this is a crappy game. When they’re used to things like Battlefield and Call of Duty, and World of Warcraft. Visually stunning games with tremendous dynamics that keep them really engaged. Edugaming really can’t compete. What we really wanted to bring to this was a level of entertainment quality gaming with real educational validation. And that was a challenge. We really kind of were able to pull that off for the first time. We live in between these two worlds, and yet we don’t wholey belong to one or the other. There’s pros and cons to that.
PAIGE: Always, whenever you’re bridging a gap it’s always strengths and weaknesses.
MOIRA: Right. Yeah, first to market, again there’s bonuses and there’s drawbacks.
PAIGE: So you do everything in house. What kind of tools do you use to do that for education for gaming?
MOIRA: Oh my god, we do. I feel like there’s a little bit of, just, everything. The game and built and designed entirely from the unity engine. So, obviously, we do a lot of work in unity. All of the web interfaces. All of your guy’s favorite stuff from node to angular to the tremendous list of the custom APIs that we create. The game is hosted within Amazon, right, so AWS, and god bless them for that. And there’s just there’s so many little pieces that we’re able to put together and custom design. Half of the time that we spent building the original platform for launch, before we actually built the game, we built proprietary tools that we were going to use to build the game, and make production even easier going forward. So, the custom scripting system that we were able to create. All of the techs and all the interaction that you see in the game isn’t actually hard coded into the game. It’s actually all dynamically being pulled through our custom scripting system. And so, for our writers and our game designers, we actually have a web portal where now when we write scripts for games going forward, is we’re actually just — when we create those storyboards and write those scripts, we’re dropping the scripts into a web portal that’s then dynamically being pulled into the game when the game is hard coded. So, it’s great tools like that. We have an in-game currency that’s called jewels. It’s like gold coins in Mario Bros or rings in Sonic. To make, again, production much more efficient, instead of hardcoding exactly where those little pieces of currency are going to be in every level, we have a custom coordinate and mapping system. So, again, it’s on the back end. We get to go in this great little web portal that we’ve created and drop the coordinates for where these are going to go, instead of hardcoding in the game where they are. That just gives us a lot of freedom. So we can change levels, and we change maps, and we can build new things, and keep the game and the future games really dynamic and updated for the kids. So, it’s a great experience for our users. So, from the game itself to the tools we’ve created to make production more dynamic, there’s so much stuff that we’re using, and a lot of stuff that we’re creating on our own.
ANGELA: What is your target age?
MOIRA: The age range is remarkably large, because of the type of content that we’re offering. I kind of like to call the beginning platforms — right now, Taken Charge is a serious of four games that are played sequentially, and then we actually have three games that are about to kind of roll off the production line, and then we have 30 more that are currently up on the storyboard that are in production. The first, beginning part of our platform, I like to call as b.c. it’s before coding. So, its’ fundamentals, right. Its’ really getting kids to kind of work up into coding and those advanced topics. Because we’re talking about these fundamentals, that actually gives us a tremendously large age range. The only thing that you need to play Taken Charge is a third grade reading level, and a browser, and an internet connection. So, I have kids playing this that are from third grades to — we just completed a really fun pilot, actually here at a Chicago high school, and it was freshman, sophomores, and juniors in high school that were playing it. So, its’ really all about what level of knowledge the user or the player has, or in this case doesn’t have. And a lot of students in American are lacking these technology fundamentals. And then gaming, being this great universal language, can speak to a large range of audiences. So, the exact same game is just as fun and interactive for elementary school kids as it is for high schoolers. It kind of has that Minecraft effect, right?
ANGELA: Yes.
MOIRA: You know, ten years old playing Minecraft, and then very popular in the 55 plus market too, it’s tremendous.
ANGELA: Right. Where do you see the kids going after they use your product? Are you planning to develop something after that for more advanced? What is your vision on where they go after?
MOIRA: There’s kind of multiple ways to look at it. Obviously, the company being as young as it is, we are building extended platforms. So there are, again, three games coming and there’s 30 more games to come. So, this will be quite a large marketplace of options and of topics. It all begins to get more advanced. So, we’re all kind of about this progressive learning model and being able to progress kids through technology as a subject. Because, I feel like, technology is always kind of treated as this one off when it’s addressed educationally, and we certainly don’t do that math, right? And you always see, like, let’s throw kids into coding. Because coding and robotics, those are really sexy technology topics. And those are great, great, great topics. But when we teach kids math in school, when they have no background in math, we don’t start them in long division. We go back and start with addition and subtraction and multiplication. And then we move them forward. We make sure that they grasp these topics so that they don’t get frustrated, they walk way. When we teach kids technology, we’re throwing them to coding and there’s this huge assumption that they have this underlying knowledge, when I’ve got the benefit of working with kids hands on for the last decade. Ninety percent of the kids that we work with don’t know where a file goes when you download it through a browser. But we’re like, (unintelligible) go to coding. So, what we really want to do is build this progressive model, have them move forward. So, yeah, our platform will move into things like coding. It doesn’t move into things like 3D modeling and different stuff like that, so yeah, there are those options. We partner with a lot of youth development organizations that offer, again, more advanced programs. And we’re also kind of working with, now, other types of technical sites that are a little bit more adult driven. That, if you can get this really solid, kind of, base line in your younger years, then why couldn’t you go into — think of what’s out there in tech ed for adults. And things like Linda and portal site, and all those great educational sites that you can continue your own education online. So, there’s so many places to go after this, once you establish this great baseline. So, we’re working in a lot of different arenas to see where you can go.
PAIGE: Have you always been involved in gaming? Did you start out as a game developer or anything like that?
MOIRA: No, certainly not. I mean, I’ve always had an interest in games dynamics. I’ve always applied them in a lot of the work I’ve done. And game design as pure game design, was something that kind of came later. It really kind of came in the second half of my career and the decade that I spent at Best Buy. It really came for me when I really was able to recognize what a powerful tool gaming was going to be, and it could be in that educational realm. I had just had a particular passion point around teaching, and particularly in the youth market. Gaming just seemed to be at the center of that for me. Immediately, I think, kind of any other entrepreneur, I just looked at gaming and what it could be and was urked that — my point was view was, we’re not doing it right. I wanted to do something different with it. I had to get involved. So, gaming came much later for me.
PAIGE: So, you’re been a lifelong gamer yourself. What are some of your favorites?
MOIRA: I go all the way back to my Apple IIe when I was younger. I totally just dated myself and gave away how old I am. That’s fine. I still play like mod of number munchers from when I was a kid, because that’s all we had when we were in school. So games like that. And then Day of Tentacle I felt was really great. I still have the original box too, it’s one of my prized possessions. For me though, really, really advanced gaming. I have told this story a million times. It was the very first Civilization by Sid Meier when i was Civ, and that really pushed me over the top into my love of gaming. I really kind of like this closeted gamer in college, because I didn’t know any other girl that gamed. So, yeah, I always hung out with the geeky guys, because I worked at the student union, and they introduced me to Counter Strike and things like that. It’s been this really slow progression. I was really kind of an isolated individual gamer until after I got out of college. Then, when you go to work for a company like Best Buy, that sells games and consoles. the addiction got out of control from there.
PAIGE: I had a very similar experience. I got into games a little bit in high school and then (unintelligible) Civilization, definitely one of those. And the Sims.
ANGELA: Yeah, I never did do Sims.
PAIGE: I had to actually — I had a burned copy back in the day of the Sims and my freshman year I had to take it out of my drive during finals week and literally break it in half so that I would pass my finals and stop playing the Sims.
ANGELA: Oh my gosh.
MOIRA: Yeah, see. I think it still is. I believe it is still like the number one game for women. I believe it is still sitting out there as the number one game for women.
PAIGE: Yeah, I’m pretty sure.
ANGELA: I got into Minecraft in 2011, I think. And I really like it. Now, I’m playing it with my son and that’s really fun, but I did Battlefield 1942 and some of the other first-person shooters. And it was my husband and me and his friends. No other women, but it was great.
PAIGE: It’s one of my geek cards of shame that I’m epically bad at first-person shooters.
ANGELA: Oh, I am epically good.
PAIGE: Really?
ANGELA: They call me hidden angerz.
PAIGE: Oh man, that’s awesome.
ANGELA: Yes. Yes, I’m a sniper.
MOIRA: Very nice. I am epically mediocre.
PAIGE: Well, we run the gamut now.
ANGELA: Yeah, all three of us.
MOIRA: I can at least hold my own and not be at the bottom of it, but if I go to talk trash, then I totally get rocked. And so I’m just kind of somewhere in the middle. It Sim games that just dominated me. So like SImcity, that was the one that I had to get rid of, because I was going to never have a social live again with Simcity. And then, I was one of those that was so depressed when Simcity came out, you know, with EA last year, and it was so bad. But now, thank you Skylines, is amazing. And if you haven’t played that yet, do it. I’m afraid it’s going to very, very negatively impact Galvanize right now.
ANGELA: You know, in the same way that I’ve avoided Pinterest, I avoided Sims. Because I would get consumed. I have chosen not to do that, intentionally.
MOIRA: Don’t avoid Pinterest, it’s so good.
ANGELA: No, you know what, I use Instructables. It’s way better, because they actually show how to do it, right there. You don’t have to click on somebody’s blog so they can get ad revenue, or wonder, just because they didn’t put any link on how to do things. Instructables is way better. I tried to get into console games, like Donkey Kong I really liked on Super Nintendo. But Poker Smash on XBox is amazing.
MOIRA: I’ll have to look at it.
PAIGE: Like Poker, the card game?
ANGELA: Yes. And it’s like Tetris, but with poker. You match poker hands to clear lines.
PAIGE: Whoa.
ANGELA: It’s really cool. You go up levels. There’s different music, I just love it. Anyway.
MOIRA: This is it. Gaming is just universal. And this is why it’s just so, so powerful as a tool. This is why.
ANGELA: Yep.
PAIGE: I’m a competitive Tetris junkie. I like it. A lot of people are like, I”m really good at Tetris. I’m like, you don’t understand, competitive Tetris is different. Where you send lines to each other and stuff.
ANGELA: Do you have the Tetris lamp from ThinkGeek?
PAIGE: No, but I should.
ANGELA: Yeah.
MOIRA: Clearly.
ANGELA: I can’t find the power brick. The straight — it’s the straight brick. I can’t find it, but I have all the other ones.
MOIRA: I bet you anything it doesn’t exist, because like in the game, it’s never there when you need it.
ANGELA: Yeah, I have real life Tetris in my house with that lamp.
MOIRA: So, ThinkGeek didn’t actually ever create one, just to give you the same level of frustration that the game does.
ANGELA: No, I did — it did — I did have it. I have three kids and one of them took off with it somewhere and it is somewhere else in the house.
MOIRA: Your kids also are functioning completely the way the game Tetris does. That’s fantastic.
ANGELA: Yes.
PAIGE: Somebody has made off with my ilen piece. Where is it?
ANGELA: Yep.
MOIRA: So awesome.
PAIGE: So, you’re the CEO of your own company now?
MOIRA: Yep.
PAIGE: And having done that, and having been in the gaming space as a woman, have you been able to find other women to work with in your company? Other women gamers? How is that working?
MOIRA: I mean, I will definitely say, obviously there is women at Galvanize. I won’t overplay that, that I went out and went on some big search for women and everything, because quite honestly, my team and I have been together for a long time. We’ve worked together at previous companies. So, sadly that wasn’t this big recruiting coo. And I haven’t expanded the company incredibly. We’ve stayed in a very, very lean model as we’ve gone on to do this. You know, kind of going to Reddit way and staying real lean, so I haven’t done a lot of that. But, from a networking standpoint, it’s hard. I don’t see — I don’t come across a ton of other female startups in this genre. Certainly not, kind of, in gaming, and not locally. I think I mentioned I was on a Skype call last week, and that happened to be a female game designer and she was up in Canada. But the two worlds were completely different. Being on the business side here, right, and we’re monetizing the game. There’s is more kind of social game and kind of grant based. That kind of stuff. So, those were two a little bit different worlds that we lived in. Gaming is still, obviously very, very male dominated. I still get bathrooms to myself at PAX and GDC. And you guys know how that goes. I don’t come across a lot of that. What has been, I think, a little bit different for me is because of how we started the company, the fact that it was kind of bootstrap and angel funded, I didn’t do things like Y-combinator or Sim Connector, or kind of any of those incubators to kind of get this started. I went a different path. And then we moved right into a revenue model. I was networked a little bit differently. I didn’t have access to a ton of that stuff. It has been a little bit isolating. And that’s been not the greatest feeling in the world.
PAIGE: So, if other women are kind of out there with a big idea, and kind of some cohones to make it happen, it’s always sad to me that there aren’t more women out taking risks. What would you say to someone who’s got an idea and wants to try to be an entrepreneur?
MOIRA: Take a risk. I don’t see why not. I really — I don’t see any difference in a woman taking the risk than a man taking the risks, and the startups that they have. Quite honestly, my favorite kind of part of it is always strength in numbers. I don’t think it should be one or two female entrepreneurs at a time. I think we should be doing this in big groups and big numbers. Are there special challenges for us? I think, yeah. That certainly can be the case. But I also think women have a really, very particular point of view. I think it’s very powerful. The way that women look differently at how to solve problems. I think in the world and the way the marketplace today, I think the woman’s point of view is very, very powerful. And I’d love to see that out there way more than it is. The very simple answer to that is, yeah get out there and do it. I don’t see any reason why not. The same risk is involved. It is, it’s scary. I think my dad says it best. It kind of feels like you’re trying to thread a needle while jumping out of an airplane. It feels like that for everybody, no matter what gender you ar.
PAIGE: The diverse thinking is so important. We had an interview with Tarah Wheeler Van Vlack, and she’s a CEO of Fresh Mint and has done a lot of work in the tech space as a woman entrepreneur. And she’s like, it’s not even just women. It’s just getting a group together that doesn’t all think the same way. You can have a diverse group of all different colors of the rainbow; all different genders, all different sexualities, and put them in a room. If they’re all Harvard grads, they still all think the same.
MOIRA: That’s true.
PAIGE: Diverse thinking is more than just gender, but gender is a huge piece of that.
MOIRA: Agreed. Agreed. I’m a very, very big advocate of that. I think you see it all the time. I am members of different women’s groups and I can’t help but see it in a lot of different scenarios that I’ve put in, and these very stark differences. And I think that point of view is just so powerful, and I really want to see that voice and that point of view come to the forefront a lot more.
PAIGE: If there was one piece of advice you could give someone who is about to get started, what would you say?
MOIRA: I think is one I give every time I hear this one, and it’s so true. It’s just, don’t do it alone. I think there are a lot of people out there that think that when you do this and the startup culture is — it’s kind of either one of two things. Either you already have to be incredibly well-networked, and if I’m not then I can’t do this. And that’s not true. And the other side of it is, I have to have all the answers. I can’t do this if I don’t have all the answers. There’s this kind of misconception of I’m doing this alone. You’re not. You’re never actually really doing it alone and don’t try to do it alone. You don’t have to have all the answers. Don’t try to be the lone ranger on this. It’s okay to ask for help. It’s okay to bring other people in. It’s better to do it that way. It is scary, but it’s not scary for the reasons that you think it’s scary. Scary comes later, but don’t do it alone.
ANGELA: Thank you for listening to this episode of Women’s Tech Radio. Don’t forget, you can contact us by going to jupiterbroadcasting.com. There is a contact form. You can also do the show drop down to find all the Women’s Tech Radio shows, and find the show notes for each of the shows with tons of links and resources.
PAIGE: You can also check us out on iTunes, where you can subscribe to the podcast. Or, if you’d rather use the RSS feed, that’s available on the Jupiter Broadcasting site. You can also follow us on Twitter @heywtr. Or, you can check out our tumblr that has all of the transcripts of the past shows at heywtr.tumblr.com. And if you have a minute, shoot us an email. Leave us some feedback wtr@jupiterbroadcasting.com

Transcribed by Carrie Cotter | transcription@cotterville.net

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GetMakered | WTR 27 https://original.jupiterbroadcasting.net/82357/getmakered-wtr-27/ Wed, 20 May 2015 02:45:11 +0000 https://original.jupiterbroadcasting.net/?p=82357 Live from LFNW Diane Mueller explains her GetMakered project that includes a human sized turntable, a power wheelchair motor & a kinect. Direct Download: MP3 Audio | OGG Audio | Video | HD Video | YouTube RSS Feeds: MP3 Feed | OGG Feed | iTunes Feed | Video Feed Become a supporter on Patreon: Show […]

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Live from LFNW Diane Mueller explains her GetMakered project that includes a human sized turntable, a power wheelchair motor & a kinect.

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Foo

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Full transcription of previous episodes can be found below or also at heywtr.tumblr.com

Transcription:

ANGELA: This is Women’s Tech Radio.
PAIGE: A show on the Jupiter Broadcasting Network interviewing interesting women in technology. Exploring their roles and how they are successful in technology. I’m Paige.
ANGELA: And I”m Angela. Are you sure about that Paige?
PAIGE: Today I’m not. It’s been a long day at the conference here.
ANGELA: Yes.
PAIGE: So, we are live here at Linux Fest Northwest. And we got to pull some awesome people off the floor to do interviews today.
ANGELA: And before we get into the interview, I want to mention that you can support Women’s Tech Radio and the Jupiter Broadcasting Network by going to patreon.com/jupitersignal. You can donate as little as $3.00 a month or whatever amount you want. There’s a swag level where you get free stuff in the mail, or you can just ,like I said, do $3.00 a month. But either way, it’s a giant bucket. It funds all the shows on the network, and specifically Women’s Tech Radio, it keeps us going. And now we will get into the interview.
PAIGE: So, we’re here in the Make — What’s the name of your trailer?
DIANE: It’s Get Makered.
PAIGE: Get Makered.
DIANE: Yes.
PAIGE: And Angela is going to get 3D scanned for a 3D selfie.
ANGELA: Yep, Woo Hoo.
DIANE: I’m Diane Muller.
PAIGE: And this is Diane Muller and she is here — there — this is a home built awesome rig and their own scanning solution. They’ve got their own 3D platform, which they’re going to throw up on GitHub so other people can make.
ANGELA: Awesome.
PAIGE: And some other cool stuff. And I think Diane is going to walk us through the process.
DIANE: Yeah, so what I’ve done is, I belong to a group called the COast Makers, which is up in the sunshine coast in beautiful British Columbia, and we’re hosting our first maker fair in Gibson’s BC on May 31st, so we invite you all to come up across the border. We’re here in Billingham at Linux Fest Northwest. This is our maiden voyage of the GetMakered trailer. What we have is a human sized turntable that we built together, a collaboration design that is a very compact, low elevation, so that we can get people in, in the trailer, which is only 6’2”, so no standing up on this. It was designed to hold around 200 to 250 pounds. It’s got an old electric wheelchair motor in it, and it’s got a V-belt fan belt that’s 77 inches long, and it’s on top of a lazy Susan thing. The design we’ll put up on GitHub under GetMakered at some point. We haven’t quite done it. It’s all open sourced stuff. And then we’ve taken an XBox Kinect scanner here and, unfortunately we’re at Linux Fest, but XBox is a Linux thing. So, we have lovingly gotten a Windows laptop with a NVidia card in it, and using some software from a company called Skinect that connects to the XBox and allows us to use it and import 3D images. So, what I’m going to do is I’m going to turn on the turntable here, very slowly.
PAIGE: Time for a ride.
DIANE: And she’s going to go around really slowly. ANd then the scanner. I’m going to just set it far enough back so that it turns green on the screen here and when I start counting, you have to sit very still starting in one, two, three, there you go. And it’s going to create a Hulk-like image for you, for me to look at in green and capture pretty much all of you. Now, people with curly hair, there’s shadows and things like that. So, those kinds of things leave holes in the mesh. The top of the head, since the scanner is down here, I will have to, once we get a good scan of the rest of her get the top of her head, otherwise she’ll have a hole in her head. She’ll have a hole under her chin, because there’s a shadow under the chin. So, I’ll try and shave underneath with the Kinect by hand. So, that’s really about — there’s sort of four stages to getting a really good thing that you can print out on the Tinkerine printer. Which Tinkerine is a Vancouver based 3D printing company. They manufacture these things. They have great out of the box experience and they’re really road worthy, so I can take it to workshops and if it bounces a little bit it still prints nice, and it’s great. So, in order to get to the point where we’re doing something like the one that we just printed of someone we scanned yesterday, we have to clean it. So, the holes that I talked about under the chin or in the curly hair have to get cleaned. And you can use software like MeshLabs and Blender, which are nice open sourced projects. Tinkerine has Tinkerine studio, which is the next stage. So, after scanning and cleaning, you have to slice it. So every model has to get sliced so that the printer knows what layer to lay down on the printer. And Tinkerine studio that I use, and that is a free download from Tinkerine. So, we slice it. The first scanning creates a .STL file, which you can use with any 3D software, AutoCAD TInkerCAD. All the stuff will import the STL file. And that’s what we’re giving people today here. And then, you convert it in Tinkerine Studio to their .G format and throw it on the SD card and 42 minutes later comes out a little tiny, I think it’s 40 millimeter high bust of the person. And so, what we’re trying to do here is create a really unintimidating, obviously, experience of people being able to do this stuff. And then we’ll teach people that there’s more to 3D printing than downloading a rubber duck or something off of Thingiverse and just printing it. What we’re trying to do is teach people the skills to create art objects, to create interesting fun things. And now, I’m going to scan the top of your head, so don’t move. And since I’ve talked this long, we usually don’t send you around that often.
PAIGE: Angela is super inpatient.
ANGELA: Well, I think I should have chosen a different pose.
DIANE: Different pose.
ANGELA: Because it’s an upper angel, which is not flattering (unintelligible).
DIANE: All right, so I’m going to stop you turning around and let you get off while that renders that.
ANGELA: Okay.
DIANE: And there we go. And so, you will have a few holes in your head.
ANGELA: Okay.
DIANE: If you write your name and email down I’ll send you the .STL file. This is really all about teaching people how to use 3D printers. My prediction is, in another year or two things like this are going to be like having a microwave in your house.
PAIGE: Yeah, totally.
DIANE: But the interesting thing about microwaves is I really don’t like anything you can cook in a microwave other than popcorn. And that’s the thing about 3D printers, is that if you really want to learn how to use them and do interesting creative things, you have to learn more than how to touch a button and print something you downloaded from Thingiverse. You need to learn how to conceptualize things in 3D software like TinkerCAD or AutoCAD or lots of different other project page has tons of open source tools; MeshLab, Blender that I mentioned already. But, you really have to start thinking about how can you make your own stamp on the rubber duck that you can download from Thingiverse. Or, if you downloaded eyeglasses or something like that, how can you make those eyeglasses your own. And in order to do that you have to start using some software and learning some skills to put the GetMakered logo on the rubber duck so it’s your rubber duck. Or turn the rubber duck into a mallard or a goose or morph it into a superhero. And those are the kind of skills that we’re really interested in making people aware of and teaching the basics of. And we’re going to be here all day today at Linux Fest. We’re going to be at the Maker Fair on the Sunshine Coast on May 31st. The beginning of June there’s a mini-Maker Fair in Vancouver BC. We’ll be there. And we’re going to be at OSCON down in Portland Oregon. So, you can find us on Facebook at GetMakered or at www.getmakered.com.
PAIGE: We just got scanned inside. Angela got a 3D self here at your Get Makered. I was just wondering if you could tell us a little bit about how you got into this, because we know that your vision, we heard from inside, is to get people more aware of the tools and the trade of 3D printing. But, what got you into it?
LAURIE:: Yeah, because my wife and I are both really technical, but I come from the web design and marketing side. So, originally I was kind of going, oh it sounds so technical and I couldn’t really get into it, but as soon as we got a printer and I started looking on Thingiverse, it was like oh now I’m really going to be doing this thing. And that got me into — I got my first kit to do steampunk glasses with the trinket array inside. We have two daughters, so we’re really hoping that, especially the 14 year old, that she gets really interested in things like this. We come from a town of 30,000 people, our little region, so they’re still learning Powerpoint in high school. That’s their computer training.
PAIGE: Yeah, that’s not exciting.
LAURIE: No. No. So, that’s the — for their standpoint, it’s like oh can we stop hearing about the trailer, because we just finished the trailer. Like, Thursday night we were putting in the floor. We had to take it right down to the aluminium to get it into good shape.
PAIGE: Good timing, huh?
DIANE: Yeah.
PAIGE: So, this is something we’ve actually talked a bunch about with people here is like the different skidding involved in technology today. It’s really cool, because there’s this nice intersect where you can see things happening. We talked with one girl about robotics and how robotics has that kind of component where as a creative person you can still be excited about technology, because as soon as you program a little bit the robot does something. And I think 3D printing, would you say, is kind of in the same vein where you really get to see results?
LAURIE: Definitely. ANd I love the idea that it’s not as — what Diane is talking about. You can go and you can get a diagram to print something, but I think a lot of people, to keep up with the development curve, the idea of thinking spaciously in a three dimensional space, I like that sort of brain stretched and taking away some of the fetters around design, because I come from a totally 2-D world. ANd so, moving into 3D, I didn’t do the 3D graphics or anything. I kind of find them Kitchy. But, when you’re actually making something three dimensional, that’s really fun. And I love how much people collaborate. You know, we’re part of a very small Makers group and we just got designated for Sunshine Coast Maker Fair, our first Mini-Maker fair is on the 31st. And everybody helped in the trailer, so they get to take it out too. So, if the robotics guy wants to go and do workshop at a school, he can just come and get the trailer.
PAIGE: And it seems like you guys really have a nice dedication to real, true open source in the community there.
LAURIE: Yeah, and the sharing. We’re going to put the pedestal, the turntable into GitHub so people can build their own. You know, it was just problem solving.
PAIGE: Yeah.
LAURIE: We had a guy who had a new CNC machine and another guy was like, can we find a motor for this? And he brought four over and we tested them all. I was a bit bored on that day, I’ve got to say, watching the CNC machine. They’re all like salivating. I’m going, I don’t get it.
PAIGE: yeah, it takes a certain kind. I love a CNC machine, but precision is my thing. So, what software did you start to use to get involved with modeling this stuff. What was your 3D software choice?
LAURIE: It would be the Skintech that comes with this. Taking it up into places that MeshLabs and doing some tidying. We helped a friend of ours. He and his daughter play Minecraft and so we did a scan of him and he took it and embedded it somewhere in MInecraft. And they play every Saturday. So, one Saturday she’s going to find him at the entrance to a building.
PAIGE: Oh, that’s awesome. Very fun.
LAURIE: Yeah, I love stuff like that.
PAIGE: I didn’t even think that that game can kind of combine it, where it can go back into digital art. It doesn’t have to come out and be 3D.
LAURIE: Yes.
PAIGE: Well, physical 3D. Very cool. Is there anything else that I haven’t asked you that I should?
LAURIE: Oh, I have a very lofty title. I am teh GetMakered wrangler.
PAIGE: Wrangler, yes.
LAURIE: So, I had to learn how to drive the trailer, and I’m still learning how to back up. There was nobody here to watch my debacle of parking this morning.
PAIGE: Well, you’ve got to talk to your Make space and get the backup cameras put on this thing. It will help a lot.
LAURIE: Yeah.
PAIGE: Well, this is super awesome and we look forward to kind of following you guys in your journey, and keep in touch.
LAURIE: Great, thank you very much.
PAIGE: Thanks so much.
ANGELA: Thank you for listening to this episode of Women’s Tech Radio. Don’t forget that you can email us, WTR@jupiterbroadcasting.com. You can also go to jupiterbroadcasting.com to see the backlog of shows or use the contact form to contact us that way.
PAIGE: You can add us to your favorite podcather with our RSS feed, which you’ll find at jupiterbroadcasting.com unders shows, Women’s Tech Radio. Also, check us out on Twitter. Twitter.com/heywtr.com And if you have an extra minute leave us a review on iTunes. We’d really appreciate it.
ANGELA: And don’t forget that we do a full transcript of every Women’s Tech Radio show which is now available in the show notes on jupiterbroadcasting.com
PAIGE: And so, if you have people who don’t have time to listen but would like to read, head them that way. Thanks so much.

Transcribed by Carrie Cotter | transcription@cotterville.net

The post GetMakered | WTR 27 first appeared on Jupiter Broadcasting.

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Notch Escapes | CR 119 https://original.jupiterbroadcasting.net/66797/notch-escapes-cr-119/ Mon, 15 Sep 2014 13:41:23 +0000 https://original.jupiterbroadcasting.net/?p=66797 Did Microsoft buying Mojang come around because Notch was burned out? Is the problem systemic to independent developers who just love to code? Plus we respond to your strong feedback regarding privacy & much more! Thanks to: Direct Download: MP3 Audio | OGG Audio | Video | Torrent | YouTube RSS Feeds: MP3 Feed | […]

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Did Microsoft buying Mojang come around because Notch was burned out? Is the problem systemic to independent developers who just love to code?

Plus we respond to your strong feedback regarding privacy & much more!

Thanks to:


Linux Academy


DigitalOcean

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— Show Notes: —

Feedback / Follow Up:

Dev Hoopla:

I’m leaving Mojang | notch.net

As soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments. If I ever accidentally make something that seems to gain traction, I’ll probably abandon it immediately.

Unity Technologies weighs its options, including a possible sale of the company

Unity Technologies, the makers of prolific video-game-development engines and tools, is exploring options for its future. One of those options is the possible sale of the company. The asking price is apparently very high — we’ve heard over $1 billion to as high as $2 billion.

The post Notch Escapes | CR 119 first appeared on Jupiter Broadcasting.

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Microsoft Creeps on Minecraft | Tech Talk Today 58 https://original.jupiterbroadcasting.net/66762/microsoft-creeps-on-minecraft-tech-talk-today-58/ Mon, 15 Sep 2014 10:25:12 +0000 https://original.jupiterbroadcasting.net/?p=66762 Microsoft has bought Mojang, the creators of Minecraft. We discuss how this will impact the community, Linux users, independent developers & gamers. Android One starts to ship, and the details are fascinating. Plus more details on a recent NSA leak & more! Direct Download: MP3 Audio | OGG Audio | Video | HD Video | […]

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Microsoft has bought Mojang, the creators of Minecraft. We discuss how this will impact the community, Linux users, independent developers & gamers.

Android One starts to ship, and the details are fascinating. Plus more details on a recent NSA leak & more!

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Foo

Show Notes:

Microsoft buys Mojang, Minecraft: Five reasons it makes strategic sense | ZDNet

Microsoft on Monday confirmed the $2.5 billion acquisition. The company said that the company will be break even on earnings in fiscal 2015. Mojang will join Microsoft Studios.

Here’s why the deal, which will be panned by some, makes strategic sense.

  1. Mojang gives Microsoft an asset and community that could cultivate a younger demographic. If you’ve ever seen an elementary school kid go into a Minecraft coma you know the power that Mojang has. To younger customers, Microsoft’s core brand is really Xbox. If Microsoft is going to have an installed base to up sell as these customers move to smartphones to tablets to PCs to enterprise applications and cloud Minecraft is a good place to start.

  2. The future of Microsoft revolves around mobile and cross-platform applications. Office is about iOS and Android as much as it is Windows Phone and Windows. Microsoft’s enterprise applications may have some perks for Windows, but also need to play across all mobile platforms. Skype is cross platform too. Minecraft gives Microsoft a property that plays well on the desktop, iOS and Android. And since Minecraft will be owned by Microsoft at least there will be a Windows Phone version too.

  3. Minecraft could be the next Lego-like franchise. It won’t be hard to find a group of people that’ll say that Minecraft has peaked and Microsoft is paying too much for a declining asset. However, Minecraft could be the digital equivalent of Legos, which spark the imagination and have become an introductory course to robotics and engineering.

  4. Mojang would make an Xbox spin-off more feasible should Microsoft go that route. Yes, we know that Microsoft has noted that it is keeping Xbox, but Minecraft would give the gaming unit another key title to go along with games like Halo. The addition of Mojang makes Xbox stronger whether Microsoft decides to keep the unit or spin it off to focus on the enterprise and cloud.

  5. Microsoft gets to use its overseas cash pile. Based on current tax laws, Microsoft’s overseas cash can’t be brought back into the U.S. without a hefty hit. As a result, U.S. companies are increasingly buying international assets. Microsoft’s purchase of Mojang is its fourth international company acquisition in 2014. Most of the acquisitions were of the plug-in variety to add features and or services to existing product lines.

According to the Bloomberg story, Xbox chief Phil Spencer has been wooing Persson in person, flying out to have dinners with the Mojang founder. According to one source, Microsoft thinks that it can expand Minecraft’s reach in both the game and licensed property. A Minecraft movie is currently in the works, and Mojang has already licensed books, toys and a plethora of other merchandise.

The software company’s Windows Phone system has only 2.5 percent of the world’s smartphone market, and its Surface tablet barely more, according to tech research firm IDC. Growth is hampered because many app and game developers ignore it.

It seems like Microsoft is looking at Mojang and Minecraft as a way to tap into this enormous cultural phenomenon,” said Dave Bisceglia, Chief Executive of independent game studio Tap Lab. “If you look at iOS, Minecraft has been a top-grossing game for quite some time, if Microsoft could on Windows phones give players a unique and compelling experience that you can’t get on the other platforms, that could be a driver to sell devices to existing Minecraft fans.”

Snowden Documents Indicate NSA Has Breached Deutsche Telekom – SPIEGEL ONLINE

A program called Treasure Map even has its own logo, a skull superimposed onto a compass, the eye holes glowing in demonic red, reminiscent of a movie poster for the popular “Pirates of the Caribbean” series, starring Johnny Depp.

Treasure Map is anything but harmless entertainment. Rather, it is the mandate for a massive raid on the digital world. It aims to map the Internet, and not just the large traffic channels, such as telecommunications cables. It also seeks to identify the devices across which our data flows, so-called routers.

Furthermore, every single end device that is connected to the Internet somewhere in the world — every smartphone, tablet and computer — is to be made visible. Such a map doesn’t just reveal one treasure. There are millions of them.

The breathtaking mission is described in a Treasure Map presentation from the documents of the former intelligence service employee Edward Snowden which SPIEGEL has seen. It instructs analysts to “map the entire Internet — Any device, anywhere, all the time.”

Android One smartphones released in India by three companies

The handsets provide a minimum set of features determined by Google, which has sourced several of the components to help cut manufacturing costs.

The company has also teamed up with a local network to make it cheaper to download Android updates and new apps.


The first Android One devices are made by Micromax – already India’s bestselling mobile-phone maker – Karbonn and Spice.

To meet Google’s minimum standards they all have:

  • a 4.5in (11.4cm) display
  • 1GB of RAM (random-access memory)
  • a 5MP rear camera and a 2MP front one
  • a quadcore processor sourced from Taiwanese company Mediatek
  • the ability to run the next version of Android, due for release soon

In addition, they have been tailored to suit the local market by including a micro-SD (Secure Digital) slot, a replaceable battery, a built-in FM radio and the ability to support two Sim cards simultaneously.


The first batch of phones could be offered for as low as 6,399 rupees ($105; £65) if bought contract-free.

About 400 million smartphones will be sold in India over the next five years, according to a forecast by PricewaterhouseCoopers, with the majority bought at Android One’s price point.

The post Microsoft Creeps on Minecraft | Tech Talk Today 58 first appeared on Jupiter Broadcasting.

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Slow Down Mojang! | Tech Talk Today 56 https://original.jupiterbroadcasting.net/66462/slow-down-mojang-tech-talk-today-56/ Wed, 10 Sep 2014 09:21:15 +0000 https://original.jupiterbroadcasting.net/?p=66462 Many online today are protesting the FCC’s proposed Internet Fast lanes but has the movement been co-opted by the telco industry? Plus strong rumors suggest Microsoft is in talks to buy Minecraft maker Mojang & much more! Direct Download: MP3 Audio | OGG Audio | Video | HD Video | Torrent | YouTube RSS Feeds: […]

The post Slow Down Mojang! | Tech Talk Today 56 first appeared on Jupiter Broadcasting.

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Many online today are protesting the FCC’s proposed Internet Fast lanes but has the movement been co-opted by the telco industry? Plus strong rumors suggest Microsoft is in talks to buy Minecraft maker Mojang & much more!

Direct Download:

MP3 Audio | OGG Audio | Video | HD Video | Torrent | YouTube

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Become a supporter on Patreon:

Foo

Show Notes:

Internet Slowdown Day warns what may be to come – CNN.com

Etsy, Foursquare, Kickstarter, Reddit and others will alter their websitest, and will be displaying a constant “loading” symbol — the so-called “loading pinwheel” or, alternately, theSpinning Wheel of Death.

It’s part of a protest called “Internet Slowdown Day,” a push against the U.S. government’s support for so-called Internet fast lanes.

As part of the Internet Slowdown Day protest, the websites will also include a prompt to contact your lawmakers about the FCC proposal.

Large US tech firms plan ‘go slow’ day in protest over net neutrality rules | Technology | theguardian.com

“Net neutrality is tough to explain to people, so we wanted to organize an action that actually shows the world what’s at stake. I think the three most hated words on the internet right now are ‘Please wait, loading … ‘ Unless internet users unite in defense of net neutrality, we could be seeing those dreaded ‘loading’ wheels a lot more often on some of our favorite websites, while monopolistic companies get to decide which content gets seen by the most people.”

Several other large internet companies are expected to back the day of action, which is being coordinated by Silicon Valley lobby group Engine. Engine will direct people to call or email policymakers with their concerns.

Cable companies want to slow down (and break!) your favorite sites, for profit. To fight back, let’s cover the web with symbolic “loading” icons, to remind everyone what an Internet without net neutrality would look like, and drive record numbers of emails and calls to lawmakers.

Microsoft Said Near $2 Billion Deal for Minecraft Maker

Microsoft, the world’s largest software maker, is in serious talks with 4-year-old Mojang, said the people, who asked not to be named because the negotiations aren’t public. The deal may be concluded as soon as this week, though next week is more likely, said two people.

Bloomberg reports that the deal is more likely to be wrapped up next week. According to Bloomberg, talks between the companies began when Persson reached out to Microsoft a few months ago to explore the possibility of a sale. Microsoft believes it can make Minecraft more profitable by increasing its user base and doing more licensing agreements for toys and movies, the report said. Perhaps of greatest interest to Minecraft fans is that Persson will stay with Mojang through its transition to Microsoft but plans to leave beyond that, according to Bloomberg.

If a deal is reached, Microsoft plans to pay for an acquisition with cash held overseas, one person familiar with the company said. That would have favorable tax consequences for the software maker, whose vast majority of cash and short-term investments are kept outside the U.S.

EBay Announces First Foray Into Bitcoin With Braintree Unit

On Monday, eBay announced that Braintree, the company’s payment processor subsidiary, would begin accepting the virtual currency in the “coming months.” According to Braintree CEO Bill Ready, who was speaking at San Francisco’s TechCrunch Disrupt conference, the company has partnered with Bitcoin exchange Coinbase in a move to “embrace” the relatively new form of payment.

While users will not yet see Bitcoin integrations in eBay’s marketplace or on PayPal, Braintree’s customers, which include Airbnb and Uber, will eventually be able to start accepting Bitcoin if they desire. Braintree provides payment processing software for companies and was acquired by eBay last year for about $800 million. The Wall Street Journal first reported that Braintree was exploring Bitcoin integrations last month.

The BBC, the Wall Street Journal, Bloomberg, Forbes and several other business sites are buzzing with Paypal’s incorporation of Bitcoin transactions. According to Wired, Paypal will be “the best thing ever to happen to Bitcoin.” Paypal-owned Braintree not only brings 150 million active users in close contact with Bitcoin, it signals “mainstreaming” similar to cell phone app banking, perceived as experimental just a few years ago.

U2, Apple and the Deal Behind Getting ‘Songs of Innocence’ Free of Charge

Along with Apple’s announcement of its latest-model iPhones and its new smartwatch, the company also revealed that it is giving away as many as 500 million copies of the veteran
rock band’s 13th album, “Songs of Innocence,” via the iTunes Store.

“Songs of Innocence” appears automatically on a user’s “purchased” page in the iTunes store, requiring customers to simply click on it to download. As part of its deal with Apple, the band will also benefit from the kind of massive promotional blitz.

Apple didn’t pay a traditional wholesale price for each of the 500 million albums. Instead the company paid Universal and U2 an undisclosed lump sum for the exclusive window to distribute the album. Universal plans to piggyback on the big push for “Songs of Innocence” to promote the band’s 12 older albums, a critical factor for a veteran rock band. The band’s recent albums have shown a steady decline in sales even steeper than the overall industry trend. “No Line on the Horizon,” from 2009, has sold 1.1 million copies in the U.S., according to Nielsen SoundScan. That’s down from 3.3 million copies for “How to Dismantle an Atomic Bomb,” and 4.4 million copies for “All That You Can’t Leave Behind,” released in 2000.

As part of the deal forged by the band, manager Guy Oseary (hired by U2 last year to replace longtime manager Paul McGuinness) and Universal, Apple also made plans to use the first single from the album, “The Miracle (of Joey Ramone),” as a central element of a global, 30-day television advertising campaign for its new iPhones and Apple Watch. The campaign is believed to be worth around $100 million, according to a person familiar with the talks.

On Oct. 14, the 11-song “Songs of Innocence” will be released (including a deluxe version with four additional tracks) through other physical and online retailers.

The post Slow Down Mojang! | Tech Talk Today 56 first appeared on Jupiter Broadcasting.

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Xonotic Vs | FauxShow 170 https://original.jupiterbroadcasting.net/54242/xonotic-vs-fauxshow-170/ Sat, 29 Mar 2014 08:27:07 +0000 https://original.jupiterbroadcasting.net/?p=54242 Angela and Chris go one on one with the live audience in a battle of Xonotic, an open source first person shooter you can play too.

The post Xonotic Vs | FauxShow 170 first appeared on Jupiter Broadcasting.

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Angela and Chris go one on one with the live audience in a battle of Xonotic, an open source first person shooter you can play too. Find out if Chris and Angela crush the competition, or go home a little humbled!

Thanks to:


\"iXsystems\"

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— Show Notes: —

Mailsack!

  • Silvrax built a biplane in FauxWorld Minecraft: https://angerz.imgur.com/all/

  • Our server info: https://mc.jbgame.tv/

Check out the Shirt Pictures: https://instagram.com/jupiterbroadcasting

Find FauxShow!

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The post Xonotic Vs | FauxShow 170 first appeared on Jupiter Broadcasting.

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Faux World Competition | FauxShow 158 https://original.jupiterbroadcasting.net/48927/faux-world-competition-fauxshow-158/ Sat, 04 Jan 2014 12:52:14 +0000 https://original.jupiterbroadcasting.net/?p=48927 Angela and Chase show the projects built since the the new 1.7.4 Faux World in Minecraft launched last week and discuss the building contest as well as resources and features.

The post Faux World Competition | FauxShow 158 first appeared on Jupiter Broadcasting.

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Angela and Chase show the projects built since the the new 1.7.4 Faux World in Minecraft launched last week and discuss the building contest as well as resources and features.

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— Show Notes: —

  • Join Faux World: mc.jbgame.tv

FILL OUT THIS FORM to Enter the Faux World Competition: https://bit.ly/1csU74p

Alpha Station: https://mc.jbgame.tv/?page_id=36

World Map: https://mc.jbgame.tv/map

Website: https://mc.jbgame.tv/

Chatroom: irc.geekshet.net #jupitergaming

Find FauxShow!

Facebook: https://www.facebook.com/thefauxshow
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The post Faux World Competition | FauxShow 158 first appeared on Jupiter Broadcasting.

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Minecraft Faux World | FauxShow 157 https://original.jupiterbroadcasting.net/48632/minecraft-faux-world-fauxshow-157/ Sat, 28 Dec 2013 16:40:37 +0000 https://original.jupiterbroadcasting.net/?p=48632 Angela shows the new 1.7.4 Faux World in Minecraft and hosts a building contest at the grand opening. Direct Download: HD Download | Mobile Download | MP3 Download | YouTube RSS Feeds: HD Video Feed | Mobile Video Feed | MP3 Audio Feed | Torrent Feed | iTunes Feeds Fill out my Wufoo form! — […]

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Angela shows the new 1.7.4 Faux World in Minecraft and hosts a building contest at the grand opening.

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— Show Notes: —

  • Join Faux World: mc.jbgame.tv

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Inside BitVegas | Plan B 4 https://original.jupiterbroadcasting.net/36531/inside-bitvegas-plan-b-4/ Tue, 30 Apr 2013 16:40:53 +0000 https://original.jupiterbroadcasting.net/?p=36531 We chat with the creator of BitVegas, how it works, his plans for the future, and how he keeps users bitcoin's secure. Plus his thoughts on litecoin & more

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We chat with the creator of BitVegas, how it works, his plans for the future, and how he keeps users bitcoin\’s secure. Plus his thoughts on possible legal issues facing bitcoin gambling sites, Litecoin for gambling, and more.

Plus we run through some of the best Bitcoin news we’ve ever heard yet, using bitcoin for a cause, and some practical security tips.

MP3 Audio | OGG Audio | Video | Torrent | YouTube

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— Feedback —

Hey Drew and Chris what do you guys think of this idea: BCtip – Printable Bitcoin Tips

Help spread the word on iTunes with a Rating and Review:

Call or txt the Show:

1 (352) 587-5262

(352) 58-PLANB

Call in and briefly describe your mining setup. We’re prepping for a mining edition of Plan B, and want to hear what you’ve got! From one GPU to a super secret CIA lab full of ASICs!

— Discussion —

So I\’ve been spending a lot of time looking at it, and it\’s truly fascinating actually: the way that the currency\’s been designed, and the way that inflation is built in to pay for miners, and all that is truly fascinating. I think that for us at PayPal, it\’s just a question whether Bitcoin will make its way to PayPal\’s funding instrument or not. We\’re kinda thinking about it.

Chris Dixon is co-founder and CEO at Hunch at a co-founder at Founder Collective. In the past he has served as CEO and co-founder at SiteAdvisor.

He has invested in technology companies including Skype, Foursquare and Kickstarter. In 2010, BusinessWeek magazine named Dixon the top angel investor in the technology industry.

Chris Dixon, like many other Silicon Valley investors, is really excited about Bitcoin. He says he\’s invested a significant amount of money into it.

Dixon spoke about why he and the rest of Silicon Valley are excited about Bitcoin, and what types of Bitcoin startups he\’s looking to invest in.

Chamath Palihapitiya, venture capitalist, former head of the AOL Instant Messaging division, former Facebook executive, part owner of the Golden State Warriors (NBA)

Think the recent collapse in Bitcoin\’s value was the end of the experimental currency\’s, um, currency? Not even close, says Chamath Palihapitiya, the longtime Facebook executive who now runs The Social + Capital Partnership.

Likening Bitcoin to the \”red pill\” from the movie \”The Matrix,\” which exposes those who take it to a hidden reality, Palihapitiya sounded as bullish as could be during a Q&A at TechCrunch Disrupt NY on Monday morning.

BitVegas

BitVegas is a Minecraft casino that operates on Bitcoins. It has a very friendly community as well as fun games.

If you enjoy gambling, bitcoins or socializing then you should come and join this server. It usually has at least fifteen players online during the day and up to forty at night (usually thirty). Upon joining you get 5 play BTC to gamble with. These can not be exchanged for any real Bitcoins. However, you also get half a real mBTC (possibly going up soon to 1 mBTC or more) per fifteen minutes. You can use these to gamble on games such as poker(still in beta), roulette, blackjack, pig racing(think horse racing with pigs), minefield, and a lottery (the lottery ticket seller is a chicken who usually hangs out in the roulette room).

The Bitcoins in this server can be exchanged for real Bitcoins to be sent to your wallet.

The player base is very friendly and we often have discussions and debates both related and unrelated to Bitcoins. It\’s a very friendly community as well as a source of free Bitcoins and entertainment.

— Litecoin —

The Tokyo-based exchange said in a news release it was planning to support litecoin two weeks ago \”but events derailed that plan. Right now we are focused on overall stability of the exchange and will launch LTC [litecoin] when we are ready.

A good reminder to use a different password at every pool you try, periodically check your payout address to make sure no one hacked you and changed it to pay them instead of you.

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