tribble – Jupiter Broadcasting https://www.jupiterbroadcasting.com Open Source Entertainment, on Demand. Mon, 28 May 2012 23:58:28 +0000 en-US hourly 1 https://wordpress.org/?v=5.5.3 https://original.jupiterbroadcasting.net/wp-content/uploads/2019/04/cropped-favicon-32x32.png tribble – Jupiter Broadcasting https://www.jupiterbroadcasting.com 32 32 To Boldly Go | STOked 125 https://original.jupiterbroadcasting.net/19987/to-boldly-go-stoked-125/ Mon, 28 May 2012 15:50:59 +0000 https://original.jupiterbroadcasting.net/?p=19987 We’ve played some of the new content on Tribble, and had a blast. We share our thoughts, and a few new surprises.

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We’ve played some of the new content on Tribble, and had a blast. We share our thoughts, and a few new surprises.

Then – We review your PvP feedback, announce the series finale of STOked, and introduce STOked Radio.

Direct Download Links

HD Video | Mobile Video | MP3 Audio | OGG Audio | YouTube

Subscribe via RSS and iTunes:

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Show Notes:


Jupiter Signal – https://bit.ly/KRDtj6

Foundry Files to Move to SB UGC – https://starbaseugc.com/

MAV –
STOked Radio – The Next Generation
Gopollgo results – STOked Radio – https://gopollgo.com/stoked-is-reaching-an-end-would-you-be-interested-in-a-new-show-stoked-radio

The post To Boldly Go | STOked 125 first appeared on Jupiter Broadcasting.

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Smell of Bajor | STOked 111 https://original.jupiterbroadcasting.net/17173/smell-of-bajor-stoked-111/ Mon, 20 Feb 2012 20:21:17 +0000 https://original.jupiterbroadcasting.net/?p=17173 It's a look at the new featured episode "Of Bajor". Does this new mission add more "trek" to the game? Plus the big news of the week!

The post Smell of Bajor | STOked 111 first appeared on Jupiter Broadcasting.

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Some big news in the world of STO this week, Chris covers that at the top of the show. Then it’s a look at the new featured episode “Of Bajor”. Does this new mission add more “trek” into the game?

Plus: Mav is back with Community feedback, you’ve wrote in to tell us about your latest issues in game, and we address the two major ones we keep hearing about!

Thanks to

GOG.com Get 10% off if you buy 2 or more games like Freespace and Freespace 2.

Direct Download Links

HD Video | Large Video | Mobile Video | MP3 Audio | OGG Audio | YouTube

Subscribe via RSS and iTunes:

[ad#shownotes]

Show Notes:


Bugs That We Would Like Community Feedback For:

De-Teaming bug in STFs. Randomly during the STFs the team is disbanded forcing everyone to re-team. If there are KDF players involved, the FED players cannot invite them and vice versa effectively splitting the team. This seems to happen more frequently if the optional objective has failed.

STF Prototype (MK XII) Loot Problem. Over the course of the last two weeks it has become apparent that these are not dropping at all or the drop rate has been nerfed in some way. We would like to know if the community are seeing the same lack of loot as the Jupiter Force have identified.

The post Smell of Bajor | STOked 111 first appeared on Jupiter Broadcasting.

]]> New Voyages | STOked 100 https://original.jupiterbroadcasting.net/12601/new-voyages-stoked-100/ Mon, 03 Oct 2011 20:11:19 +0000 https://original.jupiterbroadcasting.net/?p=12601 STOked went on-site at Cryptic Studios to bring you the latest information and feature announcements, straight from the mouths of the developers themselves!

The post New Voyages | STOked 100 first appeared on Jupiter Broadcasting.

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In celebration of our 100th episode, STOked went on-site at Cryptic Studios to bring you the latest information and feature announcements, straight from the mouths of the developers themselves!

In addition to interviews and walkthrus, STOked has a big announcement of its own to make that you cannot afford to miss!

Direct Download Links

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Subscribe via RSS and iTunes:

Our STOked App:

STOked App Grab the STOked iPhone/iPod App and download STOked on the go!

[ad#shownotes]

Show Notes:

 

Tribble Patch:
– Doff System (lvl 12)
– Mission Journal UI upgrade (including Replay button!)
– “New” Fed tutorial
– First steps of the Dilithium switchover

Also a few unannounced tidbits:
– Ent F in the Mirror Universe incursion
– New voiceovers for the Guardian of Forever
– STF armor on display at ESD
– Ship shield quadrants change shades from blue to red as they lose integrity
– DS9 updates

F2P Test Rewards:
– Reach level 11 and receive an 8 hour XP boost item on Holodeck
– Reach level 31 and receive “a reasonably large chunk” of Dilithium on Holodeck
– Reach level 51 and receive a bonus ship slot, and a unique title.

———-

Let’s roll that beautiful bean footage!

– Up first, an interview with the Emergency Executive Producer Hologram: Stephen D’Angelo
– Then Al Rivera takes on a whirlwind tour of some upcoming +1 ship powers for the Feds!
– Then, Jesse Heinig gives us a run-down of the Dilithium-based economic changes
– And we end with a tour of Bajor!

The post New Voyages | STOked 100 first appeared on Jupiter Broadcasting.

]]> Cleared for Departure | STOked 99 https://original.jupiterbroadcasting.net/12421/cleared-for-departure-stoked-99/ Mon, 26 Sep 2011 20:47:19 +0000 https://original.jupiterbroadcasting.net/?p=12421 Big news this week with the just announced departure of Dan Stahl, Star Trek Online’s Executive Producer.

The post Cleared for Departure | STOked 99 first appeared on Jupiter Broadcasting.

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The big news this week is the just announced departure of Dan Stahl, Star Trek Online’s Executive Producer. We spend a few minutes chatting about the past, present, and future of the game in light of the recent news.

Plus we take a look at the STF upgrades, some new ship designs, and much more!

Direct Download Links

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Subscribe via RSS and iTunes:

Our STOked App:

STOked App Grab the STOked iPhone/iPod App and download STOked on the go!

[ad#shownotes]

Show Notes:

NEWS:

Dan Stahl LEAVES!

  • Was NOT fired by Perfect World… that’s just silly…
  • But, he’s heading to Zynga? That hurts a little.
  • CTO Stephen D’Angelo stepping in as “Emergency Executive Producer Hologram”
    • Previously contributed a huge portion of STO’s central code, and is a ST fan
  • Also one of the primary proponents of getting The Foundry into STO
  • Priority One Interview w/ DStahl

Gozer lays out the backstory of the STF revamps

Tweet Leaks!

TTS Goodies (no links, sorry)
* Sept 29th target for 4.1 on Tribble
* CapnLogan is making a new Connie! (NOT T5) is this a picture of it?

New Orion Ship from CapnLogan – concept sketch, rough model, and first render

FOUNDRY FILES:

“Rise of Darkness” parts 1 AND 2
by Jake81nx

Grab the entire review PDF

The post Cleared for Departure | STOked 99 first appeared on Jupiter Broadcasting.

]]> Caught in the Crossfire | STOked 92 https://original.jupiterbroadcasting.net/10868/caught-fire-stoked-92/ Mon, 01 Aug 2011 21:49:28 +0000 https://original.jupiterbroadcasting.net/?p=10868 We've packed together the latest leaks and news about upcoming features, the impending Borg Invasion, a KDF Flagship, and the Rhode Island class starship!

The post Caught in the Crossfire | STOked 92 first appeared on Jupiter Broadcasting.

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We’ve packed together the latest leaks and news about upcoming features, including details of the impending Borg Invasion, a KDF Flagship, and the Rhode Island class starship. All of this, PLUS a bonus helping of “Daniel Stahl SAYS STUFF” in this week’s news feed!

After that, we’ll share the results of our Starfleet Academy feature poll from last week, and lay out a whole new Community Feedback question for you all to make your voices heard!

Direct Download Links

HD Video | Large Video | Mobile Video | MP3 Audio | OGG Audio | YouTube

Subscribe via RSS and iTunes:

Our STOked App:

STOked App Grab the STOked iPhone/iPod App and download STOked on the go!

[ad#shownotes]

Show Notes:

NEWS:

Massive Star Trek DVD Sweepstakes on Facebook

TNG on Blu-ray Coming In 2012

Borg Invasion Teases:
* STOwiki has been gathering info
* Contact dialog popup leaked into recent patch
* 5x skill point rewards?!

The Foundry makes a TRIUMPHANT return!
and then went away again, until Monday (so they could look at the collected data)

Tribble Test Reward is LIVE

KDF Flagship? WORK IN PROGRESS
Info on CapnLogan’s “free time” work on this project

Another compilation shot of the Odyssey Class (EntF)

Rhode Island Class vessel coming soon
* Decoy + Cloak power (Console? Type?)
* d’Stahl@dstahl: The RI power allows you to create an exact holo copy of your ship while you go stealthy and slink away. Any ship that was targeting you now targets decoy

Daniel Stahl SAYS STUFF

Stahl on Trek Radio
* Confirmed that Cryptic wants to split Ground and Space skills (no timeline)
* Acknowledges the current content drought, and plans to change that soon, and permanently
* SFA: Trivia daily coming, which will possibly reward doffs

He popped online and held an impromptu Q&A
* A replica Defiant interior is in the works for an episode in the next series – it is possible that will become available
* i’m trying to get CBS approval to expand on some story points in Shatner’s “The Return” novel..
* there is a new King of the HIll pvp map coming in next feature episode series

COMM FEED:

POLL RESULTS
Next Feature Requested for Starfleet Academy:

  • Testing Builds : 31.75%
  • Mission Replay Upgrade : 29.63%
  • Firing Range : 19.05%
  • Trek Trivia Quiz Game : 11.77%
  • PvP Arena “Dodge Ball” : 7.4%

StormyMaverick (and MANY others):
The NUMBER one thing I’d like to see at Starfleet Academy is THE KOBAYASHI MARU!

Divvur:
My idea would be for a mini-game. First you need to gain a Universal Cadet, perhaps through missions or recruitment assignments. You then ‘sponsor’ them for Starfleet Academy, much like Sisko did for Nog. Throughout their training, you use the mini-game to advise them (like a mentor) what to study for their upcoming tests.

eng09:
I would like to see SFA In a weekly Series, Like Paradise Lost, where the Changelings Infltrate Earth, But start Wuth the SFA.

New question:

Tell us your top “newbie” tip!

  • Something not covered by the tutorial
  • Tribal knowledge
  • I wish I knew then, what I know now

Leave your submission on our SHOW PAGE (where you are reading these show notes!)

The post Caught in the Crossfire | STOked 92 first appeared on Jupiter Broadcasting.

]]> Into the Crossfire | STOked 89 https://original.jupiterbroadcasting.net/9991/into-the-crossfire-stoked-89/ Mon, 04 Jul 2011 21:04:05 +0000 https://original.jupiterbroadcasting.net/?p=9991 The guys chat about the new features they personally are looking forward to in STO's Season 4. Plus learn the MATH behind the Efficiency Trait!

The post Into the Crossfire | STOked 89 first appeared on Jupiter Broadcasting.

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Season 4 of Star Trek Online is nearly here, and the guys chat about the new features they personally are looking forward to. Plus in this week’s MATH segment, learn the ins and outs of the Efficiency!

Then we wrap the show with kicking off a new foundry review segment, called the Found Files. We’ve assembled a dedicated foundry review team, and we introduce to them and review two epic foundry missions!

Direct Download Links

HD Video | Large Video | Mobile Video | MP3 Audio | OGG Audio | YouTube

Subscribe via RSS and iTunes:

Our STOked App:

STOked App Grab the STOked iPhone/iPod App and download STOked on the go!

[ad#shownotes]

Show Notes:

NEWS:

STO Calender Updated
July 2011:

*6th – 8th Season 4: Crossfire
*21st – 23rd Cadet Uniforms (C-Store)

Our most anticipated Season 4 features:

Chris:
*Faster ability execution on ground.
*Improved textures.

Jeremy:

*UI responsiveness as a whole
*Foundry improvements / assets
*An excuse to replay content (Ground Combat 2.0)
Pre-patching has been enabled! Season 4 will be here NEXT WEEK!

New Variants on the way
Super Mega Cool Picture
Tribble Weekend is ON!

Tricobalt Grenade Launcher?!

Star Trek Reunion, Ep 1 (and their blog)

Tweet Leaks? (actually Forum News)
Gozer now has a radio show on Risaradio.com
Map of new Qo’nos
Gorn updates still in progress
Ogen (Infected Mini-Boss) now heals himself?

Cardassian Upgrades have appeared on Tribble!
And a new dialog Easter Egg about Capt Kurland
Before / After pic

MATH:
Email from Al Rivera, mini-Math!
Link

I can find no problem with either the player of BOff version of the Efficient trait.

The player version adds +10 to Auxiliary, Engine, Shield and Weapons Efficiency Stats, and the BOff version adds +5.  That’s not +10/+5 to power levels, that to the stat, as though you were buying this skill. The Efficiency stats add more power to your systems the lower your power levels. So you gain more of a bonus if you power level is low.

Here is the formula:
(StatStarship_X_Efficiency/300)*(75 – Y_PowerLevel)
(100 / 300) * (75 – 25) =

Where X= Auxiliary, Engine, Shield or Weapons Efficiency Stats; and Y=the corresponding power system level. Note, this formula affects all Efficiency stat values, not just those gained by the Efficiency Traits.

The net results are very small and the UI may round your numbers down, so you may not see the bonus, especially with high power levels.

These values are old and have not changed in some time.  I verified today that they are working – at least in Season 4 they are working.  So if for some reason there is some other odd problem on holodeck right now that I am unaware of, it should be resolved by season 4.

Foundry Files by Jupiter Force:

Old Top 5 vs New Top 5
OLD: The Worst of All Worlds vs NEW: The Spirits of Ramok Nor

Download & Comment:

The post Into the Crossfire | STOked 89 first appeared on Jupiter Broadcasting.

]]> Equipped to Kill: Crystalline Entity | STOked 59 https://original.jupiterbroadcasting.net/3466/equipped-to-kill-crystalline-entity-stoked-59/ Tue, 16 Nov 2010 06:48:08 +0000 https://original.jupiterbroadcasting.net/?p=3466 Jeremy takes on the Crystalline Entity and tells YOU the best ways to equip your ship and boffs to take out this cosmozoan cornholer.

The post Equipped to Kill: Crystalline Entity | STOked 59 first appeared on Jupiter Broadcasting.

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The finale of the Devidian series is upon us, and the boys of STOked are NOT HAPPY. Find out why during our in-depth review and analysis, then find out what IS making us happy about the upcoming content set to arrive with Season 3 (most of which is already on Tribble).

After that, it’s time for a rematch (or re-MATH?) as Jeremy takes on the Crystalline Entity and tells YOU the best ways to equip your ship and boffs to take out this cosmozoan cornholer.

Direct Download Links

HD Video | Large Video | iPod Video | MP3 Audio | OGG Audio | YouTube

[ad#shownotes]

Our STOked App:

STOked App Grab the STOked iPhone/iPod App and download STOked plus bonus content on the go!

This Week’s Show Notes:

NEWS

Series 2 FINALE – Night of the Comet
* Slingshot = WIN!!!
* Grouping fell apart (dialogues, drinks, combat scaling)
* Ground combat felt dogpiley
* Section 31 did NOT do their homework (attacked by Feds and KDF)
* Puzzles — Cryptic hasn’t found the sweet spot
* Final Combat mini-rant
* Every new episode is still a big win

Season 3 lands on Tribble! Patch notes

  • KDF crafting… the only way to start it right now is if you’re low level. The new “Sorties” are the only way to currently get harvestables, and they scale with your level. (So LtGs are getting top-level harvestables, even though they can’t use ‘em)
  • Sector Space upgrade… more than we’d seen previously. And options! So many options!
  • Mission Replay available via your Captain’s Ready Room.
    • Engine reward added to “S’harien’s Swords” but patch notes say they’re not working.
    • Type 1 hand phaser added to “Past Imperfect”
  • Complete FONT overhaul.  Comments?  (Testing only, not included in S3)
  • Contact UI Upgraded – THANK GOD (and no more blinking!)
  • ESD/Qonos vendor updates (huge list, might wanna keep it handy)

Missing:
No Foundry =(
No click to aim?
No sitting in chairs?
No naussican ship?
No new Gorn customization?

Preview Video for upcoming C-Store items:  https://www.startrekonline.com/videos
KDF ships in motion
Enterprise NX in motion
NX is “intended to be a starter Escort”
* Can equip cannons
* Has an extra Tac console (like how the Connie has +eng console)
* Grappler Hook ability (like a tractor beam, kinda)
First Look at the All Good Things “Future” uniform
(the rest we’ve seen, some is already available)

COMING SOON:
November Engineering Report on Monday 11/15
“The Next Enterprise” contest ramping up in December
More Fed ships:  Oberth, Ambassador, Vesta, Andorian

MATH:

Today we will once more confront the Silicon Avatar itself.  Friend of Lore, and foe of all other life – the sinister snowflake, the carbon crusher, the devouring diamond – Crystalline Entity.

I will not be discussing tactics. Except in specific cases where your equipment and abilities are dictated by them. Because THAT is what I will be covering – how to equip your ship, and which boffs to bring to the fight.

CRYSTALLINE ABILITIES:

1) RATE OF REGENERATION
At VA, it has 2.5million hitpoints and regenerates 1% hitpoints per second.
In order to overcome this, you will need a total of 25,000 sustained DPS, AFTER factoring in the Entity’s significant damage resistance.

2) SHARD SPAWNING
Fragments (no size indicator) deal damage directly to your hull.  Shields are irrelevant.
Large Fragments will busticate into 3 Small Fragments upon impact with ANYTHING. (phase 3 only)
Small Fragments will rush back to daddy and heal him for 1% of his hitpoints EACH.
** This means that a single collision with a Large Fragment can heal the entity for more than 75,000 damage.

RE-EQUIP

1)  NO KINETICS

This isn’t 100% confirmed, but common knowledge indicates that kinetic weaponry of any type appears to cause the spawning of additional shards.  So don’t use ‘em.

This is especially important in the case of MINES, HY Plasma and TRICOBALTS because they can and WILL be targeted by Large Fragments in Phase 3, causing widespread panic and pandemonium in the form of a swarm of Small Fragments that will pop the Entity’s hitpoints back to max in no time flat.

2)  ENERGY TYPES

Bad = Phasers, Polarons and Tetryons
The CE has no subsystems and no shields.  So the aforementioned energy types will render no benefit beyond their base damage.

Good = Disruptors and Plasma
The distruptor debuff will make the CE take additional damage from EVERYONE firing upon it.
Plasma will burn the sucker. Nuff said.

Neutral = Antiproton
No additional benefits, but usually have really nice innate bonuses.  Plus they’re pretty.

3)  BOFF ABILITY SELECTION

TACTICAL =
Nothing that relies upon torps or mines (see note about Kinetics).
No subsystem targeting.
Best to use buffs that increase DPS of you and your teammates.
Beam Overload, Tactical Team and Attack Patterns are your best bet

ENGINEERS =
No boarding parties!  They can be targeted by fragments just like mines and such.
Shield heals will only be useful in Phase 1 so might not be best to bring along.
Focus on hull heals, and dps increases.
Eject Warp Plasma could come in handy if you are planning to kite fragments, but beware that if it manages to destroy a Fragment it may result in healing the Entity.

SCIENCE =
Nothing that deals AOE and/or Kinetic damage. This includes: Tyken’s Rift, Gravity Well, Repulsor Beams, Photonic Shockwave.
Charged Particle Burst only deals shield damage = worthless.
Shield Heals again are only useful in Phase 1, so concentrate on Hull heals.
Energy Siphon will not effect the Entity, but will result in a slight boost to your energy levels resulting in an increase in DPS output.
Scramble Sensors occasionally confuses fragments into not following nearby targets.  It is unreliable however the 360-degree targetting arc allows you to fire it while circling the Entity.

CAPTAIN ABILITIES:
Science captains MUST spam the Sensor Scan button. The DPS increase an absolute necessity.
Tac captains MUST keep Fire on my Mark active on the CE at all times.
ALL Captains WILL NOT use the following abilities:
– Ramming Speed
– Self Destruct
– Photonic Fleet and/or Fleet Support
Reasons: Each of these run an extremely high risk of colliding with Large Fragments which will heal the entity, as mentioned previously.

SUMMARY:

Escorts and Cruisers far outstrip the capabilities of Science Vessels for this encounter, due to the limited number of science boff abilities that are actually beneficial against the Entity, and the lower overall DPS of Science Ships.

It’s IMPERATIVE that you DO NOT DIE.  Every time you die, that big bad hunk of shiny benefits.  It’s not just a matter of pride – he will heal himself and the rest of the team will lose out on your DPS.

Until we figure out a way to hook up Klingon Opera to our Deflector Dish to bust out a harmonic resonance, the best advice I can offer you all is to read, understand, and share your knowledge.  There is no single encounter in STO that is more misunderstood or incorrectly referenced, than the fight against the Crystalline Entity.  It is up to each of us to learn its tricks, and tell others how to learn them as well.  Because knowing… is half the battle.

Download:

The post Equipped to Kill: Crystalline Entity | STOked 59 first appeared on Jupiter Broadcasting.

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Tribble Grow Like a PRO | STOked s02e10 https://original.jupiterbroadcasting.net/1802/tribble-grow-like-a-pro-stoked-s02e10/ Tue, 06 Apr 2010 08:59:38 +0000 https://original.jupiterbroadcasting.net/?p=1802 STOked Season 2 Episode 10: We give you our brief thoughts on the recently announced Star Trek Online Advisory Council; and cover our favorite STO news items of the week.

Then | We cover the secret sauce in tribble breeding MATH segment!

The post Tribble Grow Like a PRO | STOked s02e10 first appeared on Jupiter Broadcasting.

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STOked Season 2 Episode 10: We give you our brief thoughts on the recently announced Star Trek Online Advisory Council; and cover our favorite STO news items of the week.

Then: We cover the secret sauce in our tribble breeding MATH segment!

Direct Download Links

HD | Medium | Small | OGG Video | MP3 | YouTube

[ad#shownotes]

Our STOked App:

STOked App Grab the STOked iPhone/iPod App and download STOked plus bonus content on the go!

This Week’s Show Notes:

ANNOUNCEMENT:

We have been invited by Cryptic’s PR department to participate in what they are calling their “Federation Council”
Goals of the Council:
Bring the input of our audiences directly to Cryptic
Facilitate a direct line of communication between Cryptic and their fans
Help them brainstorm solutions to ongoing issues that will be well-received by their player base.

Use “tips@jupiterbroadcasting.com” to send suggestions and information that you’d like brought up at these discussions.

NEWS:
“Needs of the Many” novel released! https://bit.ly/aWlWE1 (this is a link to our store on Amazon)
Not as long or involved as many had hoped. A series of interviews conducted by the Department of Temporal Investigation.
Fun read for big fans of the game and its storyline.
“Character Profile” pages are now LIVE at Cryptic’s website!
Announcement: https://bit.ly/bAFwRb
Main Page: https://bit.ly/dlJQuQ
Example: https://bit.ly/buUzH6
Buggy, inconsistent. Does not include your custom Biography yet.
Does this raise privacy issues?
Ship Power Level effects will be CHANGING soon: https://bit.ly/d8mTY2
Systems will be simplified and improved.
Shield level will affect absorbtion
Engine level will affect turn rate (removed from Aux)
Cryptic publishes “Tips and Tricks” video series: https://bit.ly/98ugIq
So far they have tips on Flanking and Exploiting (both covered in our Release Day Tutorials: https://bit.ly/96zVsU
Path to 2409 updates coming soon! https://bit.ly/bJWcuH
Free stuff! https://bit.ly/9PdeiH

MATH:

Tribble Breeding!
aka, “How to Rule the Universe with Furry Minions”

INTRO:

Tribbles are actually USEFUL! Equipping certain breeds of tribbles in your ground-device slot, and clicking them, will bestow buffs upon your Captain and his/her Bridge Crew.

* A quick instant heal
* A damage boost
* A resistance boost
* Or a regeneration buff

And some of these buffs, with the right RARE breed of Tribble, can be stacked up to 3-times their base strength, or combinations of multiple types of buff (e.g., damage boost + resistance)

The process is time-consuming and a total money-sink (tribbles sell to NPCs for zero credits). But it’s still fun!

OVERVIEW:

Breeding tribbles can be expressed in a simple mathematical equation: Tribble + Food + Time = New Tribble

“Tribble” = The original tribble can be ANY tribble in the game, even the unique ones (Best Buy Tribble & Tribble of Borg). Breeding a unique tribble will NOT result in additional unique types — they will breed into tribbles that can be obtained thru normal breeding.

“Time” = roughly hourly increments, but not thoroughly defined or set in stone. Just be patient.

“Food” = ANY food. Various foods have different effects, but generally speaking ANY food will result in a new tribble.

Some quick tips:
* Right Click on their icon and choose “Info” to see a complete list of their abilities, breed, and more.
* Tribbles held in your ground-device slot seem to only breed while you are on the ground.
* To STOP a tribble from breeding, simply be sure to sell or destroy any food items you may loot.
* Your bridge officers can (and WILL) use tribbles, if equipped in their device slots.

BREEDS:

Every sub-species of Tribble has a defined breed. These are named after the Devs of Star Trek online, and include Rivera, Zinc, Stahl, Griffis, and dozens more. Each of these breeds will always have the same stats, within their breed.

The breed names are listed on their info, or you can also check one of the many geniusly-designed breeding charts around the web, and match them up by color. (e.g., https://www.wolfiesden.com/games/sto/tribblebreeding.asp

“Solid color” tribbles can be pet for a small heal. More specifically, the Dotson, Stahl and Sparkes breeds. These 3 breeds are what you usually find as loot.

If you feed these breeds ANY food (yes this time it really is ANY), you have a chance of receiving a Susilo, Vitales, or Thompson.

These new and improved breeds will breed into the genetic precursor to all further breeds — the TUFFLI breed. All you have to do is combine them with any food that gives a +64% hitpoint boost.

FOODS:

Once you have your Tuffli Tribble in-hand, you’re well on your way to selective breeding of better tribbles.

* From Tuffli and up, all breeds interact in a unique manner with each individual food item in the game.
* Generally speaking, the higher the food buffs your hitpoints, the higher chance of receiving a higher-quality tribble.
* To control your breeding, only ever have ONE tribble on your body at a time – including device slots of yourself and your boffs. Put the rest in the bank (WITHOUT FOOD)
* Many foods that are considered ‘rare’ can actually be purchased at DS9, so check those vendors before spending your credits on the Exchange.

WRAP-UP:

Sorry for the lower video quality than normal – we shot and captured all of this footage using WeGame as an experiment when our other capture method kept failing.

LINKS:

Tribble FAQ: https://forums.startrekonline.com/showthread.php?t=96340
Tribble Evolution Flowcharts:
https://forums.startrekonline.com/showthread.php?t=124071
Breed Chart:
https://www.wolfiesden.com/games/sto/tribblebreeding.asp
IfniLuck’s Breeding Doc:
https://docs.google.com/Doc?docid=0AczhS3xovyl6ZDhnc3Budl8wZHBwczZ3cGM&hl=en
Tribble info on STO-Intel:
https://sto-intel.org/wiki/Tribble

Download on iTunes
OGG Vorbis Feed

The post Tribble Grow Like a PRO | STOked s02e10 first appeared on Jupiter Broadcasting.

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STO Respec Guide | STOked S02E08 https://original.jupiterbroadcasting.net/1758/sto-repec-guide-stoked-s02e08/ Tue, 23 Mar 2010 08:27:07 +0000 https://original.jupiterbroadcasting.net/?p=1758 In this quick episode Jeremy breaks down the mechanics are Star Trek Online's character skills system, how you might want to approach respec'ing your character thanks to the latest content update, and a few things to think about for different styles of game play.

The post STO Respec Guide | STOked S02E08 first appeared on Jupiter Broadcasting.

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STOked Season 2 Episode 8: In this quick episode Jeremy breaks down the mechanics are Star Trek Online’s character skills system, how you might want to approach respec’ing your character thanks to the latest content update, and a few things to think about for different styles of game play.

Plus! A first look at the new Special Task force mission, “The Cure”!

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Overview:

Respecs will be available on March 25th!

Live on Tribble NOW, so go try ’em out.

To get started on the Respec process talk to the SKILL TRAINER at the center of Earth Spacedock.  Or if you’d prefer to avoid the crowds, you can also do it on DS9.

Klingons can do it near the battle ring at Q’onos

Costs:

Everyone will get ONE FREE Respec when the system launches on the 25th.
You also are given one free with each promotion (LT to LTC, eg)
NOTE:  Free Respecs DO NOT STACK.  You can only have one free token at a time.

Merit Costs are as follows:
LT = 500
LTC = 
COM = 6,000
CAP = 12,000
RA = 20,000

HOW TO DO IT:

UI Mechanics

Works just like the Skill Window.

Arrows to add/remove points from a skill.
    You have to remove points from high-end skills first, then you can do lower ranks.
    Available / Spent counters update on-the-fly.

Use the “Clear All” button to start over from scratch.

Use the “Reset” button to get back to where you started before opening the retraining UI.

NOTE:  You don’t have to spend all of your points from this interface.  But you DO have to spend enough to be at your current rank.
Build Your Character:

I cannot recommend the STO Skill Builder enough.  There is no better tool on the ‘net:  https://sto-builder.binarybit.ch

You can watch Season 2 Episode 4 for a complete guide to using it:  https://original.jupiterbroadcasting.net/?p=1672

General Tips to Rebuilding Your Character:

SPEND, SPEND, SPEND

With a free respec at each rank, you can go for more “immediate” benefits as you level up, including ship type and weapon type changes.  Go nuts!  Try stuff out!
    If you’re already an Admiral, spend with care and plan ahead.

PLAN AHEAD

Use the character skill builder!  Examine your skills with care, take notes, and invest in what will benefit you most!

DON’T NEGLECT YOUR GROUND SKILLS

So far, both of the high-end STF zones have a large Ground Combat component.  Don’t be a detriment to your team — invest in your skills, and focus on a role/kit that you enjoy playing.

WEAPON TYPES:  BANG FOR YOUR BUCK

Prepare to get MATHED, kiddies:
    I’m going to go on record as encouraging you all to focus on either Phaser or Disruptor energy weapons, and Photon or Quantum projectiles.  The other weapon types simply cost too many SPs per bonus point, an d the secondary bonuses are no better.  Some could actually argue that they are WORSE.

Lieut        LtComm        Comm        Capt        Rear Adm

100sp        200sp          300sp       400sp         500sp     = per rank of bonus
900           1800           2700         3600          4500       = to max bonus
+2per        +1.666        +1.926      +1.444        +1.155    = per 100sp

As you can see, the Commander rank skills are the only ones worth investing in.  LT and LTC are worthwhile because they stack, but COMM/CAPT/RA do not stack.

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The post STO Respec Guide | STOked S02E08 first appeared on Jupiter Broadcasting.

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